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https://github.com/SFML/SFML.git
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FindSFML.cmake is now installed to the same directory as other SFML files, not to <cmake install>/Modules anymore (admin rights problems)
This commit is contained in:
parent
00147856da
commit
d943f22c93
224
CMakeLists.txt
224
CMakeLists.txt
@ -31,14 +31,14 @@ set(BUILD_EXAMPLES FALSE CACHE BOOL "TRUE to build the SFML examples, FALSE to i
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set(BUILD_DOC FALSE CACHE BOOL "TRUE to generate the API documentation, FALSE to ignore it")
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# Mac OS X specific options
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if(MACOSX)
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# add an option to build frameworks instead of dylibs (release only)
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set(BUILD_FRAMEWORKS FALSE CACHE BOOL "TRUE to build SFML as frameworks libraries (release only), FALSE to build according to BUILD_SHARED_LIBS")
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# add an option to let the user specify a custom directory for frameworks installation (SFML, sndfile, ...)
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set(CMAKE_INSTALL_FRAMEWORK_PREFIX "/Library/Frameworks" CACHE STRING "Frameworks installation directory")
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# add an option to automatically install Xcode 4 templates
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if(MACOSX)
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# add an option to build frameworks instead of dylibs (release only)
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set(BUILD_FRAMEWORKS FALSE CACHE BOOL "TRUE to build SFML as frameworks libraries (release only), FALSE to build according to BUILD_SHARED_LIBS")
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# add an option to let the user specify a custom directory for frameworks installation (SFML, sndfile, ...)
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set(CMAKE_INSTALL_FRAMEWORK_PREFIX "/Library/Frameworks" CACHE STRING "Frameworks installation directory")
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# add an option to automatically install Xcode 4 templates
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set(INSTALL_XCODE4_TEMPLATES FALSE CACHE BOOL "TRUE to automatically install the Xcode 4 templates, FALSE to do nothing about it")
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endif()
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@ -71,59 +71,59 @@ endif()
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# disable the rpath stuff
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set(CMAKE_SKIP_BUILD_RPATH TRUE)
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# Setup Mac OS X stuff
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if(MACOSX)
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# multi arch support - by default : i386 and x86_64
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if(NOT CMAKE_OSX_ARCHITECTURES)
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set(CMAKE_OSX_ARCHITECTURES "i386;x86_64" CACHE STRING "Build architectures for OSX" FORCE)
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# Setup Mac OS X stuff
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if(MACOSX)
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# multi arch support - by default : i386 and x86_64
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if(NOT CMAKE_OSX_ARCHITECTURES)
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set(CMAKE_OSX_ARCHITECTURES "i386;x86_64" CACHE STRING "Build architectures for OSX" FORCE)
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endif()
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# multi SDK support - by default we choose the older SDK available starting by 10.5 SDK
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if(NOT OSX_CONFIG_HAS_BEEN_RUN_BEFORE)
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if(EXISTS /Developer/SDKs/MacOSX10.5.sdk)
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# target 10.5 system
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set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.5.sdk"
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CACHE STRING "The product will be built against the headers and libraries located inside the indicated SDK. Set to empty string for default value."
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FORCE)
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.5"
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CACHE STRING "Minimum OS X version to target for deployment (at runtime); ewer APIs weak linked."
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FORCE)
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elseif(EXISTS /Developer/SDKs/MacOSX10.6.sdk)
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# target 10.6 system
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set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.6.sdk"
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CACHE STRING "The product will be built against the headers and libraries located inside the indicated SDK. Set to empty string for default value."
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FORCE)
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.6"
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CACHE STRING "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked."
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FORCE)
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else()
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# use default SDK.
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endif()
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# note : we use OSX_CONFIG_HAS_BEEN_RUN_BEFORE to be able to let the user set his/her custom settings
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# so we don't always have to FORCE the value of CMAKE_OSX_DEPLOYMENT_TARGET and CMAKE_OSX_SYSROOT
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set(OSX_CONFIG_HAS_BEEN_RUN_BEFORE TRUE
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CACHE BOOL "Don't edit this value; you should instead empty your cache."
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FORCE)
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mark_as_advanced(OSX_CONFIG_HAS_BEEN_RUN_BEFORE)
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endif()
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# BUILD_FRAMEWORKS needs two things :
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# first, it's available only for release
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# (because cmake currently doesn't allow specifying a custom framework name so XXX-d is not possible)
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# secondly, it works only with BUILD_SHARED_LIBS enabled
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if(BUILD_FRAMEWORKS)
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# requirement #1
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if(NOT CMAKE_BUILD_TYPE STREQUAL "Release")
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message(WARNING "CMAKE_BUILD_TYPE should be \"Release\" when BUILD_FRAMEWORKS is TRUE")
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return()
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endif()
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# requirement #2
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if(NOT BUILD_SHARED_LIBS)
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message(WARNING "BUILD_SHARED_LIBS should be TRUE when BUILD_FRAMEWORKS is TRUE")
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return()
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endif()
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# multi SDK support - by default we choose the older SDK available starting by 10.5 SDK
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if(NOT OSX_CONFIG_HAS_BEEN_RUN_BEFORE)
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if(EXISTS /Developer/SDKs/MacOSX10.5.sdk)
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# target 10.5 system
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set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.5.sdk"
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CACHE STRING "The product will be built against the headers and libraries located inside the indicated SDK. Set to empty string for default value."
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FORCE)
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.5"
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CACHE STRING "Minimum OS X version to target for deployment (at runtime); ewer APIs weak linked."
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FORCE)
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elseif(EXISTS /Developer/SDKs/MacOSX10.6.sdk)
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# target 10.6 system
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set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.6.sdk"
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CACHE STRING "The product will be built against the headers and libraries located inside the indicated SDK. Set to empty string for default value."
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FORCE)
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set(CMAKE_OSX_DEPLOYMENT_TARGET "10.6"
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CACHE STRING "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked."
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FORCE)
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else()
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# use default SDK.
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endif()
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# note : we use OSX_CONFIG_HAS_BEEN_RUN_BEFORE to be able to let the user set his/her custom settings
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# so we don't always have to FORCE the value of CMAKE_OSX_DEPLOYMENT_TARGET and CMAKE_OSX_SYSROOT
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set(OSX_CONFIG_HAS_BEEN_RUN_BEFORE TRUE
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CACHE BOOL "Don't edit this value; you should instead empty your cache."
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FORCE)
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mark_as_advanced(OSX_CONFIG_HAS_BEEN_RUN_BEFORE)
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endif()
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# BUILD_FRAMEWORKS needs two things :
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# first, it's available only for release
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# (because cmake currently doesn't allow specifying a custom framework name so XXX-d is not possible)
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# secondly, it works only with BUILD_SHARED_LIBS enabled
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if(BUILD_FRAMEWORKS)
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# requirement #1
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if(NOT CMAKE_BUILD_TYPE STREQUAL "Release")
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message(WARNING "CMAKE_BUILD_TYPE should be \"Release\" when BUILD_FRAMEWORKS is TRUE")
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return()
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endif()
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# requirement #2
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if(NOT BUILD_SHARED_LIBS)
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message(WARNING "BUILD_SHARED_LIBS should be TRUE when BUILD_FRAMEWORKS is TRUE")
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return()
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endif()
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endif()
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endif()
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@ -136,59 +136,59 @@ if(BUILD_DOC)
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add_subdirectory(doc)
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endif()
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# setup the install rules
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# setup the install rules
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if(NOT BUILD_FRAMEWORKS)
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install(DIRECTORY include
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DESTINATION .
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COMPONENT devel
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PATTERN ".svn" EXCLUDE)
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else()
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# find only "root" headers
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file(GLOB SFML_HEADERS RELATIVE ${PROJECT_SOURCE_DIR} "include/SFML/*")
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# in fact we have to fool cmake to copy all the headers in subdirectories
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# to do that we have to add the "root" headers to the PUBLIC_HEADER
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# then we can run a post script to copy the remaining headers
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# we need a dummy file in order to compile the framework
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add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/dummy.cpp
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COMMAND touch ${CMAKE_CURRENT_BINARY_DIR}/dummy.cpp)
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set(SFML_SOURCES ${SFML_HEADERS})
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list(APPEND SFML_SOURCES ${CMAKE_CURRENT_BINARY_DIR}/dummy.cpp)
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# create SFML.framework
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add_library(SFML ${SFML_SOURCES})
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# edit target properties
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set_target_properties(SFML PROPERTIES
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FRAMEWORK TRUE
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FRAMEWORK_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}
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MACOSX_FRAMEWORK_IDENTIFIER org.sfml-dev.SFML
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MACOSX_FRAMEWORK_SHORT_VERSION_STRING ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}
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MACOSX_FRAMEWORK_BUNDLE_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}
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PUBLIC_HEADER "${SFML_HEADERS}")
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# add the remaining headers
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add_custom_command(TARGET SFML
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POST_BUILD
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COMMAND cp -r ${PROJECT_SOURCE_DIR}/include/SFML/* SFML.framework/Versions/2.0.0/Headers)
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# adapt install directory to allow distributing dylibs/frameworks in user’s frameworks/application bundle
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# NOTE : it's not required to link agains SFML.framework
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set_target_properties(SFML PROPERTIES
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BUILD_WITH_INSTALL_RPATH 1
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INSTALL_NAME_DIR "@executable_path/../Frameworks")
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# install rule
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install(TARGETS SFML
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FRAMEWORK DESTINATION ${CMAKE_INSTALL_FRAMEWORK_PREFIX}
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COMPONENT devel)
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endif()
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install(FILES cmake/Modules/FindSFML.cmake DESTINATION ${CMAKE_ROOT}/Modules)
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install(FILES license.txt DESTINATION ${INSTALL_MISC_DIR})
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PATTERN ".svn" EXCLUDE)
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else()
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# find only "root" headers
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file(GLOB SFML_HEADERS RELATIVE ${PROJECT_SOURCE_DIR} "include/SFML/*")
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# in fact we have to fool cmake to copy all the headers in subdirectories
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# to do that we have to add the "root" headers to the PUBLIC_HEADER
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# then we can run a post script to copy the remaining headers
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# we need a dummy file in order to compile the framework
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add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/dummy.cpp
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COMMAND touch ${CMAKE_CURRENT_BINARY_DIR}/dummy.cpp)
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set(SFML_SOURCES ${SFML_HEADERS})
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list(APPEND SFML_SOURCES ${CMAKE_CURRENT_BINARY_DIR}/dummy.cpp)
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# create SFML.framework
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add_library(SFML ${SFML_SOURCES})
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# edit target properties
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set_target_properties(SFML PROPERTIES
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FRAMEWORK TRUE
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FRAMEWORK_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}
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MACOSX_FRAMEWORK_IDENTIFIER org.sfml-dev.SFML
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MACOSX_FRAMEWORK_SHORT_VERSION_STRING ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}
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MACOSX_FRAMEWORK_BUNDLE_VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}
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PUBLIC_HEADER "${SFML_HEADERS}")
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# add the remaining headers
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add_custom_command(TARGET SFML
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POST_BUILD
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COMMAND cp -r ${PROJECT_SOURCE_DIR}/include/SFML/* SFML.framework/Versions/2.0.0/Headers)
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# adapt install directory to allow distributing dylibs/frameworks in user’s frameworks/application bundle
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# NOTE : it's not required to link agains SFML.framework
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set_target_properties(SFML PROPERTIES
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BUILD_WITH_INSTALL_RPATH 1
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INSTALL_NAME_DIR "@executable_path/../Frameworks")
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# install rule
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install(TARGETS SFML
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FRAMEWORK DESTINATION ${CMAKE_INSTALL_FRAMEWORK_PREFIX}
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COMPONENT devel)
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endif()
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install(FILES cmake/Modules/FindSFML.cmake DESTINATION ${INSTALL_MISC_DIR}/cmake/Modules)
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install(FILES license.txt DESTINATION ${INSTALL_MISC_DIR})
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if(WINDOWS)
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if(ARCH_32BITS)
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install(FILES extlibs/bin/x86/libsndfile-1.dll DESTINATION bin)
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@ -198,9 +198,9 @@ if(WINDOWS)
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install(FILES extlibs/bin/x64/openal32.dll DESTINATION bin)
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endif()
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elseif(MACOSX)
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install(DIRECTORY extlibs/libs-osx/Frameworks/sndfile.framework DESTINATION ${CMAKE_INSTALL_FRAMEWORK_PREFIX})
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if(INSTALL_XCODE4_TEMPLATES)
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install(DIRECTORY xcode/templates/SFML DESTINATION $ENV{HOME}/Library/Developer/Xcode/Templates)
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install(DIRECTORY extlibs/libs-osx/Frameworks/sndfile.framework DESTINATION ${CMAKE_INSTALL_FRAMEWORK_PREFIX})
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if(INSTALL_XCODE4_TEMPLATES)
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install(DIRECTORY xcode/templates/SFML DESTINATION $ENV{HOME}/Library/Developer/Xcode/Templates)
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endif()
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endif()
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