Upgrade to clang-format-17

This commit is contained in:
Chris Thrasher 2024-10-13 16:59:21 -06:00
parent 7a8d75b7ac
commit c38b98c653
32 changed files with 80 additions and 80 deletions

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@ -269,17 +269,17 @@ jobs:
format: format:
name: Formatting name: Formatting
runs-on: ubuntu-22.04 runs-on: ubuntu-24.04
strategy:
fail-fast: false
steps: steps:
- name: Install Clang Format
run: sudo apt-get install clang-format-17
- name: Checkout Code - name: Checkout Code
uses: actions/checkout@v4 uses: actions/checkout@v4
- name: Format Code - name: Format Code
run: cmake -DCLANG_FORMAT_EXECUTABLE=clang-format-14 -P cmake/Format.cmake run: cmake -DCLANG_FORMAT_EXECUTABLE=clang-format-17 -P cmake/Format.cmake
- name: Check Formatting - name: Check Formatting
run: git diff --exit-code run: git diff --exit-code

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@ -529,7 +529,7 @@ if(SFML_BUILD_TEST_SUITE)
endif() endif()
endif() endif()
sfml_set_option(CLANG_FORMAT_EXECUTABLE clang-format STRING "Override clang-format executable, requires version 14") sfml_set_option(CLANG_FORMAT_EXECUTABLE clang-format STRING "Override clang-format executable, requires version 17")
add_custom_target(format add_custom_target(format
COMMAND ${CMAKE_COMMAND} -DCLANG_FORMAT_EXECUTABLE=${CLANG_FORMAT_EXECUTABLE} -P ./cmake/Format.cmake COMMAND ${CMAKE_COMMAND} -DCLANG_FORMAT_EXECUTABLE=${CLANG_FORMAT_EXECUTABLE} -P ./cmake/Format.cmake
WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} VERBATIM) WORKING_DIRECTORY ${PROJECT_SOURCE_DIR} VERBATIM)

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@ -13,8 +13,8 @@ endif()
execute_process(COMMAND ${CLANG_FORMAT_EXECUTABLE} --version OUTPUT_VARIABLE CLANG_FORMAT_VERSION) execute_process(COMMAND ${CLANG_FORMAT_EXECUTABLE} --version OUTPUT_VARIABLE CLANG_FORMAT_VERSION)
string(REGEX MATCH "clang-format version ([0-9]+)" CLANG_FORMAT_VERSION ${CLANG_FORMAT_VERSION}) string(REGEX MATCH "clang-format version ([0-9]+)" CLANG_FORMAT_VERSION ${CLANG_FORMAT_VERSION})
unset(CLANG_FORMAT_VERSION) unset(CLANG_FORMAT_VERSION)
if(NOT CMAKE_MATCH_1 EQUAL 14) if(NOT CMAKE_MATCH_1 EQUAL 17)
message(FATAL_ERROR "clang-format version ${CMAKE_MATCH_1} not supported. Must use version 14") message(FATAL_ERROR "clang-format version ${CMAKE_MATCH_1} not supported. Must use version 17")
endif() endif()
# Run # Run

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@ -316,10 +316,10 @@ private:
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
sf::RenderWindow m_window{sf::VideoMode({800u, 600u}), "SFML Event Handling", sf::Style::Titlebar | sf::Style::Close}; sf::RenderWindow m_window{sf::VideoMode({800u, 600u}), "SFML Event Handling", sf::Style::Titlebar | sf::Style::Close};
const sf::Font m_font{"resources/tuffy.ttf"}; const sf::Font m_font{"resources/tuffy.ttf"};
sf::Text m_logText{m_font, "", 20}; sf::Text m_logText{m_font, "", 20};
sf::Text m_handlerText{m_font, "Current Handler: Classic", 24}; sf::Text m_handlerText{m_font, "Current Handler: Classic", 24};
sf::Text m_instructions{m_font, "Press Enter to change handler type", 24}; sf::Text m_instructions{m_font, "Press Enter to change handler type", 24};
std::vector<std::string> m_log; std::vector<std::string> m_log;
HandlerType m_handlerType{HandlerType::Classic}; HandlerType m_handlerType{HandlerType::Classic};
}; };

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@ -285,12 +285,12 @@ private:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
std::unique_ptr<SoundFileReader> m_reader; //!< Reader that handles I/O on the file's format std::unique_ptr<SoundFileReader> m_reader; //!< Reader that handles I/O on the file's format
std::unique_ptr<InputStream, StreamDeleter> m_stream{nullptr, false}; //!< Input stream used to access the file's data std::unique_ptr<InputStream, StreamDeleter> m_stream{nullptr, false}; //!< Input stream used to access the file's data
std::uint64_t m_sampleOffset{}; //!< Sample Read Position std::uint64_t m_sampleOffset{}; //!< Sample Read Position
std::uint64_t m_sampleCount{}; //!< Total number of samples in the file std::uint64_t m_sampleCount{}; //!< Total number of samples in the file
unsigned int m_sampleRate{}; //!< Number of samples per second unsigned int m_sampleRate{}; //!< Number of samples per second
std::vector<SoundChannel> m_channelMap; //!< The map of position in sample frame to sound channel std::vector<SoundChannel> m_channelMap; //!< The map of position in sample frame to sound channel
}; };
} // namespace sf } // namespace sf

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@ -365,8 +365,8 @@ private:
std::vector<std::int16_t> m_samples; //!< Samples buffer std::vector<std::int16_t> m_samples; //!< Samples buffer
unsigned int m_sampleRate{44100}; //!< Number of samples per second unsigned int m_sampleRate{44100}; //!< Number of samples per second
std::vector<SoundChannel> m_channelMap{SoundChannel::Mono}; //!< The map of position in sample frame to sound channel std::vector<SoundChannel> m_channelMap{SoundChannel::Mono}; //!< The map of position in sample frame to sound channel
Time m_duration; //!< Sound duration Time m_duration; //!< Sound duration
mutable SoundList m_sounds; //!< List of sounds that are using this buffer mutable SoundList m_sounds; //!< List of sounds that are using this buffer
}; };
} // namespace sf } // namespace sf

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@ -110,7 +110,7 @@ struct SFML_GRAPHICS_API StencilMode
StencilUpdateOperation::Keep}; //!< The update operation to perform if the stencil test passes StencilUpdateOperation::Keep}; //!< The update operation to perform if the stencil test passes
StencilValue stencilReference{0}; //!< The reference value we're performing the stencil test with StencilValue stencilReference{0}; //!< The reference value we're performing the stencil test with
StencilValue stencilMask{~0u}; //!< The mask to apply to both the reference value and the value in the stencil buffer StencilValue stencilMask{~0u}; //!< The mask to apply to both the reference value and the value in the stencil buffer
bool stencilOnly{}; //!< Whether we should update the color buffer in addition to the stencil buffer bool stencilOnly{}; //!< Whether we should update the color buffer in addition to the stencil buffer
}; };
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////

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@ -214,10 +214,10 @@ public:
NotModified = 304, //!< For conditional requests, means the requested page hasn't changed and doesn't need to be refreshed NotModified = 304, //!< For conditional requests, means the requested page hasn't changed and doesn't need to be refreshed
// 4xx: client error // 4xx: client error
BadRequest = 400, //!< The server couldn't understand the request (syntax error) BadRequest = 400, //!< The server couldn't understand the request (syntax error)
Unauthorized = 401, //!< The requested page needs an authentication to be accessed Unauthorized = 401, //!< The requested page needs an authentication to be accessed
Forbidden = 403, //!< The requested page cannot be accessed at all, even with authentication Forbidden = 403, //!< The requested page cannot be accessed at all, even with authentication
NotFound = 404, //!< The requested page doesn't exist NotFound = 404, //!< The requested page doesn't exist
RangeNotSatisfiable = 407, //!< The server can't satisfy the partial GET request (with a "Range" header field) RangeNotSatisfiable = 407, //!< The server can't satisfy the partial GET request (with a "Range" header field)
// 5xx: server error // 5xx: server error

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@ -123,8 +123,8 @@ public:
struct MouseWheelScrolled struct MouseWheelScrolled
{ {
Mouse::Wheel wheel{}; //!< Which wheel (for mice with multiple ones) Mouse::Wheel wheel{}; //!< Which wheel (for mice with multiple ones)
float delta{}; //!< Wheel offset (positive is up/left, negative is down/right). High-precision mice may use non-integral offsets. float delta{}; //!< Wheel offset (positive is up/left, negative is down/right). High-precision mice may use non-integral offsets.
Vector2i position; //!< Position of the mouse pointer, relative to the top left of the owner window Vector2i position; //!< Position of the mouse pointer, relative to the top left of the owner window
}; };
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////

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@ -92,12 +92,12 @@ struct SoundBase
}; };
ma_data_source_base dataSourceBase{}; //!< The struct that makes this object a miniaudio data source (must be first member) ma_data_source_base dataSourceBase{}; //!< The struct that makes this object a miniaudio data source (must be first member)
ma_node_vtable effectNodeVTable{}; //!< Vtable of the effect node ma_node_vtable effectNodeVTable{}; //!< Vtable of the effect node
EffectNode effectNode; //!< The engine node that performs effect processing EffectNode effectNode; //!< The engine node that performs effect processing
std::vector<ma_channel> soundChannelMap; //!< The map of position in sample frame to sound channel (miniaudio channels) std::vector<ma_channel> soundChannelMap; //!< The map of position in sample frame to sound channel (miniaudio channels)
ma_sound sound{}; //!< The sound ma_sound sound{}; //!< The sound
SoundSource::Status status{SoundSource::Status::Stopped}; //!< The status SoundSource::Status status{SoundSource::Status::Stopped}; //!< The status
SoundSource::EffectProcessor effectProcessor; //!< The effect processor SoundSource::EffectProcessor effectProcessor; //!< The effect processor
AudioDevice::ResourceEntryIter resourceEntryIter; //!< Iterator to the resource entry registered with the AudioDevice AudioDevice::ResourceEntryIter resourceEntryIter; //!< Iterator to the resource entry registered with the AudioDevice
MiniaudioUtils::SavedSettings savedSettings; //!< Saved settings used to restore ma_sound state in case we need to recreate it MiniaudioUtils::SavedSettings savedSettings; //!< Saved settings used to restore ma_sound state in case we need to recreate it
}; };

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@ -211,15 +211,15 @@ struct SoundStream::Impl : priv::MiniaudioUtils::SoundBase
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
static constexpr ma_data_source_vtable vtable{read, seek, getFormat, getCursor, getLength, setLooping, /* flags */ 0}; static constexpr ma_data_source_vtable vtable{read, seek, getFormat, getCursor, getLength, setLooping, /* flags */ 0};
SoundStream* owner; //!< Owning SoundStream object SoundStream* owner; //!< Owning SoundStream object
std::vector<std::int16_t> sampleBuffer; //!< Our temporary sample buffer std::vector<std::int16_t> sampleBuffer; //!< Our temporary sample buffer
std::size_t sampleBufferCursor{}; //!< The current read position in the temporary sample buffer std::size_t sampleBufferCursor{}; //!< The current read position in the temporary sample buffer
std::uint64_t samplesProcessed{}; //!< Number of samples processed since beginning of the stream std::uint64_t samplesProcessed{}; //!< Number of samples processed since beginning of the stream
unsigned int channelCount{}; //!< Number of channels (1 = mono, 2 = stereo, ...) unsigned int channelCount{}; //!< Number of channels (1 = mono, 2 = stereo, ...)
unsigned int sampleRate{}; //!< Frequency (samples / second) unsigned int sampleRate{}; //!< Frequency (samples / second)
std::vector<SoundChannel> channelMap; //!< The map of position in sample frame to sound channel std::vector<SoundChannel> channelMap; //!< The map of position in sample frame to sound channel
bool loop{}; //!< Loop flag (`true` to loop, `false` to play once) bool loop{}; //!< Loop flag (`true` to loop, `false` to play once)
bool streaming{true}; //!< `true` if we are still streaming samples from the source bool streaming{true}; //!< `true` if we are still streaming samples from the source
}; };

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@ -468,7 +468,7 @@ bool Image::copy(const Image& source, Vector2u dest, const IntRect& sourceRect,
const unsigned int dstStride = m_size.x * 4; const unsigned int dstStride = m_size.x * 4;
const std::uint8_t* srcPixels = source.m_pixels.data() + (srcRect.position.x + srcRect.position.y * source.m_size.x) * 4; const std::uint8_t* srcPixels = source.m_pixels.data() + (srcRect.position.x + srcRect.position.y * source.m_size.x) * 4;
std::uint8_t* dstPixels = m_pixels.data() + (dest.x + dest.y * m_size.x) * 4; std::uint8_t* dstPixels = m_pixels.data() + (dest.x + dest.y * m_size.x) * 4;
// Copy the pixels // Copy the pixels
if (applyAlpha) if (applyAlpha)

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@ -890,7 +890,7 @@ void RenderTarget::drawPrimitives(PrimitiveType type, std::size_t firstVertex, s
{ {
// Find the OpenGL primitive type // Find the OpenGL primitive type
static constexpr GLenum modes[] = {GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN}; static constexpr GLenum modes[] = {GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN};
const GLenum mode = modes[static_cast<std::size_t>(type)]; const GLenum mode = modes[static_cast<std::size_t>(type)];
// Draw the primitives // Draw the primitives
glCheck(glDrawArrays(mode, static_cast<GLint>(firstVertex), static_cast<GLsizei>(vertexCount))); glCheck(glDrawArrays(mode, static_cast<GLint>(firstVertex), static_cast<GLsizei>(vertexCount)));

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@ -515,10 +515,10 @@ Image Texture::copyToImage() const
glCheck(glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, allPixels.data())); glCheck(glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, allPixels.data()));
// Then we copy the useful pixels from the temporary array to the final one // Then we copy the useful pixels from the temporary array to the final one
const std::uint8_t* src = allPixels.data(); const std::uint8_t* src = allPixels.data();
std::uint8_t* dst = pixels.data(); std::uint8_t* dst = pixels.data();
int srcPitch = static_cast<int>(m_actualSize.x * 4); int srcPitch = static_cast<int>(m_actualSize.x * 4);
const unsigned int dstPitch = m_size.x * 4; const unsigned int dstPitch = m_size.x * 4;
// Handle the case where source pixels are flipped vertically // Handle the case where source pixels are flipped vertically
if (m_pixelsFlipped) if (m_pixelsFlipped)

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@ -171,7 +171,7 @@ void goToFullscreenMode(ANativeActivity& activity)
// API Level 19 // API Level 19
if (apiLevel >= 19) if (apiLevel >= 19)
{ {
jfieldID fieldSystemUiFlagImmersiveSticky = lJNIEnv->GetStaticFieldID(classView, jfieldID fieldSystemUiFlagImmersiveSticky = lJNIEnv->GetStaticFieldID(classView,
"SYSTEM_UI_FLAG_IMMERSIVE_STICKY", "SYSTEM_UI_FLAG_IMMERSIVE_STICKY",
"I"); "I");
const jint systemUiFlagImmersiveSticky = lJNIEnv->GetStaticIntField(classView, fieldSystemUiFlagImmersiveSticky); const jint systemUiFlagImmersiveSticky = lJNIEnv->GetStaticIntField(classView, fieldSystemUiFlagImmersiveSticky);

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@ -441,7 +441,7 @@ Packet& Packet::operator<<(std::int64_t data)
static_cast<std::uint8_t>((data >> 24) & 0xFF), static_cast<std::uint8_t>((data >> 24) & 0xFF),
static_cast<std::uint8_t>((data >> 16) & 0xFF), static_cast<std::uint8_t>((data >> 16) & 0xFF),
static_cast<std::uint8_t>((data >> 8) & 0xFF), static_cast<std::uint8_t>((data >> 8) & 0xFF),
static_cast<std::uint8_t>((data)&0xFF)}; static_cast<std::uint8_t>((data) & 0xFF)};
append(&toWrite, sizeof(toWrite)); append(&toWrite, sizeof(toWrite));
return *this; return *this;
@ -461,7 +461,7 @@ Packet& Packet::operator<<(std::uint64_t data)
static_cast<std::uint8_t>((data >> 24) & 0xFF), static_cast<std::uint8_t>((data >> 24) & 0xFF),
static_cast<std::uint8_t>((data >> 16) & 0xFF), static_cast<std::uint8_t>((data >> 16) & 0xFF),
static_cast<std::uint8_t>((data >> 8) & 0xFF), static_cast<std::uint8_t>((data >> 8) & 0xFF),
static_cast<std::uint8_t>((data)&0xFF)}; static_cast<std::uint8_t>((data) & 0xFF)};
append(&toWrite, sizeof(toWrite)); append(&toWrite, sizeof(toWrite));
return *this; return *this;

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@ -413,7 +413,7 @@ XVisualInfo EglContext::selectBestVisual(::Display* xDisplay, unsigned int bitsP
vTemplate.visualid = static_cast<VisualID>(nativeVisualId); vTemplate.visualid = static_cast<VisualID>(nativeVisualId);
// Get X11 visuals compatible with this EGL config // Get X11 visuals compatible with this EGL config
int visualCount = 0; int visualCount = 0;
const auto availableVisuals = X11Ptr<XVisualInfo[]>(XGetVisualInfo(xDisplay, VisualIDMask, &vTemplate, &visualCount)); const auto availableVisuals = X11Ptr<XVisualInfo[]>(XGetVisualInfo(xDisplay, VisualIDMask, &vTemplate, &visualCount));
if (visualCount == 0) if (visualCount == 0)

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@ -1046,7 +1046,7 @@ void GlContext::initialize(const ContextSettings& requestedSettings)
void GlContext::checkSettings(const ContextSettings& requestedSettings) const void GlContext::checkSettings(const ContextSettings& requestedSettings) const
{ {
// Perform checks to inform the user if they are getting a context they might not have expected // Perform checks to inform the user if they are getting a context they might not have expected
const int version = static_cast<int>(m_settings.majorVersion * 10u + m_settings.minorVersion); const int version = static_cast<int>(m_settings.majorVersion * 10u + m_settings.minorVersion);
const int requestedVersion = static_cast<int>(requestedSettings.majorVersion * 10u + requestedSettings.minorVersion); const int requestedVersion = static_cast<int>(requestedSettings.majorVersion * 10u + requestedSettings.minorVersion);
if ((m_settings.attributeFlags != requestedSettings.attributeFlags) || (version < requestedVersion) || if ((m_settings.attributeFlags != requestedSettings.attributeFlags) || (version < requestedVersion) ||

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@ -80,8 +80,8 @@ bool CursorImpl::loadFromPixelsARGB(const std::uint8_t* pixels, Vector2u size, V
{ {
// Create cursor image, convert from RGBA to ARGB. // Create cursor image, convert from RGBA to ARGB.
const auto cursorImage = X11Ptr<XcursorImage>(XcursorImageCreate(static_cast<int>(size.x), static_cast<int>(size.y))); const auto cursorImage = X11Ptr<XcursorImage>(XcursorImageCreate(static_cast<int>(size.x), static_cast<int>(size.y)));
cursorImage->xhot = hotspot.x; cursorImage->xhot = hotspot.x;
cursorImage->yhot = hotspot.y; cursorImage->yhot = hotspot.y;
const std::size_t numPixels = std::size_t{size.x} * std::size_t{size.y}; const std::size_t numPixels = std::size_t{size.x} * std::size_t{size.y};
for (std::size_t pixelIndex = 0; pixelIndex < numPixels; ++pixelIndex) for (std::size_t pixelIndex = 0; pixelIndex < numPixels; ++pixelIndex)

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@ -565,7 +565,7 @@ JoystickCaps JoystickImpl::getCapabilities() const
{ {
switch (m_mapping[static_cast<std::size_t>(i)]) switch (m_mapping[static_cast<std::size_t>(i)])
{ {
// clang-format off // clang-format off
case ABS_X: caps.axes[Joystick::Axis::X] = true; break; case ABS_X: caps.axes[Joystick::Axis::X] = true; break;
case ABS_Y: caps.axes[Joystick::Axis::Y] = true; break; case ABS_Y: caps.axes[Joystick::Axis::Y] = true; break;
case ABS_Z: case ABS_Z:

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@ -48,8 +48,8 @@
namespace namespace
{ {
const KeyCode nullKeyCode = 0; const KeyCode nullKeyCode = 0;
const int maxKeyCode = 256; const int maxKeyCode = 256;
sf::priv::EnumArray<sf::Keyboard::Scancode, KeyCode, sf::Keyboard::ScancodeCount> scancodeToKeycode; ///< Mapping of SFML scancode to X11 KeyCode sf::priv::EnumArray<sf::Keyboard::Scancode, KeyCode, sf::Keyboard::ScancodeCount> scancodeToKeycode; ///< Mapping of SFML scancode to X11 KeyCode
std::array<sf::Keyboard::Scancode, maxKeyCode> keycodeToScancode; ///< Mapping of X11 KeyCode to SFML scancode std::array<sf::Keyboard::Scancode, maxKeyCode> keycodeToScancode; ///< Mapping of X11 KeyCode to SFML scancode

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@ -327,15 +327,15 @@ private:
RRCrtc m_oldRRCrtc{}; ///< RRCrtc in use before we switch to fullscreen RRCrtc m_oldRRCrtc{}; ///< RRCrtc in use before we switch to fullscreen
::Cursor m_hiddenCursor{}; ///< As X11 doesn't provide cursor hiding, we must create a transparent one ::Cursor m_hiddenCursor{}; ///< As X11 doesn't provide cursor hiding, we must create a transparent one
::Cursor m_lastCursor{None}; ///< Last cursor used -- this data is not owned by the window and is required to be always valid ::Cursor m_lastCursor{None}; ///< Last cursor used -- this data is not owned by the window and is required to be always valid
bool m_keyRepeat{true}; ///< Is the KeyRepeat feature enabled? bool m_keyRepeat{true}; ///< Is the KeyRepeat feature enabled?
Vector2i m_previousSize{-1, -1}; ///< Previous size of the window, to find if a ConfigureNotify event is a resize event (could be a move event only) Vector2i m_previousSize{-1, -1}; ///< Previous size of the window, to find if a ConfigureNotify event is a resize event (could be a move event only)
bool m_useSizeHints{}; ///< Is the size of the window fixed with size hints? bool m_useSizeHints{}; ///< Is the size of the window fixed with size hints?
bool m_fullscreen{}; ///< Is the window in fullscreen? bool m_fullscreen{}; ///< Is the window in fullscreen?
bool m_cursorGrabbed{}; ///< Is the mouse cursor trapped? bool m_cursorGrabbed{}; ///< Is the mouse cursor trapped?
bool m_windowMapped{}; ///< Has the window been mapped by the window manager? bool m_windowMapped{}; ///< Has the window been mapped by the window manager?
Pixmap m_iconPixmap{}; ///< The current icon pixmap if in use Pixmap m_iconPixmap{}; ///< The current icon pixmap if in use
Pixmap m_iconMaskPixmap{}; ///< The current icon mask pixmap if in use Pixmap m_iconMaskPixmap{}; ///< The current icon mask pixmap if in use
::Time m_lastInputTime{}; ///< Last time we received user input ::Time m_lastInputTime{}; ///< Last time we received user input
}; };
} // namespace sf::priv } // namespace sf::priv

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@ -213,10 +213,10 @@ private:
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
// Member data // Member data
//////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////
unsigned int m_index{}; //!< Index of the joystick unsigned int m_index{}; //!< Index of the joystick
JOYCAPS m_caps{}; //!< Joystick capabilities JOYCAPS m_caps{}; //!< Joystick capabilities
IDirectInputDevice8W* m_device{}; //!< DirectInput 8.x device IDirectInputDevice8W* m_device{}; //!< DirectInput 8.x device
DIDEVCAPS m_deviceCaps{}; //!< DirectInput device capabilities DIDEVCAPS m_deviceCaps{}; //!< DirectInput device capabilities
EnumArray<Joystick::Axis, int, Joystick::AxisCount> m_axes{}; //!< Offsets to the bytes containing the axes states, -1 if not available EnumArray<Joystick::Axis, int, Joystick::AxisCount> m_axes{}; //!< Offsets to the bytes containing the axes states, -1 if not available
int m_buttons[Joystick::ButtonCount]{}; //!< Offsets to the bytes containing the button states, -1 if not available int m_buttons[Joystick::ButtonCount]{}; //!< Offsets to the bytes containing the button states, -1 if not available
Joystick::Identification m_identification; //!< Joystick identification Joystick::Identification m_identification; //!< Joystick identification

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@ -305,9 +305,9 @@ private:
Vector2u m_lastSize; //!< The last handled size of the window Vector2u m_lastSize; //!< The last handled size of the window
bool m_resizing{}; //!< Is the window being resized? bool m_resizing{}; //!< Is the window being resized?
std::uint16_t m_surrogate{}; //!< First half of the surrogate pair, in case we're receiving a Unicode character in two events std::uint16_t m_surrogate{}; //!< First half of the surrogate pair, in case we're receiving a Unicode character in two events
bool m_mouseInside{}; //!< Mouse is inside the window? bool m_mouseInside{}; //!< Mouse is inside the window?
bool m_fullscreen{}; //!< Is the window fullscreen? bool m_fullscreen{}; //!< Is the window fullscreen?
bool m_cursorGrabbed{}; //!< Is the mouse cursor trapped? bool m_cursorGrabbed{}; //!< Is the mouse cursor trapped?
}; };
} // namespace priv } // namespace priv

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@ -86,7 +86,7 @@ void ensureInit()
sf::priv::EaglContext::getFunction("glRenderbufferStorageOES")); sf::priv::EaglContext::getFunction("glRenderbufferStorageOES"));
} }
} }
} } // namespace
namespace sf::priv namespace sf::priv

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@ -138,4 +138,4 @@ Vector2i getTouchPosition(unsigned int finger, const WindowBase& /* relativeTo *
return getTouchPosition(finger); return getTouchPosition(finger);
} }
} // namespace sf::priv } // namespace sf::priv::InputImpl

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@ -38,7 +38,7 @@ SFAppDelegate* delegateInstance = nullptr;
// Current touches positions // Current touches positions
std::vector<sf::Vector2i> touchPositions; std::vector<sf::Vector2i> touchPositions;
} } // namespace
@interface SFAppDelegate () @interface SFAppDelegate ()

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@ -45,7 +45,7 @@ NSCursor* loadFromSelector(SEL selector)
return nil; return nil;
} }
} } // namespace
namespace sf::priv namespace sf::priv
{ {

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@ -37,7 +37,7 @@ namespace
{ {
const std::uint8_t unknownVirtualCode = 0xff; const std::uint8_t unknownVirtualCode = 0xff;
const bool isIsoKeyboard = (KBGetLayoutType(LMGetKbdType()) == kKeyboardISO); const bool isIsoKeyboard = (KBGetLayoutType(LMGetKbdType()) == kKeyboardISO);
} } // namespace
namespace sf::priv namespace sf::priv
{ {

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@ -115,7 +115,7 @@ SFOpenGLView* getSFOpenGLViewFromSFMLWindow(const sf::WindowBase& window)
return view; return view;
} }
} } // namespace
namespace sf::priv::InputImpl namespace sf::priv::InputImpl
{ {
@ -263,4 +263,4 @@ Vector2i getTouchPosition(unsigned int /*finger*/, const WindowBase& /*relativeT
return {}; return {};
} }
} // namespace sf::priv } // namespace sf::priv::InputImpl

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@ -131,7 +131,7 @@ void processLeftRightModifiers(
processOneModifier(modifiers, leftMask, leftWasDown, leftKey, leftCode, requester); processOneModifier(modifiers, leftMask, leftWasDown, leftKey, leftCode, requester);
processOneModifier(modifiers, rightMask, rightWasDown, rightKey, rightCode, requester); processOneModifier(modifiers, rightMask, rightWasDown, rightKey, rightCode, requester);
} }
} } // namespace
//////////////////////////////////////////////////////// ////////////////////////////////////////////////////////

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@ -93,7 +93,7 @@ void showMouseCursor()
isCursorHidden = false; isCursorHidden = false;
} }
} }
} } // namespace
#pragma mark #pragma mark
#pragma mark WindowImplCocoa's ctor/dtor #pragma mark WindowImplCocoa's ctor/dtor