mirror of
https://github.com/SFML/SFML.git
synced 2024-11-24 20:31:05 +08:00
Reorder includes hierarchically
This commit is contained in:
parent
97c00d42ad
commit
cbfa9cbb65
@ -96,15 +96,27 @@ MaxEmptyLinesToKeep: 2
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IncludeBlocks: Regroup
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IncludeBlocks: Regroup
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IncludeCategories:
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IncludeCategories:
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- Priority: 1
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- Priority: 1
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Regex: '^<SFML\/Config.hpp>$'
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Regex: '^\"(.+)\"$'
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- Priority: 2
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- Priority: 2
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Regex: '^<SFML\/(.+)\/Export.hpp>$'
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Regex: '^<SFML\/Config.hpp>$'
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- Priority: 3
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- Priority: 3
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Regex: '^<SFML\/'
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Regex: '^<SFML\/(.+)\/Export.hpp>$'
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- Priority: 4
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- Priority: 4
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Regex: '^<(glad|gl|X11|jni|android|stb_|GLES2|vorbis|doctest)'
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Regex: '^<SFML\/Graphics'
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- Priority: 5
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- Priority: 5
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Regex: '^<(.+)>$'
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Regex: '^<SFML\/Audio'
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- Priority: 6
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Regex: '^<SFML\/Network'
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- Priority: 7
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Regex: '^<SFML\/Window'
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- Priority: 8
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Regex: '^<SFML\/System'
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- Priority: 9
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Regex: '^<(glad|gl|X11|jni|android|stb_|GLES2|vorbis|doctest)'
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- Priority: 10
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Regex: '^<([^c](.+)|coroutine|charconv|chrono|complex|concepts|condition_variable)>$'
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- Priority: 11
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Regex: '^<c(.+)>$'
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SortIncludes: true
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SortIncludes: true
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SortUsingDeclarations: true
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SortUsingDeclarations: true
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@ -9,9 +9,10 @@
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#include <gl.h>
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#include <gl.h>
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#include <array>
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#include <array>
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#include <iostream>
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#include <cmath>
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#include <cmath>
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#include <cstdlib>
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#include <cstdlib>
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#include <iostream>
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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/// Initialize OpenGL states into the specified view
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/// Initialize OpenGL states into the specified view
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@ -1,9 +1,13 @@
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#include <SFML/Audio.hpp>
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#include <SFML/Graphics.hpp>
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#include <SFML/Graphics.hpp>
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#include <SFML/Audio.hpp>
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#include <SFML/Network.hpp>
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#include <SFML/Network.hpp>
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#include <SFML/System.hpp>
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#include <SFML/Window.hpp>
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#include <SFML/Window.hpp>
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#include <SFML/System.hpp>
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// Do we want to showcase direct JNI/NDK interaction?
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// Do we want to showcase direct JNI/NDK interaction?
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// Undefine this to get real cross-platform code.
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// Undefine this to get real cross-platform code.
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// Uncomment this to try JNI access; this seems to be broken in latest NDKs
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// Uncomment this to try JNI access; this seems to be broken in latest NDKs
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@ -23,10 +23,10 @@
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//
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//
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SFML/System/Utf.hpp>
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#import "NSString+stdstring.h"
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#import "NSString+stdstring.h"
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#include <SFML/System/Utf.hpp>
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@implementation NSString (NSString_stdstring)
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@implementation NSString (NSString_stdstring)
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+ (id)stringWithstdstring:(const std::string&)string
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+ (id)stringWithstdstring:(const std::string&)string
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@ -9,9 +9,6 @@
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#include <algorithm>
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#include <algorithm>
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#include <array>
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#include <array>
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#include <cmath>
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#include <cstdlib>
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#include <cstring>
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#include <deque>
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#include <deque>
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#include <iostream>
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#include <iostream>
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#include <mutex>
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#include <mutex>
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@ -19,6 +16,10 @@
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#include <thread>
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#include <thread>
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#include <vector>
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#include <vector>
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#include <cmath>
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#include <cstdlib>
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#include <cstring>
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namespace
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namespace
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{
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{
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@ -5,9 +5,10 @@
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#include <SFML/Graphics.hpp>
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#include <SFML/Graphics.hpp>
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#include <array>
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#include <array>
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#include <cstdlib>
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#include <iostream>
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#include <iostream>
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#include <cstdlib>
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#define GLAD_GL_IMPLEMENTATION
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#define GLAD_GL_IMPLEMENTATION
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#include <gl.h>
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#include <gl.h>
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@ -5,10 +5,11 @@
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SFML/Graphics.hpp>
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#include <SFML/Graphics.hpp>
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#include <cassert>
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#include <string>
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#include <string>
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#include <utility>
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#include <utility>
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#include <cassert>
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Base class for effects
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// Base class for effects
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@ -2,11 +2,11 @@
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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// Headers
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include "Effect.hpp"
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#include <array>
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#include <array>
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#include <random>
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#include <random>
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#include "Effect.hpp"
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namespace
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namespace
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{
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{
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@ -4,9 +4,10 @@
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SFML/Audio.hpp>
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#include <SFML/Audio.hpp>
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#include <cstdlib>
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#include <iostream>
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#include <iostream>
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#include <cstdlib>
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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/// Entry point of application
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/// Entry point of application
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Headers
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// Headers
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SFML/Audio.hpp>
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#include <SFML/Graphics.hpp>
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#include <SFML/Graphics.hpp>
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#include <SFML/Audio.hpp>
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#include <random>
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#include <random>
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#ifdef SFML_SYSTEM_IOS
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#ifdef SFML_SYSTEM_IOS
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// Headers
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// Headers
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SFML/Audio.hpp>
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#include <SFML/Audio.hpp>
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#include <SFML/Network.hpp>
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#include <SFML/Network.hpp>
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#include <iostream>
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#include <iostream>
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@ -3,13 +3,15 @@
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// Headers
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// Headers
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SFML/Audio.hpp>
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#include <SFML/Audio.hpp>
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#include <SFML/Network.hpp>
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#include <SFML/Network.hpp>
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#include <cstring>
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#include <iostream>
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#include <iostream>
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#include <iterator>
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#include <iterator>
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#include <mutex>
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#include <mutex>
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#include <cstring>
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const std::uint8_t serverAudioData = 1;
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const std::uint8_t serverAudioData = 1;
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const std::uint8_t serverEndOfStream = 2;
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const std::uint8_t serverEndOfStream = 2;
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// Include graphics because we use sf::Image for loading images
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// Include graphics because we use sf::Image for loading images
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#include <SFML/Graphics.hpp>
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#include <SFML/Graphics.hpp>
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#include <SFML/Window.hpp>
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#include <SFML/Window.hpp>
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#include <algorithm>
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#include <algorithm>
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#include <array>
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#include <array>
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#include <cmath>
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#include <cstring>
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#include <iostream>
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#include <iostream>
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#include <limits>
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#include <limits>
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#include <vector>
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#include <vector>
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#include <cmath>
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#include <cstring>
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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// Helper functions
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// Helper functions
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#ifndef WIN32_LEAN_AND_MEAN
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#endif
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#include <cmath>
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#include <windows.h>
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#include <windows.h>
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#include <cmath>
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HWND button;
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HWND button;
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#endif
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#endif
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#include <array>
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#include <array>
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#include <cstdlib>
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#include <iostream>
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#include <iostream>
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#include <cstdlib>
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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/// Entry point of application
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/// Entry point of application
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///
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///
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#include <SFML/Audio/SoundRecorder.hpp>
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#include <SFML/Audio/SoundRecorder.hpp>
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#include <SFML/Audio/SoundSource.hpp>
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#include <SFML/Audio/SoundSource.hpp>
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#include <SFML/Audio/SoundStream.hpp>
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#include <SFML/Audio/SoundStream.hpp>
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#include <SFML/System.hpp>
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#include <SFML/System.hpp>
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#include <SFML/Audio/SoundFileReader.hpp>
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#include <SFML/Audio/SoundFileReader.hpp>
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#include <cstddef>
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#include <filesystem>
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#include <filesystem>
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#include <memory>
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#include <memory>
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#include <cstddef>
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namespace sf
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namespace sf
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{
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{
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#include <SFML/Audio/Export.hpp>
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#include <SFML/Audio/Export.hpp>
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#include <SFML/Audio/AlResource.hpp>
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#include <SFML/Audio/AlResource.hpp>
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#include <SFML/System/Time.hpp>
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#include <SFML/System/Time.hpp>
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#include <filesystem>
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#include <filesystem>
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#include <SFML/Audio/Export.hpp>
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#include <SFML/Audio/Export.hpp>
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#include <SFML/Audio/AlResource.hpp>
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#include <SFML/Audio/AlResource.hpp>
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#include <SFML/System/Time.hpp>
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#include <SFML/System/Time.hpp>
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#include <string>
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#include <string>
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#include <SFML/Audio/Export.hpp>
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#include <SFML/Audio/Export.hpp>
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#include <SFML/Audio/AlResource.hpp>
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#include <SFML/Audio/AlResource.hpp>
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#include <SFML/System/Vector3.hpp>
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#include <SFML/System/Vector3.hpp>
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#include <SFML/Audio/Export.hpp>
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#include <SFML/Audio/Export.hpp>
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#include <SFML/Audio/SoundSource.hpp>
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#include <SFML/Audio/SoundSource.hpp>
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#include <SFML/System/Time.hpp>
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#include <SFML/System/Time.hpp>
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#include <cstdlib>
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#include <mutex>
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#include <mutex>
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#include <thread>
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#include <thread>
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#include <cstdlib>
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namespace sf
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namespace sf
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{
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{
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#include <SFML/Graphics/VertexArray.hpp>
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#include <SFML/Graphics/VertexArray.hpp>
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#include <SFML/Graphics/VertexBuffer.hpp>
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#include <SFML/Graphics/VertexBuffer.hpp>
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#include <SFML/Graphics/View.hpp>
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#include <SFML/Graphics/View.hpp>
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#include <SFML/Window.hpp>
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#include <SFML/Window.hpp>
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////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////
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#include <SFML/Graphics/Color.hpp>
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#include <SFML/Graphics/Color.hpp>
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#include <SFML/Graphics/Transform.hpp>
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#include <SFML/Graphics/Transform.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <SFML/System/Vector3.hpp>
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#include <SFML/System/Vector3.hpp>
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#include <SFML/Graphics/RenderTarget.hpp>
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#include <SFML/Graphics/RenderTarget.hpp>
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#include <SFML/Graphics/Texture.hpp>
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#include <SFML/Graphics/Texture.hpp>
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#include <SFML/Window/ContextSettings.hpp>
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#include <SFML/Window/ContextSettings.hpp>
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#include <memory>
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#include <memory>
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/RenderTarget.hpp>
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#include <SFML/Graphics/RenderTarget.hpp>
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#include <SFML/Window/Window.hpp>
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#include <SFML/Window/Window.hpp>
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/Glsl.hpp>
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#include <SFML/Graphics/Glsl.hpp>
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#include <SFML/Window/GlResource.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <SFML/System/Vector3.hpp>
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#include <SFML/System/Vector3.hpp>
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#include <SFML/Window/GlResource.hpp>
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#include <filesystem>
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#include <filesystem>
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#include <string>
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#include <string>
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#include <SFML/Graphics/Drawable.hpp>
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#include <SFML/Graphics/Drawable.hpp>
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#include <SFML/Graphics/Transformable.hpp>
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#include <SFML/Graphics/Transformable.hpp>
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#include <SFML/Graphics/VertexArray.hpp>
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#include <SFML/Graphics/VertexArray.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <SFML/System/Vector2.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <SFML/Graphics/Transformable.hpp>
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#include <SFML/Graphics/Transformable.hpp>
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#include <SFML/Graphics/VertexArray.hpp>
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#include <SFML/Graphics/VertexArray.hpp>
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#include <SFML/System/String.hpp>
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#include <SFML/System/String.hpp>
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#include <vector>
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#include <vector>
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/Export.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <SFML/Graphics/Rect.hpp>
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#include <SFML/Window/GlResource.hpp>
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#include <SFML/Window/GlResource.hpp>
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||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
|
@ -30,6 +30,7 @@
|
|||||||
#include <SFML/Graphics/Export.hpp>
|
#include <SFML/Graphics/Export.hpp>
|
||||||
|
|
||||||
#include <SFML/Graphics/Rect.hpp>
|
#include <SFML/Graphics/Rect.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Vector2.hpp>
|
#include <SFML/System/Vector2.hpp>
|
||||||
|
|
||||||
|
|
||||||
|
@ -30,6 +30,7 @@
|
|||||||
#include <SFML/Graphics/Export.hpp>
|
#include <SFML/Graphics/Export.hpp>
|
||||||
|
|
||||||
#include <SFML/Graphics/Transform.hpp>
|
#include <SFML/Graphics/Transform.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Angle.hpp>
|
#include <SFML/System/Angle.hpp>
|
||||||
|
|
||||||
|
|
||||||
|
@ -28,6 +28,7 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Graphics/Color.hpp>
|
#include <SFML/Graphics/Color.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Vector2.hpp>
|
#include <SFML/System/Vector2.hpp>
|
||||||
|
|
||||||
|
|
||||||
|
@ -31,6 +31,7 @@
|
|||||||
|
|
||||||
#include <SFML/Graphics/Drawable.hpp>
|
#include <SFML/Graphics/Drawable.hpp>
|
||||||
#include <SFML/Graphics/PrimitiveType.hpp>
|
#include <SFML/Graphics/PrimitiveType.hpp>
|
||||||
|
|
||||||
#include <SFML/Window/GlResource.hpp>
|
#include <SFML/Window/GlResource.hpp>
|
||||||
|
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
|
@ -31,6 +31,7 @@
|
|||||||
|
|
||||||
#include <SFML/Graphics/Rect.hpp>
|
#include <SFML/Graphics/Rect.hpp>
|
||||||
#include <SFML/Graphics/Transform.hpp>
|
#include <SFML/Graphics/Transform.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Angle.hpp>
|
#include <SFML/System/Angle.hpp>
|
||||||
#include <SFML/System/Vector2.hpp>
|
#include <SFML/System/Vector2.hpp>
|
||||||
|
|
||||||
|
@ -38,6 +38,7 @@
|
|||||||
#include <SFML/Network/TcpListener.hpp>
|
#include <SFML/Network/TcpListener.hpp>
|
||||||
#include <SFML/Network/TcpSocket.hpp>
|
#include <SFML/Network/TcpSocket.hpp>
|
||||||
#include <SFML/Network/UdpSocket.hpp>
|
#include <SFML/Network/UdpSocket.hpp>
|
||||||
|
|
||||||
#include <SFML/System.hpp>
|
#include <SFML/System.hpp>
|
||||||
|
|
||||||
|
|
||||||
|
@ -30,6 +30,7 @@
|
|||||||
#include <SFML/Network/Export.hpp>
|
#include <SFML/Network/Export.hpp>
|
||||||
|
|
||||||
#include <SFML/Network/TcpSocket.hpp>
|
#include <SFML/Network/TcpSocket.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Time.hpp>
|
#include <SFML/System/Time.hpp>
|
||||||
|
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
|
@ -31,6 +31,7 @@
|
|||||||
|
|
||||||
#include <SFML/Network/IpAddress.hpp>
|
#include <SFML/Network/IpAddress.hpp>
|
||||||
#include <SFML/Network/TcpSocket.hpp>
|
#include <SFML/Network/TcpSocket.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Time.hpp>
|
#include <SFML/System/Time.hpp>
|
||||||
|
|
||||||
#include <map>
|
#include <map>
|
||||||
|
@ -29,10 +29,11 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Network/Export.hpp>
|
#include <SFML/Network/Export.hpp>
|
||||||
|
|
||||||
#include <cstddef>
|
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
|
||||||
|
|
||||||
namespace sf
|
namespace sf
|
||||||
{
|
{
|
||||||
|
@ -30,6 +30,7 @@
|
|||||||
#include <SFML/Network/Export.hpp>
|
#include <SFML/Network/Export.hpp>
|
||||||
|
|
||||||
#include <SFML/Network/Socket.hpp>
|
#include <SFML/Network/Socket.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Time.hpp>
|
#include <SFML/System/Time.hpp>
|
||||||
|
|
||||||
#include <optional>
|
#include <optional>
|
||||||
|
@ -33,10 +33,11 @@
|
|||||||
|
|
||||||
#include <SFML/System/InputStream.hpp>
|
#include <SFML/System/InputStream.hpp>
|
||||||
|
|
||||||
#include <cstdio>
|
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
|
#include <cstdio>
|
||||||
|
|
||||||
#ifdef SFML_SYSTEM_ANDROID
|
#ifdef SFML_SYSTEM_ANDROID
|
||||||
namespace sf::priv
|
namespace sf::priv
|
||||||
{
|
{
|
||||||
|
@ -30,6 +30,7 @@
|
|||||||
#include <SFML/System/Export.hpp>
|
#include <SFML/System/Export.hpp>
|
||||||
|
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
|
|
||||||
|
@ -29,9 +29,10 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Config.hpp>
|
#include <SFML/Config.hpp>
|
||||||
|
|
||||||
#include <cstdlib>
|
|
||||||
#include <locale>
|
#include <locale>
|
||||||
|
|
||||||
|
#include <cstdlib>
|
||||||
|
|
||||||
|
|
||||||
namespace sf
|
namespace sf
|
||||||
{
|
{
|
||||||
|
@ -28,7 +28,6 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
|
|
||||||
#include <SFML/System.hpp>
|
|
||||||
#include <SFML/Window/Clipboard.hpp>
|
#include <SFML/Window/Clipboard.hpp>
|
||||||
#include <SFML/Window/Context.hpp>
|
#include <SFML/Window/Context.hpp>
|
||||||
#include <SFML/Window/ContextSettings.hpp>
|
#include <SFML/Window/ContextSettings.hpp>
|
||||||
@ -44,6 +43,8 @@
|
|||||||
#include <SFML/Window/WindowHandle.hpp>
|
#include <SFML/Window/WindowHandle.hpp>
|
||||||
#include <SFML/Window/WindowStyle.hpp>
|
#include <SFML/Window/WindowStyle.hpp>
|
||||||
|
|
||||||
|
#include <SFML/System.hpp>
|
||||||
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
/// \defgroup window Window module
|
/// \defgroup window Window module
|
||||||
|
@ -29,12 +29,14 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Window/Export.hpp>
|
#include <SFML/Window/Export.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Vector2.hpp>
|
|
||||||
#include <SFML/Window/GlResource.hpp>
|
#include <SFML/Window/GlResource.hpp>
|
||||||
|
|
||||||
#include <cstdint>
|
#include <SFML/System/Vector2.hpp>
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
|
||||||
namespace sf
|
namespace sf
|
||||||
{
|
{
|
||||||
|
@ -31,9 +31,10 @@
|
|||||||
|
|
||||||
#include <SFML/System/Vector2.hpp>
|
#include <SFML/System/Vector2.hpp>
|
||||||
|
|
||||||
#include <cstdint>
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
namespace sf
|
namespace sf
|
||||||
{
|
{
|
||||||
namespace priv
|
namespace priv
|
||||||
|
@ -29,9 +29,10 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Window/Export.hpp>
|
#include <SFML/Window/Export.hpp>
|
||||||
|
|
||||||
#include <cstdint>
|
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
|
||||||
using VkInstance = struct VkInstance_T*;
|
using VkInstance = struct VkInstance_T*;
|
||||||
|
|
||||||
|
@ -27,12 +27,13 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/System/Clock.hpp>
|
|
||||||
#include <SFML/System/Time.hpp>
|
|
||||||
#include <SFML/Window/ContextSettings.hpp>
|
#include <SFML/Window/ContextSettings.hpp>
|
||||||
#include <SFML/Window/GlResource.hpp>
|
#include <SFML/Window/GlResource.hpp>
|
||||||
#include <SFML/Window/WindowBase.hpp>
|
#include <SFML/Window/WindowBase.hpp>
|
||||||
|
|
||||||
|
#include <SFML/System/Clock.hpp>
|
||||||
|
#include <SFML/System/Time.hpp>
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
|
|
||||||
|
@ -29,11 +29,12 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Window/Export.hpp>
|
#include <SFML/Window/Export.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Vector2.hpp>
|
|
||||||
#include <SFML/Window/Vulkan.hpp>
|
#include <SFML/Window/Vulkan.hpp>
|
||||||
#include <SFML/Window/WindowHandle.hpp>
|
#include <SFML/Window/WindowHandle.hpp>
|
||||||
#include <SFML/Window/WindowStyle.hpp>
|
#include <SFML/Window/WindowStyle.hpp>
|
||||||
|
|
||||||
|
#include <SFML/System/Vector2.hpp>
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
|
|
||||||
|
@ -26,6 +26,7 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Audio/ALCheck.hpp>
|
#include <SFML/Audio/ALCheck.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
|
@ -28,6 +28,7 @@
|
|||||||
#include <SFML/Audio/ALCheck.hpp>
|
#include <SFML/Audio/ALCheck.hpp>
|
||||||
#include <SFML/Audio/AudioDevice.hpp>
|
#include <SFML/Audio/AudioDevice.hpp>
|
||||||
#include <SFML/Audio/Listener.hpp>
|
#include <SFML/Audio/Listener.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <optional>
|
#include <optional>
|
||||||
|
@ -28,6 +28,7 @@
|
|||||||
#include <SFML/Audio/InputSoundFile.hpp>
|
#include <SFML/Audio/InputSoundFile.hpp>
|
||||||
#include <SFML/Audio/SoundFileFactory.hpp>
|
#include <SFML/Audio/SoundFileFactory.hpp>
|
||||||
#include <SFML/Audio/SoundFileReader.hpp>
|
#include <SFML/Audio/SoundFileReader.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/FileInputStream.hpp>
|
#include <SFML/System/FileInputStream.hpp>
|
||||||
#include <SFML/System/InputStream.hpp>
|
#include <SFML/System/InputStream.hpp>
|
||||||
|
@ -27,6 +27,7 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Audio/ALCheck.hpp>
|
#include <SFML/Audio/ALCheck.hpp>
|
||||||
#include <SFML/Audio/Music.hpp>
|
#include <SFML/Audio/Music.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/Time.hpp>
|
#include <SFML/System/Time.hpp>
|
||||||
|
|
||||||
|
@ -31,6 +31,7 @@
|
|||||||
#include <SFML/Audio/OutputSoundFile.hpp>
|
#include <SFML/Audio/OutputSoundFile.hpp>
|
||||||
#include <SFML/Audio/Sound.hpp>
|
#include <SFML/Audio/Sound.hpp>
|
||||||
#include <SFML/Audio/SoundBuffer.hpp>
|
#include <SFML/Audio/SoundBuffer.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/Time.hpp>
|
#include <SFML/System/Time.hpp>
|
||||||
|
|
||||||
|
@ -26,6 +26,7 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Audio/SoundBufferRecorder.hpp>
|
#include <SFML/Audio/SoundBufferRecorder.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
@ -33,6 +33,7 @@
|
|||||||
#include <SFML/Audio/SoundFileWriterFlac.hpp>
|
#include <SFML/Audio/SoundFileWriterFlac.hpp>
|
||||||
#include <SFML/Audio/SoundFileWriterOgg.hpp>
|
#include <SFML/Audio/SoundFileWriterOgg.hpp>
|
||||||
#include <SFML/Audio/SoundFileWriterWav.hpp>
|
#include <SFML/Audio/SoundFileWriterWav.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/FileInputStream.hpp>
|
#include <SFML/System/FileInputStream.hpp>
|
||||||
#include <SFML/System/MemoryInputStream.hpp>
|
#include <SFML/System/MemoryInputStream.hpp>
|
||||||
|
@ -26,12 +26,14 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Audio/SoundFileReaderFlac.hpp>
|
#include <SFML/Audio/SoundFileReaderFlac.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/InputStream.hpp>
|
#include <SFML/System/InputStream.hpp>
|
||||||
|
|
||||||
#include <cassert>
|
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
|
@ -51,9 +51,11 @@
|
|||||||
#undef MINIMP3_NO_STDIO
|
#undef MINIMP3_NO_STDIO
|
||||||
|
|
||||||
#include <SFML/Audio/SoundFileReaderMp3.hpp>
|
#include <SFML/Audio/SoundFileReaderMp3.hpp>
|
||||||
|
|
||||||
#include <SFML/System/InputStream.hpp>
|
#include <SFML/System/InputStream.hpp>
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
|
||||||
|
|
||||||
|
@ -26,12 +26,14 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Audio/SoundFileReaderOgg.hpp>
|
#include <SFML/Audio/SoundFileReaderOgg.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/MemoryInputStream.hpp>
|
#include <SFML/System/MemoryInputStream.hpp>
|
||||||
|
|
||||||
|
#include <ostream>
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <cctype>
|
#include <cctype>
|
||||||
#include <ostream>
|
|
||||||
|
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
|
@ -26,14 +26,16 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Audio/SoundFileReaderWav.hpp>
|
#include <SFML/Audio/SoundFileReaderWav.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/InputStream.hpp>
|
#include <SFML/System/InputStream.hpp>
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
#include <ostream>
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <cctype>
|
#include <cctype>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include <ostream>
|
|
||||||
|
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
|
@ -26,13 +26,15 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Audio/SoundFileWriterFlac.hpp>
|
#include <SFML/Audio/SoundFileWriterFlac.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/Utils.hpp>
|
#include <SFML/System/Utils.hpp>
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
#include <ostream>
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <cctype>
|
#include <cctype>
|
||||||
#include <ostream>
|
|
||||||
|
|
||||||
|
|
||||||
namespace sf::priv
|
namespace sf::priv
|
||||||
|
@ -26,15 +26,17 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Audio/SoundFileWriterOgg.hpp>
|
#include <SFML/Audio/SoundFileWriterOgg.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/Utils.hpp>
|
#include <SFML/System/Utils.hpp>
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cassert>
|
|
||||||
#include <cctype>
|
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
#include <random>
|
#include <random>
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
#include <cctype>
|
||||||
|
|
||||||
|
|
||||||
namespace sf::priv
|
namespace sf::priv
|
||||||
{
|
{
|
||||||
|
@ -26,12 +26,14 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Audio/SoundFileWriterWav.hpp>
|
#include <SFML/Audio/SoundFileWriterWav.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/Utils.hpp>
|
#include <SFML/System/Utils.hpp>
|
||||||
|
|
||||||
#include <cassert>
|
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
|
@ -28,12 +28,14 @@
|
|||||||
#include <SFML/Audio/ALCheck.hpp>
|
#include <SFML/Audio/ALCheck.hpp>
|
||||||
#include <SFML/Audio/AudioDevice.hpp>
|
#include <SFML/Audio/AudioDevice.hpp>
|
||||||
#include <SFML/Audio/SoundRecorder.hpp>
|
#include <SFML/Audio/SoundRecorder.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/Sleep.hpp>
|
#include <SFML/System/Sleep.hpp>
|
||||||
|
|
||||||
|
#include <ostream>
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include <ostream>
|
|
||||||
|
|
||||||
#ifdef _MSC_VER
|
#ifdef _MSC_VER
|
||||||
#pragma warning(disable : 4355) // 'this' used in base member initializer list
|
#pragma warning(disable : 4355) // 'this' used in base member initializer list
|
||||||
|
@ -28,13 +28,15 @@
|
|||||||
#include <SFML/Audio/ALCheck.hpp>
|
#include <SFML/Audio/ALCheck.hpp>
|
||||||
#include <SFML/Audio/AudioDevice.hpp>
|
#include <SFML/Audio/AudioDevice.hpp>
|
||||||
#include <SFML/Audio/SoundStream.hpp>
|
#include <SFML/Audio/SoundStream.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/Sleep.hpp>
|
#include <SFML/System/Sleep.hpp>
|
||||||
|
|
||||||
#include <cassert>
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
|
||||||
#ifdef _MSC_VER
|
#ifdef _MSC_VER
|
||||||
#pragma warning(disable : 4355) // 'this' used in base member initializer list
|
#pragma warning(disable : 4355) // 'this' used in base member initializer list
|
||||||
#endif
|
#endif
|
||||||
|
@ -41,11 +41,12 @@
|
|||||||
#include FT_OUTLINE_H
|
#include FT_OUTLINE_H
|
||||||
#include FT_BITMAP_H
|
#include FT_BITMAP_H
|
||||||
#include FT_STROKER_H
|
#include FT_STROKER_H
|
||||||
|
#include <ostream>
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <cstdlib>
|
#include <cstdlib>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include <ostream>
|
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
|
@ -26,6 +26,7 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Graphics/GLCheck.hpp>
|
#include <SFML/Graphics/GLCheck.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
|
@ -26,9 +26,11 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Graphics/GLExtensions.hpp>
|
#include <SFML/Graphics/GLExtensions.hpp>
|
||||||
#include <SFML/System/Err.hpp>
|
|
||||||
#include <SFML/Window/Context.hpp>
|
#include <SFML/Window/Context.hpp>
|
||||||
|
|
||||||
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
// We check for this definition in order to avoid multiple definitions of GLAD
|
// We check for this definition in order to avoid multiple definitions of GLAD
|
||||||
// entities during unity builds of SFML.
|
// entities during unity builds of SFML.
|
||||||
#ifndef SF_GLAD_GL_IMPLEMENTATION_INCLUDED
|
#ifndef SF_GLAD_GL_IMPLEMENTATION_INCLUDED
|
||||||
|
@ -27,14 +27,16 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Graphics/Image.hpp>
|
#include <SFML/Graphics/Image.hpp>
|
||||||
#include <SFML/Graphics/ImageLoader.hpp>
|
#include <SFML/Graphics/ImageLoader.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#ifdef SFML_SYSTEM_ANDROID
|
#ifdef SFML_SYSTEM_ANDROID
|
||||||
#include <SFML/System/Android/ResourceStream.hpp>
|
#include <SFML/System/Android/ResourceStream.hpp>
|
||||||
#endif
|
#endif
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cstring>
|
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
|
||||||
namespace sf
|
namespace sf
|
||||||
{
|
{
|
||||||
|
@ -26,6 +26,7 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Graphics/ImageLoader.hpp>
|
#include <SFML/Graphics/ImageLoader.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/InputStream.hpp>
|
#include <SFML/System/InputStream.hpp>
|
||||||
#include <SFML/System/Utils.hpp>
|
#include <SFML/System/Utils.hpp>
|
||||||
|
@ -32,17 +32,20 @@
|
|||||||
#include <SFML/Graphics/Texture.hpp>
|
#include <SFML/Graphics/Texture.hpp>
|
||||||
#include <SFML/Graphics/VertexArray.hpp>
|
#include <SFML/Graphics/VertexArray.hpp>
|
||||||
#include <SFML/Graphics/VertexBuffer.hpp>
|
#include <SFML/Graphics/VertexBuffer.hpp>
|
||||||
#include <SFML/System/Err.hpp>
|
|
||||||
#include <SFML/Window/Context.hpp>
|
#include <SFML/Window/Context.hpp>
|
||||||
|
|
||||||
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cassert>
|
|
||||||
#include <cmath>
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
|
@ -28,6 +28,7 @@
|
|||||||
#include <SFML/Graphics/RenderTexture.hpp>
|
#include <SFML/Graphics/RenderTexture.hpp>
|
||||||
#include <SFML/Graphics/RenderTextureImplDefault.hpp>
|
#include <SFML/Graphics/RenderTextureImplDefault.hpp>
|
||||||
#include <SFML/Graphics/RenderTextureImplFBO.hpp>
|
#include <SFML/Graphics/RenderTextureImplFBO.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
@ -28,6 +28,7 @@
|
|||||||
#include <SFML/Graphics/GLCheck.hpp>
|
#include <SFML/Graphics/GLCheck.hpp>
|
||||||
#include <SFML/Graphics/RenderTextureImplDefault.hpp>
|
#include <SFML/Graphics/RenderTextureImplDefault.hpp>
|
||||||
#include <SFML/Graphics/TextureSaver.hpp>
|
#include <SFML/Graphics/TextureSaver.hpp>
|
||||||
|
|
||||||
#include <SFML/Window/Context.hpp>
|
#include <SFML/Window/Context.hpp>
|
||||||
#include <SFML/Window/ContextSettings.hpp>
|
#include <SFML/Window/ContextSettings.hpp>
|
||||||
|
|
||||||
|
@ -28,6 +28,7 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Graphics/RenderTextureImpl.hpp>
|
#include <SFML/Graphics/RenderTextureImpl.hpp>
|
||||||
|
|
||||||
#include <SFML/Window/GlResource.hpp>
|
#include <SFML/Window/GlResource.hpp>
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
@ -28,10 +28,12 @@
|
|||||||
#include <SFML/Graphics/GLCheck.hpp>
|
#include <SFML/Graphics/GLCheck.hpp>
|
||||||
#include <SFML/Graphics/RenderTextureImplFBO.hpp>
|
#include <SFML/Graphics/RenderTextureImplFBO.hpp>
|
||||||
#include <SFML/Graphics/Texture.hpp>
|
#include <SFML/Graphics/Texture.hpp>
|
||||||
#include <SFML/System/Err.hpp>
|
|
||||||
#include <SFML/Window/Context.hpp>
|
#include <SFML/Window/Context.hpp>
|
||||||
#include <SFML/Window/ContextSettings.hpp>
|
#include <SFML/Window/ContextSettings.hpp>
|
||||||
|
|
||||||
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
#include <set>
|
#include <set>
|
||||||
|
@ -28,6 +28,7 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Graphics/RenderTextureImpl.hpp>
|
#include <SFML/Graphics/RenderTextureImpl.hpp>
|
||||||
|
|
||||||
#include <SFML/Window/GlResource.hpp>
|
#include <SFML/Window/GlResource.hpp>
|
||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
@ -30,6 +30,7 @@
|
|||||||
#include <SFML/Graphics/RenderTextureImplFBO.hpp>
|
#include <SFML/Graphics/RenderTextureImplFBO.hpp>
|
||||||
#include <SFML/Graphics/RenderWindow.hpp>
|
#include <SFML/Graphics/RenderWindow.hpp>
|
||||||
#include <SFML/Graphics/Texture.hpp>
|
#include <SFML/Graphics/Texture.hpp>
|
||||||
|
|
||||||
#include <SFML/Window/VideoMode.hpp>
|
#include <SFML/Window/VideoMode.hpp>
|
||||||
|
|
||||||
|
|
||||||
|
@ -31,10 +31,12 @@
|
|||||||
#include <SFML/Graphics/Shader.hpp>
|
#include <SFML/Graphics/Shader.hpp>
|
||||||
#include <SFML/Graphics/Texture.hpp>
|
#include <SFML/Graphics/Texture.hpp>
|
||||||
#include <SFML/Graphics/Transform.hpp>
|
#include <SFML/Graphics/Transform.hpp>
|
||||||
|
|
||||||
|
#include <SFML/Window/Context.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/InputStream.hpp>
|
#include <SFML/System/InputStream.hpp>
|
||||||
#include <SFML/System/Utils.hpp>
|
#include <SFML/System/Utils.hpp>
|
||||||
#include <SFML/Window/Context.hpp>
|
|
||||||
|
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <iomanip>
|
#include <iomanip>
|
||||||
|
@ -31,9 +31,10 @@
|
|||||||
#include <SFML/Graphics/Texture.hpp>
|
#include <SFML/Graphics/Texture.hpp>
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cmath>
|
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
|
||||||
|
#include <cmath>
|
||||||
|
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
|
@ -29,16 +29,19 @@
|
|||||||
#include <SFML/Graphics/Image.hpp>
|
#include <SFML/Graphics/Image.hpp>
|
||||||
#include <SFML/Graphics/Texture.hpp>
|
#include <SFML/Graphics/Texture.hpp>
|
||||||
#include <SFML/Graphics/TextureSaver.hpp>
|
#include <SFML/Graphics/TextureSaver.hpp>
|
||||||
#include <SFML/System/Err.hpp>
|
|
||||||
#include <SFML/Window/Context.hpp>
|
#include <SFML/Window/Context.hpp>
|
||||||
#include <SFML/Window/Window.hpp>
|
#include <SFML/Window/Window.hpp>
|
||||||
|
|
||||||
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <atomic>
|
#include <atomic>
|
||||||
|
#include <ostream>
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <climits>
|
#include <climits>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include <ostream>
|
|
||||||
#include <utility>
|
|
||||||
|
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
|
@ -26,6 +26,7 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Graphics/Transform.hpp>
|
#include <SFML/Graphics/Transform.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Angle.hpp>
|
#include <SFML/System/Angle.hpp>
|
||||||
|
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
@ -29,12 +29,14 @@
|
|||||||
#include <SFML/Graphics/RenderTarget.hpp>
|
#include <SFML/Graphics/RenderTarget.hpp>
|
||||||
#include <SFML/Graphics/Vertex.hpp>
|
#include <SFML/Graphics/Vertex.hpp>
|
||||||
#include <SFML/Graphics/VertexBuffer.hpp>
|
#include <SFML/Graphics/VertexBuffer.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
|
#include <ostream>
|
||||||
|
#include <utility>
|
||||||
|
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include <ostream>
|
|
||||||
#include <utility>
|
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
|
@ -46,11 +46,12 @@
|
|||||||
#include <android/native_activity.h>
|
#include <android/native_activity.h>
|
||||||
#include <android/window.h>
|
#include <android/window.h>
|
||||||
|
|
||||||
#include <cassert>
|
|
||||||
#include <cstring>
|
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <thread>
|
#include <thread>
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
#define SF_GLAD_EGL_IMPLEMENTATION
|
#define SF_GLAD_EGL_IMPLEMENTATION
|
||||||
#include <glad/egl.h>
|
#include <glad/egl.h>
|
||||||
|
|
||||||
|
@ -27,17 +27,19 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Network/Ftp.hpp>
|
#include <SFML/Network/Ftp.hpp>
|
||||||
#include <SFML/Network/IpAddress.hpp>
|
#include <SFML/Network/IpAddress.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cctype>
|
|
||||||
#include <cstdio>
|
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <iterator>
|
#include <iterator>
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
|
||||||
|
#include <cctype>
|
||||||
|
#include <cstdio>
|
||||||
|
|
||||||
|
|
||||||
namespace sf
|
namespace sf
|
||||||
{
|
{
|
||||||
|
@ -26,6 +26,7 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Network/Http.hpp>
|
#include <SFML/Network/Http.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
#include <SFML/System/Utils.hpp>
|
#include <SFML/System/Utils.hpp>
|
||||||
|
|
||||||
|
@ -29,11 +29,12 @@
|
|||||||
#include <SFML/Network/IpAddress.hpp>
|
#include <SFML/Network/IpAddress.hpp>
|
||||||
#include <SFML/Network/SocketImpl.hpp>
|
#include <SFML/Network/SocketImpl.hpp>
|
||||||
|
|
||||||
#include <cstring>
|
|
||||||
#include <istream>
|
#include <istream>
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
|
||||||
namespace sf
|
namespace sf
|
||||||
{
|
{
|
||||||
|
@ -27,6 +27,7 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Network/Packet.hpp>
|
#include <SFML/Network/Packet.hpp>
|
||||||
#include <SFML/Network/SocketImpl.hpp>
|
#include <SFML/Network/SocketImpl.hpp>
|
||||||
|
|
||||||
#include <SFML/System/String.hpp>
|
#include <SFML/System/String.hpp>
|
||||||
|
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
|
@ -27,6 +27,7 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Network/Socket.hpp>
|
#include <SFML/Network/Socket.hpp>
|
||||||
#include <SFML/Network/SocketImpl.hpp>
|
#include <SFML/Network/SocketImpl.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
|
@ -28,6 +28,7 @@
|
|||||||
#include <SFML/Network/Socket.hpp>
|
#include <SFML/Network/Socket.hpp>
|
||||||
#include <SFML/Network/SocketImpl.hpp>
|
#include <SFML/Network/SocketImpl.hpp>
|
||||||
#include <SFML/Network/SocketSelector.hpp>
|
#include <SFML/Network/SocketSelector.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
|
@ -28,6 +28,7 @@
|
|||||||
#include <SFML/Network/SocketImpl.hpp>
|
#include <SFML/Network/SocketImpl.hpp>
|
||||||
#include <SFML/Network/TcpListener.hpp>
|
#include <SFML/Network/TcpListener.hpp>
|
||||||
#include <SFML/Network/TcpSocket.hpp>
|
#include <SFML/Network/TcpSocket.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
|
@ -29,12 +29,14 @@
|
|||||||
#include <SFML/Network/Packet.hpp>
|
#include <SFML/Network/Packet.hpp>
|
||||||
#include <SFML/Network/SocketImpl.hpp>
|
#include <SFML/Network/SocketImpl.hpp>
|
||||||
#include <SFML/Network/TcpSocket.hpp>
|
#include <SFML/Network/TcpSocket.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cstring>
|
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
#ifdef _MSC_VER
|
#ifdef _MSC_VER
|
||||||
#pragma warning(disable : 4127) // "conditional expression is constant" generated by the FD_SET macro
|
#pragma warning(disable : 4127) // "conditional expression is constant" generated by the FD_SET macro
|
||||||
#endif
|
#endif
|
||||||
|
@ -29,11 +29,13 @@
|
|||||||
#include <SFML/Network/Packet.hpp>
|
#include <SFML/Network/Packet.hpp>
|
||||||
#include <SFML/Network/SocketImpl.hpp>
|
#include <SFML/Network/SocketImpl.hpp>
|
||||||
#include <SFML/Network/UdpSocket.hpp>
|
#include <SFML/Network/UdpSocket.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <cstddef>
|
|
||||||
#include <ostream>
|
#include <ostream>
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
|
||||||
|
|
||||||
namespace sf
|
namespace sf
|
||||||
{
|
{
|
||||||
|
@ -26,12 +26,14 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Network/Unix/SocketImpl.hpp>
|
#include <SFML/Network/Unix/SocketImpl.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
|
#include <fcntl.h>
|
||||||
|
#include <ostream>
|
||||||
|
|
||||||
#include <cerrno>
|
#include <cerrno>
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include <fcntl.h>
|
|
||||||
#include <ostream>
|
|
||||||
|
|
||||||
|
|
||||||
namespace sf::priv
|
namespace sf::priv
|
||||||
|
@ -30,7 +30,6 @@
|
|||||||
#include <SFML/Network/Socket.hpp>
|
#include <SFML/Network/Socket.hpp>
|
||||||
|
|
||||||
#include <arpa/inet.h>
|
#include <arpa/inet.h>
|
||||||
#include <cstdint>
|
|
||||||
#include <netdb.h>
|
#include <netdb.h>
|
||||||
#include <netinet/in.h>
|
#include <netinet/in.h>
|
||||||
#include <netinet/tcp.h>
|
#include <netinet/tcp.h>
|
||||||
@ -38,6 +37,8 @@
|
|||||||
#include <sys/types.h>
|
#include <sys/types.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
|
||||||
namespace sf::priv
|
namespace sf::priv
|
||||||
{
|
{
|
||||||
|
@ -28,12 +28,14 @@
|
|||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/Network/Socket.hpp>
|
#include <SFML/Network/Socket.hpp>
|
||||||
|
|
||||||
#include <SFML/System/Win32/WindowsHeader.hpp>
|
#include <SFML/System/Win32/WindowsHeader.hpp>
|
||||||
|
|
||||||
#include <cstdint>
|
|
||||||
#include <winsock2.h>
|
#include <winsock2.h>
|
||||||
#include <ws2tcpip.h>
|
#include <ws2tcpip.h>
|
||||||
|
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
|
||||||
namespace sf::priv
|
namespace sf::priv
|
||||||
{
|
{
|
||||||
|
@ -45,12 +45,7 @@
|
|||||||
#include <SFML/System/Vector2.hpp>
|
#include <SFML/System/Vector2.hpp>
|
||||||
|
|
||||||
#include <algorithm>
|
#include <algorithm>
|
||||||
#include <cassert>
|
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
#include <cmath>
|
|
||||||
#include <cstdint>
|
|
||||||
#include <cstdlib>
|
|
||||||
#include <cstring>
|
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <locale>
|
#include <locale>
|
||||||
@ -61,3 +56,9 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
|
#include <cassert>
|
||||||
|
#include <cmath>
|
||||||
|
#include <cstdint>
|
||||||
|
#include <cstdlib>
|
||||||
|
#include <cstring>
|
||||||
|
@ -27,10 +27,11 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <SFML/System/Err.hpp>
|
#include <SFML/System/Err.hpp>
|
||||||
|
|
||||||
#include <cstdio>
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <streambuf>
|
#include <streambuf>
|
||||||
|
|
||||||
|
#include <cstdio>
|
||||||
|
|
||||||
|
|
||||||
namespace
|
namespace
|
||||||
{
|
{
|
||||||
|
@ -29,9 +29,10 @@
|
|||||||
#ifdef SFML_SYSTEM_ANDROID
|
#ifdef SFML_SYSTEM_ANDROID
|
||||||
#include <SFML/System/Android/ResourceStream.hpp>
|
#include <SFML/System/Android/ResourceStream.hpp>
|
||||||
#endif
|
#endif
|
||||||
#include <cstddef>
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
|
|
||||||
|
#include <cstddef>
|
||||||
|
|
||||||
namespace sf
|
namespace sf
|
||||||
{
|
{
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
|
@ -28,10 +28,11 @@
|
|||||||
#include <SFML/System/String.hpp>
|
#include <SFML/System/String.hpp>
|
||||||
#include <SFML/System/Utf.hpp>
|
#include <SFML/System/Utf.hpp>
|
||||||
|
|
||||||
#include <cstring>
|
|
||||||
#include <iterator>
|
#include <iterator>
|
||||||
#include <utility>
|
#include <utility>
|
||||||
|
|
||||||
|
#include <cstring>
|
||||||
|
|
||||||
|
|
||||||
namespace sf
|
namespace sf
|
||||||
{
|
{
|
||||||
|
@ -27,11 +27,12 @@
|
|||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
// Headers
|
// Headers
|
||||||
////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////
|
||||||
#include <cctype>
|
|
||||||
#include <filesystem>
|
#include <filesystem>
|
||||||
#include <sstream>
|
#include <sstream>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
|
#include <cctype>
|
||||||
|
|
||||||
|
|
||||||
namespace sf
|
namespace sf
|
||||||
{
|
{
|
||||||
|
@ -24,9 +24,10 @@
|
|||||||
|
|
||||||
#include <SFML/System/Vector2.hpp>
|
#include <SFML/System/Vector2.hpp>
|
||||||
|
|
||||||
|
#include <type_traits>
|
||||||
|
|
||||||
#include <cassert>
|
#include <cassert>
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <type_traits>
|
|
||||||
|
|
||||||
|
|
||||||
namespace sf
|
namespace sf
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user