diff --git a/CMakeLists.txt b/CMakeLists.txt index 8a11523eb..5506969e6 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -29,9 +29,9 @@ sfml_set_option(CMAKE_BUILD_TYPE Release STRING "Choose the type of build (Debug sfml_set_option(CMAKE_OSX_DEPLOYMENT_TARGET "13.0" STRING "The minimal iOS version that will be able to run the built binaries. Cannot be lower than 13.0") # project name -project(SFML VERSION 3.0.0) +project(SFML VERSION 3.0.1) -set(VERSION_IS_RELEASE ON) +set(VERSION_IS_RELEASE OFF) # include the configuration file include(cmake/Config.cmake) diff --git a/include/SFML/Config.hpp b/include/SFML/Config.hpp index 66020ee35..ec2b74ef4 100644 --- a/include/SFML/Config.hpp +++ b/include/SFML/Config.hpp @@ -30,8 +30,8 @@ //////////////////////////////////////////////////////////// #define SFML_VERSION_MAJOR 3 #define SFML_VERSION_MINOR 0 -#define SFML_VERSION_PATCH 0 -#define SFML_VERSION_IS_RELEASE true +#define SFML_VERSION_PATCH 1 +#define SFML_VERSION_IS_RELEASE false //////////////////////////////////////////////////////////// diff --git a/test/install/CMakeLists.txt b/test/install/CMakeLists.txt index eb6b168c7..0a684ad8b 100644 --- a/test/install/CMakeLists.txt +++ b/test/install/CMakeLists.txt @@ -13,7 +13,7 @@ if(PROJECT_IS_TOP_LEVEL) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH) endif() - find_package(SFML 3.0.0 EXACT CONFIG REQUIRED COMPONENTS Graphics Network Audio) + find_package(SFML 3.0.1 EXACT CONFIG REQUIRED COMPONENTS Graphics Network Audio) endif() add_executable(test-sfml-install Install.cpp)