mirror of
https://github.com/SFML/SFML.git
synced 2024-11-25 04:41:05 +08:00
Round sample offset when seeking InputSoundFile
This fixes a bug that caused `sf::Music` to cease looping after certain seeks due to the sample offset misaligning with the sound file's channel count.
This commit is contained in:
parent
7b84e46fac
commit
c11ea7792f
@ -225,11 +225,11 @@ Uint64 InputSoundFile::getSampleOffset() const
|
||||
////////////////////////////////////////////////////////////
|
||||
void InputSoundFile::seek(Uint64 sampleOffset)
|
||||
{
|
||||
if (m_reader)
|
||||
if (m_reader && m_channelCount != 0)
|
||||
{
|
||||
// The reader handles an overrun gracefully, but we
|
||||
// pre-check to keep our known position consistent
|
||||
m_sampleOffset = std::min(sampleOffset, m_sampleCount);
|
||||
m_sampleOffset = std::min(sampleOffset / m_channelCount * m_channelCount, m_sampleCount);
|
||||
m_reader->seek(m_sampleOffset);
|
||||
}
|
||||
}
|
||||
@ -238,7 +238,7 @@ void InputSoundFile::seek(Uint64 sampleOffset)
|
||||
////////////////////////////////////////////////////////////
|
||||
void InputSoundFile::seek(Time timeOffset)
|
||||
{
|
||||
seek(static_cast<Uint64>(timeOffset.asSeconds() * m_sampleRate * m_channelCount));
|
||||
seek(static_cast<Uint64>(timeOffset.asSeconds() * m_sampleRate) * m_channelCount);
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user