mirror of
https://github.com/SFML/SFML.git
synced 2024-12-01 15:51:04 +08:00
Improved consistency in SFWindowController and added security check in SFOpenGLView
This commit is contained in:
parent
ea1bde7a61
commit
cd1918b93d
@ -379,7 +379,14 @@ sf::Keyboard::Key NonLocalizedKeys(unsigned short keycode);
|
||||
|
||||
sf::Mouse::Button button = [self mouseButtonFromEvent:theEvent];
|
||||
|
||||
if (button != sf::Mouse::ButtonCount) {
|
||||
myRequester->MouseDownAt(button, loc.x, loc.y);
|
||||
}
|
||||
#ifdef SFML_DEBUG
|
||||
else {
|
||||
sf::Err() << "Unknown mouse button released." << std::endl;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@ -392,7 +399,14 @@ sf::Keyboard::Key NonLocalizedKeys(unsigned short keycode);
|
||||
|
||||
sf::Mouse::Button button = [self mouseButtonFromEvent:theEvent];
|
||||
|
||||
if (button != sf::Mouse::ButtonCount) {
|
||||
myRequester->MouseUpAt(button, loc.x, loc.y);
|
||||
}
|
||||
#ifdef SFML_DEBUG
|
||||
else {
|
||||
sf::Err() << "Unknown mouse button released." << std::endl;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@ -426,6 +440,46 @@ sf::Keyboard::Key NonLocalizedKeys(unsigned short keycode);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
-(NSPoint)cursorPositionFromEvent:(NSEvent *)eventOrNil
|
||||
{
|
||||
NSPoint loc;
|
||||
// If no event given then get current mouse pos.
|
||||
if (eventOrNil == nil) {
|
||||
NSPoint rawPos = [[self window] mouseLocationOutsideOfEventStream];
|
||||
loc = [self convertPoint:rawPos fromView:nil];
|
||||
} else {
|
||||
loc = [self convertPoint:[eventOrNil locationInWindow] fromView:nil];
|
||||
}
|
||||
|
||||
// Don't forget to change to SFML coord system.
|
||||
float h = [self frame].size.height;
|
||||
loc.y = h - loc.y;
|
||||
|
||||
// Recompute the mouse pos if required.
|
||||
if (!NSEqualSizes(myRealSize, NSZeroSize)) {
|
||||
loc.x = loc.x * myRealSize.width / [self frame].size.width;
|
||||
loc.y = loc.y * myRealSize.height / [self frame].size.height;
|
||||
}
|
||||
|
||||
return loc;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
-(sf::Mouse::Button)mouseButtonFromEvent:(NSEvent *)event
|
||||
{
|
||||
switch ([event buttonNumber]) {
|
||||
case 0: return sf::Mouse::Left;
|
||||
case 1: return sf::Mouse::Right;
|
||||
case 2: return sf::Mouse::Middle;
|
||||
case 3: return sf::Mouse::XButton1;
|
||||
case 4: return sf::Mouse::XButton2;
|
||||
default: return sf::Mouse::ButtonCount; // Never happens! (hopefully)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#pragma mark
|
||||
#pragma mark Key-event methods
|
||||
|
||||
@ -898,46 +952,6 @@ sf::Keyboard::Key NonLocalizedKeys(unsigned short keycode);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
-(NSPoint)cursorPositionFromEvent:(NSEvent *)eventOrNil
|
||||
{
|
||||
NSPoint loc;
|
||||
// If no event given then get current mouse pos.
|
||||
if (eventOrNil == nil) {
|
||||
NSPoint rawPos = [[self window] mouseLocationOutsideOfEventStream];
|
||||
loc = [self convertPoint:rawPos fromView:nil];
|
||||
} else {
|
||||
loc = [self convertPoint:[eventOrNil locationInWindow] fromView:nil];
|
||||
}
|
||||
|
||||
// Don't forget to change to SFML coord system.
|
||||
float h = [self frame].size.height;
|
||||
loc.y = h - loc.y;
|
||||
|
||||
// Recompute the mouse pos if required.
|
||||
if (!NSEqualSizes(myRealSize, NSZeroSize)) {
|
||||
loc.x = loc.x * myRealSize.width / [self frame].size.width;
|
||||
loc.y = loc.y * myRealSize.height / [self frame].size.height;
|
||||
}
|
||||
|
||||
return loc;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
-(sf::Mouse::Button)mouseButtonFromEvent:(NSEvent *)event
|
||||
{
|
||||
switch ([event buttonNumber]) {
|
||||
case 0: return sf::Mouse::Left;
|
||||
case 1: return sf::Mouse::Right;
|
||||
case 2: return sf::Mouse::Middle;
|
||||
case 3: return sf::Mouse::XButton1;
|
||||
case 4: return sf::Mouse::XButton2;
|
||||
default: return sf::Mouse::ButtonCount; // Never happens! (hopefully)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
+(sf::Event::KeyEvent)convertNSKeyEventToSFMLEvent:(NSEvent *)anEvent
|
||||
{
|
||||
|
@ -97,7 +97,7 @@
|
||||
}
|
||||
|
||||
// Set the view to the window as its content view.
|
||||
[[myWindow contentView] addSubview:myOGLView];
|
||||
[myWindow setContentView:myOGLView];
|
||||
}
|
||||
|
||||
return self;
|
||||
|
Loading…
Reference in New Issue
Block a user