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Fixed crash after disposing RenderWindow or RenderImage instances, in SFML.Net
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1637 4e206d99-4929-0410-ac5d-dfc041789085
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@ -374,6 +374,7 @@ namespace SFML
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internal Image(IntPtr thisPtr) :
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base(thisPtr)
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{
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myExternal = true;
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}
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////////////////////////////////////////////////////////////
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@ -383,6 +384,8 @@ namespace SFML
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/// <param name="disposing">Is the GC disposing the object, or is it an explicit call ?</param>
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////////////////////////////////////////////////////////////
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protected override void Destroy(bool disposing)
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{
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if (!myExternal)
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{
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if (!disposing)
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Context.Global.SetActive(true);
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@ -392,6 +395,9 @@ namespace SFML
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if (!disposing)
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Context.Global.SetActive(false);
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}
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}
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bool myExternal = false;
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#region Imports
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[DllImport("csfml-graphics-2", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
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@ -173,6 +173,7 @@ namespace SFML
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internal View(IntPtr thisPtr) :
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base(thisPtr)
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{
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myExternal = true;
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}
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////////////////////////////////////////////////////////////
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@ -183,9 +184,11 @@ namespace SFML
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////////////////////////////////////////////////////////////
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protected override void Destroy(bool disposing)
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{
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if (!myExternal)
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sfView_Destroy(This);
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}
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private bool myExternal = false;
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#region Imports
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[DllImport("csfml-graphics-2", CallingConvention = CallingConvention.Cdecl), SuppressUnmanagedCodeSecurity]
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static extern IntPtr sfView_Create();
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