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Fixed font's textures not smoothed
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@ -58,7 +58,7 @@ myHeight (0),
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myTextureWidth (0),
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myTextureWidth (0),
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myTextureHeight(0),
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myTextureHeight(0),
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myTexture (0),
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myTexture (0),
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myIsSmooth (false),
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myIsSmooth (copy.myIsSmooth),
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myPixelsFlipped(false)
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myPixelsFlipped(false)
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{
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{
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LoadFromImage(copy.CopyToImage());
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LoadFromImage(copy.CopyToImage());
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