Simplify how tests are automatically re-ran in CI

The flakiness is theoretically limited to Linux where we have to
use xvfb-run in CI. Because the tests are ran on Linux via ctest
we can more easily use CTest's built-in support for rerunning
failed tests. We have yet to actually observe this flakiness after
the other changes added in #2474 so it's possible the flakiness
has been entirely addressed.

While I was at it I de-duplicated some code for printing OpenGL
information.
This commit is contained in:
Chris Thrasher 2023-09-18 20:51:33 -06:00
parent b856d806be
commit e638d7a5e9

View File

@ -145,34 +145,23 @@ jobs:
fi
# Make sure the build/bin directory exists so that the find command does not fail if no executables are built
mkdir -p build/bin
# Make use of a test to print OpenGL vendor/renderer/version info to the console
find build/bin -name test-sfml-window -or -name test-sfml-window.exe -exec sh -c "{} *sf::Context* --section=\"Version String\" --success | grep OpenGL" \;
- name: Test
uses: nick-fields/retry@v2
with:
max_attempts: 10
timeout_minutes: 3
retry_wait_seconds: 5
warning_on_retry: false
shell: bash
command: |
set -e
if [ "${{ runner.os }}" == "Windows" ]; then
# Make use of a test to print OpenGL vendor/renderer/version info to the console
# We have to convert the backslashes in $GITHUB_WORKSPACE to (forward) slashes so bash doesn't try to escape them in the sh command
find $(echo $GITHUB_WORKSPACE | sed 's/\\\\/\\//g')/build/bin -name test-sfml-window.exe -exec sh -c "{} *sf::Context* --section=\"Version String\" --success | grep OpenGL" \;
# Run the tests
cmake --build build --target runtests --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }}
# Coverage is already generated on Windows when running tests.
else
# Make use of a test to print OpenGL vendor/renderer/version info to the console
find build/bin -name test-sfml-window -exec sh -c "{} *sf::Context* --section=\"Version String\" --success | grep OpenGL" \;
# Run the tests
ctest --test-dir build --output-on-failure -C ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }}
# Run gcovr to extract coverage information from the test run
if [ "${{ matrix.type.name }}" == "Debug" ]; then
gcovr -r $GITHUB_WORKSPACE -x build/coverage.out -s -f 'src/SFML/.*' -f 'include/SFML/.*' ${{ matrix.platform.gcovr_options }} $GITHUB_WORKSPACE
fi
fi
if: runner.os == 'Windows'
shell: bash
run: cmake --build build --target runtests --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }}
- name: Test
if: runner.os != 'Windows'
shell: bash
run: |
ctest --test-dir build --output-on-failure -C ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} --repeat until-pass:3
# Run gcovr to extract coverage information from the test run
if [ "${{ matrix.type.name }}" == "Debug" ]; then
gcovr -r $GITHUB_WORKSPACE -x build/coverage.out -s -f 'src/SFML/.*' -f 'include/SFML/.*' ${{ matrix.platform.gcovr_options }} $GITHUB_WORKSPACE
fi
- name: Download Codecov Uploader
if: matrix.type.name == 'Debug' && github.repository == 'SFML/SFML' # Disable upload in forks