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Add tests for various loadFromStream()
functions
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@ -1,8 +1,12 @@
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#include <SFML/Graphics/Font.hpp>
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// Other 1st party headers
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#include <SFML/System/FileInputStream.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <GraphicsUtil.hpp>
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#include <fstream>
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#include <type_traits>
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TEST_CASE("[Graphics] sf::Font", runDisplayTests())
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@ -29,28 +33,124 @@ TEST_CASE("[Graphics] sf::Font", runDisplayTests())
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SECTION("loadFromFile()")
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{
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sf::Font font;
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REQUIRE(font.loadFromFile("Graphics/tuffy.ttf"));
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CHECK(font.getInfo().family == "Tuffy");
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const auto& glyph = font.getGlyph(0x45, 16, false);
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CHECK(glyph.advance == 9);
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CHECK(glyph.lsbDelta == 9);
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CHECK(glyph.rsbDelta == 16);
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CHECK(glyph.bounds == sf::FloatRect({0, -12}, {8, 12}));
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CHECK(glyph.textureRect == sf::IntRect({2, 5}, {8, 12}));
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CHECK(font.hasGlyph(0x41));
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CHECK(font.hasGlyph(0xC0));
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CHECK(font.getKerning(0x41, 0x42, 12) == -1);
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CHECK(font.getKerning(0x43, 0x44, 24, true) == 0);
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CHECK(font.getLineSpacing(24) == 30);
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CHECK(font.getUnderlinePosition(36) == Approx(2.20312f));
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CHECK(font.getUnderlineThickness(48) == Approx(1.17188f));
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const auto& texture = font.getTexture(10);
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CHECK(texture.getSize() == sf::Vector2u(128, 128));
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CHECK(texture.isSmooth());
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CHECK(!texture.isSrgb());
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CHECK(!texture.isRepeated());
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CHECK(texture.getNativeHandle() != 0);
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CHECK(font.isSmooth());
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SECTION("Invalid filename")
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{
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CHECK(!font.loadFromFile("does/not/exist.ttf"));
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}
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SECTION("Successful load")
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{
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REQUIRE(font.loadFromFile("Graphics/tuffy.ttf"));
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CHECK(font.getInfo().family == "Tuffy");
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const auto& glyph = font.getGlyph(0x45, 16, false);
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CHECK(glyph.advance == 9);
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CHECK(glyph.lsbDelta == 9);
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CHECK(glyph.rsbDelta == 16);
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CHECK(glyph.bounds == sf::FloatRect({0, -12}, {8, 12}));
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CHECK(glyph.textureRect == sf::IntRect({2, 5}, {8, 12}));
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CHECK(font.hasGlyph(0x41));
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CHECK(font.hasGlyph(0xC0));
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CHECK(font.getKerning(0x41, 0x42, 12) == -1);
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CHECK(font.getKerning(0x43, 0x44, 24, true) == 0);
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CHECK(font.getLineSpacing(24) == 30);
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CHECK(font.getUnderlinePosition(36) == Approx(2.20312f));
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CHECK(font.getUnderlineThickness(48) == Approx(1.17188f));
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const auto& texture = font.getTexture(10);
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CHECK(texture.getSize() == sf::Vector2u(128, 128));
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CHECK(texture.isSmooth());
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CHECK(!texture.isSrgb());
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CHECK(!texture.isRepeated());
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CHECK(texture.getNativeHandle() != 0);
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CHECK(font.isSmooth());
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}
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}
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SECTION("loadFromMemory()")
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{
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sf::Font font;
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SECTION("Invalid data and size")
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{
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CHECK(!font.loadFromMemory(nullptr, 1));
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const std::byte byte{0xCD};
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CHECK(!font.loadFromMemory(&byte, 0));
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}
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SECTION("Successful load")
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{
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const auto memory = []()
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{
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std::ifstream file("Graphics/tuffy.ttf", std::ios::binary | std::ios::ate);
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REQUIRE(file);
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const auto size = file.tellg();
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file.seekg(0, std::ios::beg);
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std::vector<std::byte> buffer(static_cast<std::size_t>(size));
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REQUIRE(file.read(reinterpret_cast<char*>(buffer.data()), size));
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return buffer;
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}();
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REQUIRE(font.loadFromMemory(memory.data(), memory.size()));
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CHECK(font.getInfo().family == "Tuffy");
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const auto& glyph = font.getGlyph(0x45, 16, false);
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CHECK(glyph.advance == 9);
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CHECK(glyph.lsbDelta == 9);
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CHECK(glyph.rsbDelta == 16);
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CHECK(glyph.bounds == sf::FloatRect({0, -12}, {8, 12}));
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CHECK(glyph.textureRect == sf::IntRect({2, 5}, {8, 12}));
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CHECK(font.hasGlyph(0x41));
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CHECK(font.hasGlyph(0xC0));
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CHECK(font.getKerning(0x41, 0x42, 12) == -1);
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CHECK(font.getKerning(0x43, 0x44, 24, true) == 0);
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CHECK(font.getLineSpacing(24) == 30);
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CHECK(font.getUnderlinePosition(36) == Approx(2.20312f));
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CHECK(font.getUnderlineThickness(48) == Approx(1.17188f));
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const auto& texture = font.getTexture(10);
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CHECK(texture.getSize() == sf::Vector2u(128, 128));
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CHECK(texture.isSmooth());
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CHECK(!texture.isSrgb());
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CHECK(!texture.isRepeated());
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CHECK(texture.getNativeHandle() != 0);
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CHECK(font.isSmooth());
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}
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}
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SECTION("loadFromStream()")
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{
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sf::Font font;
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sf::FileInputStream stream;
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SECTION("Invalid stream")
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{
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CHECK(!font.loadFromStream(stream));
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}
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SECTION("Successful load")
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{
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REQUIRE(stream.open("Graphics/tuffy.ttf"));
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REQUIRE(font.loadFromStream(stream));
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CHECK(font.getInfo().family == "Tuffy");
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const auto& glyph = font.getGlyph(0x45, 16, false);
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CHECK(glyph.advance == 9);
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CHECK(glyph.lsbDelta == 9);
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CHECK(glyph.rsbDelta == 16);
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CHECK(glyph.bounds == sf::FloatRect({0, -12}, {8, 12}));
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CHECK(glyph.textureRect == sf::IntRect({2, 5}, {8, 12}));
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CHECK(font.hasGlyph(0x41));
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CHECK(font.hasGlyph(0xC0));
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CHECK(font.getKerning(0x41, 0x42, 12) == -1);
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CHECK(font.getKerning(0x43, 0x44, 24, true) == 0);
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CHECK(font.getLineSpacing(24) == 30);
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CHECK(font.getUnderlinePosition(36) == Approx(2.20312f));
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CHECK(font.getUnderlineThickness(48) == Approx(1.17188f));
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const auto& texture = font.getTexture(10);
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CHECK(texture.getSize() == sf::Vector2u(128, 128));
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CHECK(texture.isSmooth());
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CHECK(!texture.isSrgb());
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CHECK(!texture.isRepeated());
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CHECK(texture.getNativeHandle() != 0);
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CHECK(font.isSmooth());
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}
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}
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SECTION("Set/get smooth")
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@ -1,5 +1,8 @@
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#include <SFML/Graphics/Image.hpp>
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// Other 1st party headers
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#include <SFML/System/FileInputStream.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <GraphicsUtil.hpp>
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@ -190,6 +193,27 @@ TEST_CASE("[Graphics] sf::Image")
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}
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}
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SECTION("loadFromStream()")
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{
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sf::Image image;
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sf::FileInputStream stream;
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SECTION("Invalid stream")
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{
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CHECK(!image.loadFromStream(stream));
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}
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SECTION("Successful load")
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{
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CHECK(stream.open("Graphics/sfml-logo-big.png"));
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REQUIRE(image.loadFromStream(stream));
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CHECK(image.getSize() == sf::Vector2u(1001, 304));
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CHECK(image.getPixelsPtr() != nullptr);
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CHECK(image.getPixel({0, 0}) == sf::Color(255, 255, 255, 0));
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CHECK(image.getPixel({200, 150}) == sf::Color(144, 208, 62));
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}
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}
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SECTION("saveToFile()")
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{
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sf::Image image;
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#include <SFML/Graphics/Shader.hpp>
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// Other 1st party headers
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#include <SFML/System/FileInputStream.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <type_traits>
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@ -171,9 +174,10 @@ TEST_CASE("[Graphics] sf::Shader", skipShaderFullTests())
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SECTION("loadFromFile()")
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{
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sf::Shader shader;
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SECTION("One shader")
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{
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sf::Shader shader;
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CHECK(!shader.loadFromFile("does-not-exist.vert", sf::Shader::Type::Vertex));
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CHECK(shader.loadFromFile("Graphics/shader.vert", sf::Shader::Type::Vertex) == sf::Shader::isAvailable());
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@ -185,7 +189,6 @@ TEST_CASE("[Graphics] sf::Shader", skipShaderFullTests())
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SECTION("Two shaders")
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{
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sf::Shader shader;
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CHECK(!shader.loadFromFile("does-not-exist.vert", "Graphics/shader.frag"));
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CHECK(!shader.loadFromFile("Graphics/shader.vert", "does-not-exist.frag"));
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CHECK(shader.loadFromFile("Graphics/shader.vert", "Graphics/shader.frag") == sf::Shader::isAvailable());
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@ -194,7 +197,6 @@ TEST_CASE("[Graphics] sf::Shader", skipShaderFullTests())
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SECTION("Three shaders")
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{
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sf::Shader shader;
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CHECK(!shader.loadFromFile("does-not-exist.vert", "Graphics/shader.geom", "Graphics/shader.frag"));
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CHECK(!shader.loadFromFile("Graphics/shader.vert", "does-not-exist.geom", "Graphics/shader.frag"));
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CHECK(!shader.loadFromFile("Graphics/shader.vert", "Graphics/shader.geom", "does-not-exist.frag"));
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@ -214,4 +216,38 @@ TEST_CASE("[Graphics] sf::Shader", skipShaderFullTests())
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CHECK(shader.loadFromMemory(vertexSource, geometrySource, fragmentSource) == sf::Shader::isGeometryAvailable());
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CHECK(static_cast<bool>(shader.getNativeHandle()) == sf::Shader::isAvailable());
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}
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SECTION("loadFromStream()")
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{
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sf::Shader shader;
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sf::FileInputStream vertexShaderStream;
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REQUIRE(vertexShaderStream.open("Graphics/shader.vert"));
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sf::FileInputStream fragmentShaderStream;
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REQUIRE(fragmentShaderStream.open("Graphics/shader.frag"));
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sf::FileInputStream geometryShaderStream;
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REQUIRE(geometryShaderStream.open("Graphics/shader.geom"));
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SECTION("One shader")
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{
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REQUIRE(shader.loadFromStream(vertexShaderStream, sf::Shader::Type::Vertex) == sf::Shader::isAvailable());
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}
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SECTION("Two shaders")
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{
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REQUIRE(shader.loadFromStream(vertexShaderStream, fragmentShaderStream) == sf::Shader::isAvailable());
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}
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SECTION("Three shaders")
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{
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sf::FileInputStream emptyStream;
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REQUIRE(!shader.loadFromStream(emptyStream, geometryShaderStream, fragmentShaderStream));
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REQUIRE(!shader.loadFromStream(vertexShaderStream, emptyStream, fragmentShaderStream));
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REQUIRE(!shader.loadFromStream(vertexShaderStream, geometryShaderStream, emptyStream));
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REQUIRE(shader.loadFromStream(vertexShaderStream, geometryShaderStream, fragmentShaderStream) ==
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sf::Shader::isGeometryAvailable());
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CHECK(static_cast<bool>(shader.getNativeHandle()) == sf::Shader::isGeometryAvailable());
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}
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}
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}
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// Other 1st party headers
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#include <SFML/Graphics/Image.hpp>
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#include <SFML/System/FileInputStream.hpp>
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#include <catch2/catch_test_macros.hpp>
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#include <GraphicsUtil.hpp>
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@ -65,6 +67,19 @@ TEST_CASE("[Graphics] sf::Texture", runDisplayTests())
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CHECK(texture.getNativeHandle() != 0);
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}
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SECTION("loadFromStream()")
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{
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sf::Texture texture;
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sf::FileInputStream stream;
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REQUIRE(stream.open("Graphics/sfml-logo-big.png"));
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REQUIRE(texture.loadFromStream(stream));
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CHECK(texture.getSize() == sf::Vector2u(1001, 304));
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CHECK(!texture.isSmooth());
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CHECK(!texture.isSrgb());
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CHECK(!texture.isRepeated());
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CHECK(texture.getNativeHandle() != 0);
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}
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SECTION("Copy semantics")
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{
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constexpr std::uint8_t red[] = {0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF};
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