Blend::Add now uses source alpha

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/trunk@1026 4e206d99-4929-0410-ac5d-dfc041789085
This commit is contained in:
laurentgom 2009-02-28 19:11:01 +00:00
parent 7e7489b34a
commit c68876a858
2 changed files with 2 additions and 2 deletions

View File

@ -328,7 +328,7 @@ bool SoundStream::FillQueue()
void SoundStream::ClearQueue()
{
// Get the number of buffers still in the queue
ALint NbQueued;
ALint NbQueued;
ALCheck(alGetSourcei(Sound::mySource, AL_BUFFERS_QUEUED, &NbQueued));
// Unqueue them all

View File

@ -382,7 +382,7 @@ void Drawable::Draw(RenderTarget& Target) const
switch (myBlendMode)
{
case Blend::Alpha : GLCheck(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)); break;
case Blend::Add : GLCheck(glBlendFunc(GL_ONE, GL_ONE)); break;
case Blend::Add : GLCheck(glBlendFunc(GL_SRC_ALPHA, GL_ONE)); break;
case Blend::Multiply : GLCheck(glBlendFunc(GL_DST_COLOR, GL_ZERO)); break;
default : break;
}