diff --git a/CMakeLists.txt b/CMakeLists.txt index c64b60759..768a435d9 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -190,13 +190,22 @@ install(FILES cmake/Modules/FindSFML.cmake DESTINATION ${INSTALL_MISC_DIR}/cmake install(FILES license.txt DESTINATION ${INSTALL_MISC_DIR}) install(FILES readme.txt DESTINATION ${INSTALL_MISC_DIR}) +# install 3rd-party libraries and tools on Windows and OS X if(SFML_OS_WINDOWS) if(ARCH_32BITS) - install(FILES extlibs/bin/x86/libsndfile-1.dll DESTINATION bin) - install(FILES extlibs/bin/x86/openal32.dll DESTINATION bin) + install(DIRECTORY extlibs/bin/x86/ DESTINATION bin) + if(SFML_COMPILER_MSVC) + install(DIRECTORY extlibs/libs-msvc/x86/ DESTINATION lib) + else() + install(DIRECTORY extlibs/libs-mingw/x86/ DESTINATION lib) + endif() elseif(ARCH_64BITS) - install(FILES extlibs/bin/x64/libsndfile-1.dll DESTINATION bin) - install(FILES extlibs/bin/x64/openal32.dll DESTINATION bin) + install(DIRECTORY extlibs/bin/x64/ DESTINATION bin) + if(SFML_COMPILER_MSVC) + install(DIRECTORY extlibs/libs-msvc/x64/ DESTINATION lib) + else() + install(DIRECTORY extlibs/libs-mingw/x64/ DESTINATION lib) + endif() endif() elseif(SFML_OS_MACOSX) install(DIRECTORY extlibs/libs-osx/Frameworks/sndfile.framework DESTINATION ${CMAKE_INSTALL_FRAMEWORK_PREFIX}) diff --git a/cmake/Macros.cmake b/cmake/Macros.cmake index cbced5843..ddc992fd6 100644 --- a/cmake/Macros.cmake +++ b/cmake/Macros.cmake @@ -1,57 +1,5 @@ include(CMakeParseArguments) -# this macro adds external dependencies to a static target, -# compensating for the lack of a link step when building a static library. -# every compiler has its own way of doing it: -# - VC++ supports it directly through the static library flags -# - MinGW/gcc doesn't support it, but as a static library is nothing more than an archive, -# we can simply merge the external dependencies to our generated target as a post-build step -# - for other compilers and OSes, static build is not encouraged so we don't try to -# pre-link dependencies, we just "link" them so that the SFML samples can compile -# out-of-the-box (CMake forwards the dependencies automatically) -macro(sfml_static_add_libraries target) - if(SFML_OS_WINDOWS AND SFML_COMPILER_GCC) - # Windows - gcc - foreach(lib ${ARGN}) - if(NOT ${lib} MATCHES ".*/.*") - string(REGEX REPLACE "(.*)/bin/.*\\.exe" "\\1" STANDARD_LIBS_PATH "${CMAKE_CXX_COMPILER}") - if(SFML_COMPILER_GCC_W64) - set(lib "${STANDARD_LIBS_PATH}/${GCC_MACHINE}/lib/lib${lib}.a") - else() - set(lib "${STANDARD_LIBS_PATH}/lib/lib${lib}.a") - endif() - endif() - string(TOUPPER ${CMAKE_BUILD_TYPE} BUILD_TYPE) - get_target_property(TARGET_FILENAME ${target} ${BUILD_TYPE}_LOCATION) - add_custom_command(TARGET ${target} - POST_BUILD - COMMAND ${CMAKE_AR} x ${lib} - COMMAND ${CMAKE_AR} rcs ${TARGET_FILENAME} *.o - COMMAND del *.o /f /q - VERBATIM) - endforeach() - elseif(SFML_COMPILER_MSVC) - # Visual C++ - set(LIBRARIES "") - foreach(lib ${ARGN}) - if(NOT ${lib} MATCHES ".*\\.lib") - set(lib ${lib}.lib) - endif() - if(MSVC_IDE AND SFML_MSVC_VERSION LESS 10) - # for Visual Studio projects < 10, we must add double quotes - # around paths because they may contain spaces - set(LIBRARIES "${LIBRARIES} "\\;${lib}"\\;") - else() - set(LIBRARIES "${LIBRARIES} \"${lib}\"") - endif() - endforeach() - set_target_properties(${target} PROPERTIES STATIC_LIBRARY_FLAGS ${LIBRARIES}) - else() - # All other platforms - target_link_libraries(${target} ${ARGN}) - endif() -endmacro() - # add a new target which is a SFML library # ex: sfml_add_library(sfml-graphics # SOURCES sprite.cpp image.cpp ... @@ -138,14 +86,7 @@ macro(sfml_add_library target) # link the target to its external dependencies if(THIS_EXTERNAL_LIBS) - if(BUILD_SHARED_LIBS) - # in shared build, we use the regular linker commands - target_link_libraries(${target} ${THIS_EXTERNAL_LIBS}) - else() - # in static build there's no link stage, but with some compilers it is possible to force - # the generated static library to directly contain the symbols from its dependencies - sfml_static_add_libraries(${target} ${THIS_EXTERNAL_LIBS}) - endif() + target_link_libraries(${target} ${THIS_EXTERNAL_LIBS}) endif() # add the install rule diff --git a/src/SFML/Graphics/CMakeLists.txt b/src/SFML/Graphics/CMakeLists.txt index aefc48e5d..ca11e1b09 100644 --- a/src/SFML/Graphics/CMakeLists.txt +++ b/src/SFML/Graphics/CMakeLists.txt @@ -110,13 +110,9 @@ endif() include_directories(${FREETYPE_INCLUDE_DIRS} ${GLEW_INCLUDE_PATH} ${JPEG_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR}) # build the list of libraries to link -# GL and X11 are only needed for shared build, as they are already linked by sfml-window -set(GRAPHICS_EXT_LIBS ${FREETYPE_LIBRARY} ${GLEW_LIBRARY} ${JPEG_LIBRARY}) -if(BUILD_SHARED_LIBS) - set(GRAPHICS_EXT_LIBS ${GRAPHICS_EXT_LIBS} ${OPENGL_gl_LIBRARY}) - if(SFML_OS_LINUX) - set(GRAPHICS_EXT_LIBS ${GRAPHICS_EXT_LIBS} ${X11_LIBRARIES}) - endif() +set(GRAPHICS_EXT_LIBS ${FREETYPE_LIBRARY} ${GLEW_LIBRARY} ${JPEG_LIBRARY} ${OPENGL_gl_LIBRARY}) +if(SFML_OS_LINUX) + set(GRAPHICS_EXT_LIBS ${GRAPHICS_EXT_LIBS} ${X11_LIBRARIES}) endif() # add preprocessor symbols