diff --git a/src/SFML/Graphics/RenderTarget.cpp b/src/SFML/Graphics/RenderTarget.cpp
index 3c0b15a5e..22e17c321 100644
--- a/src/SFML/Graphics/RenderTarget.cpp
+++ b/src/SFML/Graphics/RenderTarget.cpp
@@ -321,7 +321,6 @@ void RenderTarget::resetGLStates()
         glCheck(glEnableClientState(GL_VERTEX_ARRAY));
         glCheck(glEnableClientState(GL_COLOR_ARRAY));
         glCheck(glEnableClientState(GL_TEXTURE_COORD_ARRAY));
-        glCheck(glPolygonMode(GL_FRONT_AND_BACK, GL_FILL));
         m_cache.glStatesSet = true;
 
         // Apply the default SFML states
@@ -379,11 +378,11 @@ void RenderTarget::applyBlendMode(BlendMode mode)
 
         // Alpha blending
         default :
-        case BlendAlpha :
+        case BlendAlpha :
             if (GL_blend_func_separate)
             {
                 glCheck(glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA));
-            }
+            }
             else
             {
                 glCheck(glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
@@ -392,11 +391,11 @@ void RenderTarget::applyBlendMode(BlendMode mode)
             break;
 
         // Additive blending
-        case BlendAdd :
+        case BlendAdd :
             if (GL_blend_func_separate)
             {
                 glCheck(glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE, GL_ONE, GL_ONE));
-            }
+            }
             else
             {
                 glCheck(glBlendFunc(GL_SRC_ALPHA, GL_ONE));