diff --git a/include/SFML/Graphics/Transformable.hpp b/include/SFML/Graphics/Transformable.hpp index 6a136ed91..28fb3863e 100644 --- a/include/SFML/Graphics/Transformable.hpp +++ b/include/SFML/Graphics/Transformable.hpp @@ -359,10 +359,10 @@ private : /// In addition to the position, rotation and scale, sf::Transformable /// provides an "origin" component, which represents the local origin /// of the three other components. Let's take an example with a 10x10 -/// pixels sprite. By default, the sprite is positionned/rotated/scaled +/// pixels sprite. By default, the sprite is positioned/rotated/scaled /// relatively to its top-left corner, because it is the local point /// (0, 0). But if we change the origin to be (5, 5), the sprite will -/// be positionned/rotated/scaled around its center instead. And if +/// be positioned/rotated/scaled around its center instead. And if /// we set the origin to (10, 10), it will be transformed around its /// bottom-right corner. ///