mirror of
https://github.com/SFML/SFML.git
synced 2024-11-24 20:31:05 +08:00
Fix whitespace: Convert tabs to spaces and remove trailing whitespace.
This commit is contained in:
parent
075d7b3b50
commit
e80bf0ba92
@ -91,12 +91,12 @@ if(SFML_OS_ANDROID)
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if(NOT ANDROID_NDK)
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message(FATAL_ERROR "The Android NDK couldn't be found. Please adjust the CMake variable 'ANDROID_NDK' to point to the NDK directory.")
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endif()
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# CMake doesn't support defining the STL to be used with Nsight Tegra, so warn the user
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if(CMAKE_VS_PLATFORM_NAME STREQUAL "Tegra-Android")
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message(WARNING "CMake might not properly support setting the STL. Make sure to adjust all generated library projects!")
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endif()
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# install everything in $NDK/sources/ because this path is appended by the NDK (convenient)
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set(CMAKE_INSTALL_PREFIX ${ANDROID_NDK}/sources/sfml)
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@ -107,7 +107,7 @@ if(SFML_OS_ANDROID)
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if (ANDROID_STL MATCHES "_shared")
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add_definitions("-DSTL_LIBRARY=${ANDROID_STL}")
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endif()
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# this is a workaround to compile sfml-activity without the stl library as a dependency
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# we save the original compilation command line to restore it later in Macro.cmake
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set(CMAKE_CXX_CREATE_SHARED_LIBRARY_WITH_STL ${CMAKE_CXX_CREATE_SHARED_LIBRARY})
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@ -9,6 +9,6 @@
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find_path(EGL_INCLUDE_DIR EGL/egl.h)
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find_library(EGL_LIBRARY NAMES EGL)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR)
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@ -9,6 +9,6 @@
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find_path(GLES_INCLUDE_DIR GLES/gl.h)
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find_library(GLES_LIBRARY NAMES GLESv1_CM)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(GLES DEFAULT_MSG GLES_LIBRARY GLES_INCLUDE_DIR)
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@ -181,7 +181,7 @@ foreach(FIND_SFML_COMPONENT ${SFML_FIND_COMPONENTS})
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if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG OR SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
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# library found
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set(SFML_${FIND_SFML_COMPONENT_UPPER}_FOUND TRUE)
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# if both are found, set SFML_XXX_LIBRARY to contain both
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if (SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG AND SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_RELEASE)
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set(SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY debug ${SFML_${FIND_SFML_COMPONENT_UPPER}_LIBRARY_DEBUG}
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@ -309,7 +309,7 @@ if(SFML_STATIC_LIBRARIES)
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# sfml-graphics
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list(FIND SFML_FIND_COMPONENTS "graphics" FIND_SFML_GRAPHICS_COMPONENT)
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if(NOT ${FIND_SFML_GRAPHICS_COMPONENT} EQUAL -1)
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# find libraries
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find_sfml_dependency(FREETYPE_LIBRARY "FreeType" freetype)
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find_sfml_dependency(JPEG_LIBRARY "libjpeg" jpeg)
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@ -29,9 +29,9 @@ IF (UDEV_LIBRARIES AND UDEV_INCLUDE_DIR)
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execute_process(COMMAND pkg-config --atleast-version=143 libudev RESULT_VARIABLE UDEV_STABLE)
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# retvale is 0 of the condition is "true" so we need to negate the value...
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if (UDEV_STABLE)
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set(UDEV_STABLE 0)
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set(UDEV_STABLE 0)
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else (UDEV_STABLE)
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set(UDEV_STABLE 1)
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set(UDEV_STABLE 1)
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endif (UDEV_STABLE)
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message(STATUS "libudev stable: ${UDEV_STABLE}")
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ENDIF (UDEV_LIBRARIES AND UDEV_INCLUDE_DIR)
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@ -2,14 +2,14 @@
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# find doxygen
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if(SFML_OS_MACOSX)
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# Add some path to search doxygen in more directories.
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set(ADDITIONAL_PATHS
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/Developer/Applications/Doxygen.app/Contents/Resources
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/Developer/Applications/Doxygen.app/Contents/MacOS
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$ENV{HOME}/Applications/Doxygen.app/Contents/Resources
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$ENV{HOME}/Applications/Doxygen.app/Contents/MacOS
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$ENV{HOME}/Applications/Developer/Doxygen.app/Contents/Resources
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set(ADDITIONAL_PATHS
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/Developer/Applications/Doxygen.app/Contents/Resources
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/Developer/Applications/Doxygen.app/Contents/MacOS
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$ENV{HOME}/Applications/Doxygen.app/Contents/Resources
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$ENV{HOME}/Applications/Doxygen.app/Contents/MacOS
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$ENV{HOME}/Applications/Developer/Doxygen.app/Contents/Resources
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$ENV{HOME}/Applications/Developer/Doxygen.app/Contents/MacOS)
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set(CMAKE_PROGRAM_PATH ${CMAKE_PROGRAM_PATH} ${ADDITIONAL_PATHS})
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endif()
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110
doc/doxyfile.in
110
doc/doxyfile.in
@ -44,14 +44,14 @@ PROJECT_NUMBER = @VERSION_MAJOR@.@VERSION_MINOR@.@VERSION_PATCH@
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# for a project that appears at the top of each page and should give viewer a
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# quick idea about the purpose of the project. Keep the description short.
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PROJECT_BRIEF =
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PROJECT_BRIEF =
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# With the PROJECT_LOGO tag one can specify an logo or icon that is included in
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# the documentation. The maximum height of the logo should not exceed 55 pixels
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# and the maximum width should not exceed 200 pixels. Doxygen will copy the logo
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# to the output directory.
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PROJECT_LOGO =
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PROJECT_LOGO =
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# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) path
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# into which the generated documentation will be written. If a relative path is
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@ -162,7 +162,7 @@ FULL_PATH_NAMES = NO
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# will be relative from the directory where doxygen is started.
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# This tag requires that the tag FULL_PATH_NAMES is set to YES.
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STRIP_FROM_PATH =
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STRIP_FROM_PATH =
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# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of the
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# path mentioned in the documentation of a class, which tells the reader which
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@ -171,7 +171,7 @@ STRIP_FROM_PATH =
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# specify the list of include paths that are normally passed to the compiler
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# using the -I flag.
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STRIP_FROM_INC_PATH =
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STRIP_FROM_INC_PATH =
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# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter (but
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# less readable) file names. This can be useful is your file systems doesn't
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@ -238,13 +238,13 @@ TAB_SIZE = 4
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# "Side Effects:". You can put \n's in the value part of an alias to insert
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# newlines.
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ALIASES =
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ALIASES =
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# This tag can be used to specify a number of word-keyword mappings (TCL only).
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# A mapping has the form "name=value". For example adding "class=itcl::class"
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# will allow you to use the command class in the itcl::class meaning.
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TCL_SUBST =
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TCL_SUBST =
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# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C sources
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# only. Doxygen will then generate output that is more tailored for C. For
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@ -291,7 +291,7 @@ OPTIMIZE_OUTPUT_VHDL = NO
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# Note that for custom extensions you also need to set FILE_PATTERNS otherwise
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# the files are not read by doxygen.
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EXTENSION_MAPPING =
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EXTENSION_MAPPING =
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# If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments
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# according to the Markdown format, which allows for more readable
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@ -627,7 +627,7 @@ GENERATE_DEPRECATEDLIST= YES
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# sections, marked by \if <section_label> ... \endif and \cond <section_label>
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# ... \endcond blocks.
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ENABLED_SECTIONS =
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ENABLED_SECTIONS =
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# The MAX_INITIALIZER_LINES tag determines the maximum number of lines that the
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# initial value of a variable or macro / define can have for it to appear in the
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@ -669,7 +669,7 @@ SHOW_NAMESPACES = YES
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# by doxygen. Whatever the program writes to standard output is used as the file
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# version. For an example see the documentation.
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FILE_VERSION_FILTER =
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FILE_VERSION_FILTER =
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# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed
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# by doxygen. The layout file controls the global structure of the generated
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@ -682,7 +682,7 @@ FILE_VERSION_FILTER =
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# DoxygenLayout.xml, doxygen will parse it automatically even if the LAYOUT_FILE
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# tag is left empty.
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LAYOUT_FILE =
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LAYOUT_FILE =
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# The CITE_BIB_FILES tag can be used to specify one or more bib files containing
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# the reference definitions. This must be a list of .bib files. The .bib
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@ -692,7 +692,7 @@ LAYOUT_FILE =
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# LATEX_BIB_STYLE. To use this feature you need bibtex and perl available in the
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# search path. See also \cite for info how to create references.
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CITE_BIB_FILES =
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CITE_BIB_FILES =
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#---------------------------------------------------------------------------
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# configuration options related to warning and progress messages
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@ -751,7 +751,7 @@ WARN_FORMAT = "$file:$line: $text"
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# messages should be written. If left blank the output is written to standard
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# error (stderr).
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WARN_LOGFILE =
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WARN_LOGFILE =
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#---------------------------------------------------------------------------
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# Configuration options related to the input files
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@ -799,7 +799,7 @@ RECURSIVE = YES
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# Note that relative paths are relative to the directory from which doxygen is
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# run.
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EXCLUDE =
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EXCLUDE =
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# The EXCLUDE_SYMLINKS tag can be used select whether or not files or
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# directories that are symbolic links (a Unix filesystem feature) are excluded
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@ -838,7 +838,7 @@ EXCLUDE_SYMBOLS = priv
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# that contain example code fragments that are included (see the \include
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# command).
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EXAMPLE_PATH =
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EXAMPLE_PATH =
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# If the value of the EXAMPLE_PATH tag contains directories, you can use the
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# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp and
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@ -858,7 +858,7 @@ EXAMPLE_RECURSIVE = NO
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# that contain images that are to be included in the documentation (see the
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# \image command).
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IMAGE_PATH =
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IMAGE_PATH =
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# The INPUT_FILTER tag can be used to specify a program that doxygen should
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# invoke to filter for each input file. Doxygen will invoke the filter program
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@ -875,7 +875,7 @@ IMAGE_PATH =
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# code is scanned, but not when the output code is generated. If lines are added
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# or removed, the anchors will not be placed correctly.
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INPUT_FILTER =
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INPUT_FILTER =
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# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern
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# basis. Doxygen will compare the file name with each pattern and apply the
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@ -884,7 +884,7 @@ INPUT_FILTER =
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# filters are used. If the FILTER_PATTERNS tag is empty or if none of the
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# patterns match the file name, INPUT_FILTER is applied.
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FILTER_PATTERNS =
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FILTER_PATTERNS =
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# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using
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# INPUT_FILTER ) will also be used to filter the input files that are used for
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@ -899,14 +899,14 @@ FILTER_SOURCE_FILES = NO
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# *.ext= (so without naming a filter).
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# This tag requires that the tag FILTER_SOURCE_FILES is set to YES.
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FILTER_SOURCE_PATTERNS =
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FILTER_SOURCE_PATTERNS =
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# If the USE_MDFILE_AS_MAINPAGE tag refers to the name of a markdown file that
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# is part of the input, its contents will be placed on the main page
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# (index.html). This can be useful if you have a project on for instance GitHub
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# and want to reuse the introduction page also for the doxygen output.
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USE_MDFILE_AS_MAINPAGE =
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USE_MDFILE_AS_MAINPAGE =
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#---------------------------------------------------------------------------
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# Configuration options related to source browsing
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@ -1013,7 +1013,7 @@ VERBATIM_HEADERS = YES
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# This tag requires that the tag CLANG_ASSISTED_PARSING is set to YES.
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# Generates warnings with Clang
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#CLANG_OPTIONS =
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#CLANG_OPTIONS =
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#---------------------------------------------------------------------------
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# Configuration options related to the alphabetical class index
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@ -1039,7 +1039,7 @@ COLS_IN_ALPHA_INDEX = 5
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# while generating the index headers.
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# This tag requires that the tag ALPHABETICAL_INDEX is set to YES.
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IGNORE_PREFIX =
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IGNORE_PREFIX =
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#---------------------------------------------------------------------------
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# Configuration options related to the HTML output
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@ -1122,7 +1122,7 @@ HTML_STYLESHEET = "@DOXYGEN_INPUT_DIR@/doc/doxygen.css"
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# list). For an example see the documentation.
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# This tag requires that the tag GENERATE_HTML is set to YES.
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HTML_EXTRA_STYLESHEET =
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HTML_EXTRA_STYLESHEET =
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# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or
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# other source files which should be copied to the HTML output directory. Note
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@ -1132,7 +1132,7 @@ HTML_EXTRA_STYLESHEET =
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# files will be copied as-is; there are no commands or markers available.
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# This tag requires that the tag GENERATE_HTML is set to YES.
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HTML_EXTRA_FILES =
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HTML_EXTRA_FILES =
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# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. Doxygen
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# will adjust the colors in the stylesheet and background images according to
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@ -1281,7 +1281,7 @@ GENERATE_CHI = NO
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# and project file content.
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# This tag requires that the tag GENERATE_HTMLHELP is set to YES.
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CHM_INDEX_ENCODING =
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CHM_INDEX_ENCODING =
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# The BINARY_TOC flag controls whether a binary table of contents is generated (
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# YES) or a normal table of contents ( NO) in the .chm file. Furthermore it
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@ -1312,7 +1312,7 @@ GENERATE_QHP = NO
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# the HTML output folder.
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# This tag requires that the tag GENERATE_QHP is set to YES.
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QCH_FILE =
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QCH_FILE =
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# The QHP_NAMESPACE tag specifies the namespace to use when generating Qt Help
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# Project output. For more information please see Qt Help Project / Namespace
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@ -1337,7 +1337,7 @@ QHP_VIRTUAL_FOLDER = doc
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# filters).
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# This tag requires that the tag GENERATE_QHP is set to YES.
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QHP_CUST_FILTER_NAME =
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QHP_CUST_FILTER_NAME =
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# The QHP_CUST_FILTER_ATTRS tag specifies the list of the attributes of the
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# custom filter to add. For more information please see Qt Help Project / Custom
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@ -1345,21 +1345,21 @@ QHP_CUST_FILTER_NAME =
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# filters).
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# This tag requires that the tag GENERATE_QHP is set to YES.
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QHP_CUST_FILTER_ATTRS =
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QHP_CUST_FILTER_ATTRS =
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# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this
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# project's filter section matches. Qt Help Project / Filter Attributes (see:
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# http://qt-project.org/doc/qt-4.8/qthelpproject.html#filter-attributes).
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# This tag requires that the tag GENERATE_QHP is set to YES.
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QHP_SECT_FILTER_ATTRS =
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QHP_SECT_FILTER_ATTRS =
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# The QHG_LOCATION tag can be used to specify the location of Qt's
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# qhelpgenerator. If non-empty doxygen will try to run qhelpgenerator on the
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# generated .qhp file.
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# This tag requires that the tag GENERATE_QHP is set to YES.
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QHG_LOCATION =
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QHG_LOCATION =
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# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files will be
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# generated, together with the HTML files, they form an Eclipse help plugin. To
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@ -1492,7 +1492,7 @@ MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest
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# MATHJAX_EXTENSIONS = TeX/AMSmath TeX/AMSsymbols
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# This tag requires that the tag USE_MATHJAX is set to YES.
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MATHJAX_EXTENSIONS =
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MATHJAX_EXTENSIONS =
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# The MATHJAX_CODEFILE tag can be used to specify a file with javascript pieces
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# of code that will be used on startup of the MathJax code. See the MathJax site
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@ -1500,7 +1500,7 @@ MATHJAX_EXTENSIONS =
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# example see the documentation.
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# This tag requires that the tag USE_MATHJAX is set to YES.
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MATHJAX_CODEFILE =
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MATHJAX_CODEFILE =
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# When the SEARCHENGINE tag is enabled doxygen will generate a search box for
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# the HTML output. The underlying search engine uses javascript and DHTML and
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||||
@ -1560,7 +1560,7 @@ EXTERNAL_SEARCH = NO
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# Searching" for details.
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||||
# This tag requires that the tag SEARCHENGINE is set to YES.
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SEARCHENGINE_URL =
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SEARCHENGINE_URL =
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# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed
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# search data is written to a file for indexing by an external tool. With the
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@ -1576,7 +1576,7 @@ SEARCHDATA_FILE = searchdata.xml
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# projects and redirect the results back to the right project.
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# This tag requires that the tag SEARCHENGINE is set to YES.
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EXTERNAL_SEARCH_ID =
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EXTERNAL_SEARCH_ID =
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# The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen
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||||
# projects other than the one defined by this configuration file, but that are
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@ -1586,7 +1586,7 @@ EXTERNAL_SEARCH_ID =
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# EXTRA_SEARCH_MAPPINGS = tagname1=loc1 tagname2=loc2 ...
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# This tag requires that the tag SEARCHENGINE is set to YES.
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EXTRA_SEARCH_MAPPINGS =
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EXTRA_SEARCH_MAPPINGS =
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#---------------------------------------------------------------------------
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# Configuration options related to the LaTeX output
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||||
@ -1647,7 +1647,7 @@ PAPER_TYPE = a4
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# If left blank no extra packages will be included.
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# This tag requires that the tag GENERATE_LATEX is set to YES.
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EXTRA_PACKAGES =
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EXTRA_PACKAGES =
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# The LATEX_HEADER tag can be used to specify a personal LaTeX header for the
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# generated LaTeX document. The header should contain everything until the first
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@ -1663,7 +1663,7 @@ EXTRA_PACKAGES =
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# HTML_HEADER.
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# This tag requires that the tag GENERATE_LATEX is set to YES.
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LATEX_HEADER =
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LATEX_HEADER =
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# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for the
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# generated LaTeX document. The footer should contain everything after the last
|
||||
@ -1674,7 +1674,7 @@ LATEX_HEADER =
|
||||
# Note: Only use a user-defined footer if you know what you are doing!
|
||||
# This tag requires that the tag GENERATE_LATEX is set to YES.
|
||||
|
||||
LATEX_FOOTER =
|
||||
LATEX_FOOTER =
|
||||
|
||||
# The LATEX_EXTRA_FILES tag can be used to specify one or more extra images or
|
||||
# other source files which should be copied to the LATEX_OUTPUT output
|
||||
@ -1682,7 +1682,7 @@ LATEX_FOOTER =
|
||||
# markers available.
|
||||
# This tag requires that the tag GENERATE_LATEX is set to YES.
|
||||
|
||||
LATEX_EXTRA_FILES =
|
||||
LATEX_EXTRA_FILES =
|
||||
|
||||
# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated is
|
||||
# prepared for conversion to PDF (using ps2pdf or pdflatex). The PDF file will
|
||||
@ -1782,14 +1782,14 @@ RTF_HYPERLINKS = NO
|
||||
# default style sheet that doxygen normally uses.
|
||||
# This tag requires that the tag GENERATE_RTF is set to YES.
|
||||
|
||||
RTF_STYLESHEET_FILE =
|
||||
RTF_STYLESHEET_FILE =
|
||||
|
||||
# Set optional variables used in the generation of an RTF document. Syntax is
|
||||
# similar to doxygen's config file. A template extensions file can be generated
|
||||
# using doxygen -e rtf extensionFile.
|
||||
# This tag requires that the tag GENERATE_RTF is set to YES.
|
||||
|
||||
RTF_EXTENSIONS_FILE =
|
||||
RTF_EXTENSIONS_FILE =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the man page output
|
||||
@ -1824,7 +1824,7 @@ MAN_EXTENSION = .3
|
||||
# MAN_EXTENSION with the initial . removed.
|
||||
# This tag requires that the tag GENERATE_MAN is set to YES.
|
||||
|
||||
MAN_SUBDIR =
|
||||
MAN_SUBDIR =
|
||||
|
||||
# If the MAN_LINKS tag is set to YES and doxygen generates man output, then it
|
||||
# will generate one additional man file for each entity documented in the real
|
||||
@ -1937,7 +1937,7 @@ PERLMOD_PRETTY = YES
|
||||
# overwrite each other's variables.
|
||||
# This tag requires that the tag GENERATE_PERLMOD is set to YES.
|
||||
|
||||
PERLMOD_MAKEVAR_PREFIX =
|
||||
PERLMOD_MAKEVAR_PREFIX =
|
||||
|
||||
#---------------------------------------------------------------------------
|
||||
# Configuration options related to the preprocessor
|
||||
@ -1978,7 +1978,7 @@ SEARCH_INCLUDES = YES
|
||||
# preprocessor.
|
||||
# This tag requires that the tag SEARCH_INCLUDES is set to YES.
|
||||
|
||||
INCLUDE_PATH =
|
||||
INCLUDE_PATH =
|
||||
|
||||
# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard
|
||||
# patterns (like *.h and *.hpp) to filter out the header-files in the
|
||||
@ -1986,7 +1986,7 @@ INCLUDE_PATH =
|
||||
# used.
|
||||
# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
|
||||
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
INCLUDE_FILE_PATTERNS =
|
||||
|
||||
# The PREDEFINED tag can be used to specify one or more macro names that are
|
||||
# defined before the preprocessor is started (similar to the -D option of e.g.
|
||||
@ -2009,7 +2009,7 @@ PREDEFINED = SFML_SYSTEM_API \
|
||||
# definition found in the source code.
|
||||
# This tag requires that the tag ENABLE_PREPROCESSING is set to YES.
|
||||
|
||||
EXPAND_AS_DEFINED =
|
||||
EXPAND_AS_DEFINED =
|
||||
|
||||
# If the SKIP_FUNCTION_MACROS tag is set to YES then doxygen's preprocessor will
|
||||
# remove all references to function-like macros that are alone on a line, have
|
||||
@ -2038,13 +2038,13 @@ SKIP_FUNCTION_MACROS = YES
|
||||
# the path). If a tag file is not located in the directory in which doxygen is
|
||||
# run, you must also specify the path to the tagfile here.
|
||||
|
||||
TAGFILES =
|
||||
TAGFILES =
|
||||
|
||||
# When a file name is specified after GENERATE_TAGFILE, doxygen will create a
|
||||
# tag file that is based on the input files it reads. See section "Linking to
|
||||
# external documentation" for more information about the usage of tag files.
|
||||
|
||||
GENERATE_TAGFILE =
|
||||
GENERATE_TAGFILE =
|
||||
|
||||
# If the ALLEXTERNALS tag is set to YES all external class will be listed in the
|
||||
# class index. If set to NO only the inherited external classes will be listed.
|
||||
@ -2092,14 +2092,14 @@ CLASS_DIAGRAMS = YES
|
||||
# the mscgen tool resides. If left empty the tool is assumed to be found in the
|
||||
# default search path.
|
||||
|
||||
MSCGEN_PATH =
|
||||
MSCGEN_PATH =
|
||||
|
||||
# You can include diagrams made with dia in doxygen documentation. Doxygen will
|
||||
# then run dia to produce the diagram and insert it in the documentation. The
|
||||
# DIA_PATH tag allows you to specify the directory where the dia binary resides.
|
||||
# If left empty dia is assumed to be found in the default search path.
|
||||
|
||||
DIA_PATH =
|
||||
DIA_PATH =
|
||||
|
||||
# If set to YES, the inheritance and collaboration graphs will hide inheritance
|
||||
# and usage relations if the target is undocumented or is not a class.
|
||||
@ -2148,7 +2148,7 @@ DOT_FONTSIZE = 10
|
||||
# the path where dot can find it using this tag.
|
||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||
|
||||
DOT_FONTPATH =
|
||||
DOT_FONTPATH =
|
||||
|
||||
# If the CLASS_GRAPH tag is set to YES then doxygen will generate a graph for
|
||||
# each documented class showing the direct and indirect inheritance relations.
|
||||
@ -2286,26 +2286,26 @@ INTERACTIVE_SVG = NO
|
||||
# found. If left blank, it is assumed the dot tool can be found in the path.
|
||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||
|
||||
DOT_PATH =
|
||||
DOT_PATH =
|
||||
|
||||
# The DOTFILE_DIRS tag can be used to specify one or more directories that
|
||||
# contain dot files that are included in the documentation (see the \dotfile
|
||||
# command).
|
||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||
|
||||
DOTFILE_DIRS =
|
||||
DOTFILE_DIRS =
|
||||
|
||||
# The MSCFILE_DIRS tag can be used to specify one or more directories that
|
||||
# contain msc files that are included in the documentation (see the \mscfile
|
||||
# command).
|
||||
|
||||
MSCFILE_DIRS =
|
||||
MSCFILE_DIRS =
|
||||
|
||||
# The DIAFILE_DIRS tag can be used to specify one or more directories that
|
||||
# contain dia files that are included in the documentation (see the \diafile
|
||||
# command).
|
||||
|
||||
DIAFILE_DIRS =
|
||||
DIAFILE_DIRS =
|
||||
|
||||
# When using plantuml, the PLANTUML_JAR_PATH tag should be used to specify the
|
||||
# path where java can find the plantuml.jar file. If left blank, it is assumed
|
||||
@ -2314,7 +2314,7 @@ DIAFILE_DIRS =
|
||||
# will not generate output for the diagram.
|
||||
# This tag requires that the tag HAVE_DOT is set to YES.
|
||||
|
||||
PLANTUML_JAR_PATH =
|
||||
PLANTUML_JAR_PATH =
|
||||
|
||||
# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of nodes
|
||||
# that will be shown in the graph. If the number of nodes in a graph becomes
|
||||
|
@ -233,7 +233,7 @@ p.formulaDsp {
|
||||
}
|
||||
|
||||
img.formulaDsp {
|
||||
|
||||
|
||||
}
|
||||
|
||||
img.formulaInl {
|
||||
@ -291,20 +291,20 @@ span.charliteral {
|
||||
color: #008080
|
||||
}
|
||||
|
||||
span.vhdldigit {
|
||||
color: #ff00ff
|
||||
span.vhdldigit {
|
||||
color: #ff00ff
|
||||
}
|
||||
|
||||
span.vhdlchar {
|
||||
color: #000000
|
||||
span.vhdlchar {
|
||||
color: #000000
|
||||
}
|
||||
|
||||
span.vhdlkeyword {
|
||||
color: #700070
|
||||
span.vhdlkeyword {
|
||||
color: #700070
|
||||
}
|
||||
|
||||
span.vhdllogic {
|
||||
color: #ff0000
|
||||
span.vhdllogic {
|
||||
color: #ff0000
|
||||
}
|
||||
|
||||
blockquote {
|
||||
@ -464,7 +464,7 @@ table.memberdecls {
|
||||
}
|
||||
|
||||
.memdoc, dl.reflist dd {
|
||||
border: 1px solid #A8B8D9;
|
||||
border: 1px solid #A8B8D9;
|
||||
padding: 6px 10px 2px 10px;
|
||||
background-color: #FBFCFD;
|
||||
background-color: #FFFFFF;
|
||||
@ -507,18 +507,18 @@ dl.reflist dd {
|
||||
.params, .retval, .exception, .tparams {
|
||||
margin-left: 0px;
|
||||
padding-left: 0px;
|
||||
}
|
||||
}
|
||||
|
||||
.params .paramname, .retval .paramname {
|
||||
font-weight: bold;
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
|
||||
.params .paramtype {
|
||||
font-style: italic;
|
||||
vertical-align: top;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.params .paramdir {
|
||||
font-family: "courier new",courier,monospace;
|
||||
vertical-align: top;
|
||||
@ -754,7 +754,7 @@ table.fieldtable {
|
||||
color: #283A5D;
|
||||
font-family: 'Lucida Grande',Geneva,Helvetica,Arial,sans-serif;
|
||||
text-shadow: 0px 1px 1px rgba(255, 255, 255, 0.9);
|
||||
text-decoration: none;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
.navpath li.navelem a:hover {
|
||||
@ -777,7 +777,7 @@ table.fieldtable {
|
||||
div.summary {
|
||||
font-size: 8pt;
|
||||
padding-right: 5px;
|
||||
}
|
||||
}
|
||||
|
||||
div.summary a {
|
||||
white-space: nowrap;
|
||||
@ -875,17 +875,17 @@ dl.section dd {
|
||||
vertical-align: bottom;
|
||||
border-collapse: separate;
|
||||
}
|
||||
|
||||
#projectlogo img {
|
||||
|
||||
#projectlogo img {
|
||||
border: 0px none;
|
||||
}
|
||||
|
||||
|
||||
#projectname {
|
||||
font: 300% Tahoma, Arial,sans-serif;
|
||||
margin: 0px;
|
||||
padding: 2px 0px;
|
||||
}
|
||||
|
||||
|
||||
#projectbrief {
|
||||
font: 120% Tahoma, Arial,sans-serif;
|
||||
margin: 0px;
|
||||
@ -971,7 +971,7 @@ div.toc ul {
|
||||
list-style: none outside none;
|
||||
border: medium none;
|
||||
padding: 0px;
|
||||
}
|
||||
}
|
||||
|
||||
div.toc li.level1 {
|
||||
margin-left: 0px;
|
||||
@ -1022,7 +1022,7 @@ tr.heading h2 {
|
||||
h1, h2, h3, h4, h5, h6 { page-break-after: avoid; }
|
||||
.summary { display: none; }
|
||||
.memitem { page-break-inside: avoid; }
|
||||
|
||||
|
||||
#doc-content {
|
||||
margin-left:0 !important;
|
||||
height:auto !important;
|
||||
|
@ -14,24 +14,24 @@
|
||||
///
|
||||
/// #include <SFML/Audio.hpp>
|
||||
/// #include <SFML/Graphics.hpp>
|
||||
///
|
||||
///
|
||||
/// int main()
|
||||
/// {
|
||||
/// // Create the main window
|
||||
/// sf::RenderWindow window(sf::VideoMode(800, 600), "SFML window");
|
||||
///
|
||||
///
|
||||
/// // Load a sprite to display
|
||||
/// sf::Texture texture;
|
||||
/// if (!texture.loadFromFile("cute_image.jpg"))
|
||||
/// return EXIT_FAILURE;
|
||||
/// sf::Sprite sprite(texture);
|
||||
///
|
||||
///
|
||||
/// // Create a graphical text to display
|
||||
/// sf::Font font;
|
||||
/// if (!font.loadFromFile("arial.ttf"))
|
||||
/// return EXIT_FAILURE;
|
||||
/// sf::Text text("Hello SFML", font, 50);
|
||||
///
|
||||
///
|
||||
/// // Load a music to play
|
||||
/// sf::Music music;
|
||||
/// if (!music.openFromFile("nice_music.ogg"))
|
||||
@ -39,7 +39,7 @@
|
||||
///
|
||||
/// // Play the music
|
||||
/// music.play();
|
||||
///
|
||||
///
|
||||
/// // Start the game loop
|
||||
/// while (window.isOpen())
|
||||
/// {
|
||||
@ -51,20 +51,20 @@
|
||||
/// if (event.type == sf::Event::Closed)
|
||||
/// window.close();
|
||||
/// }
|
||||
///
|
||||
///
|
||||
/// // Clear screen
|
||||
/// window.clear();
|
||||
///
|
||||
///
|
||||
/// // Draw the sprite
|
||||
/// window.draw(sprite);
|
||||
///
|
||||
///
|
||||
/// // Draw the string
|
||||
/// window.draw(text);
|
||||
///
|
||||
///
|
||||
/// // Update the window
|
||||
/// window.display();
|
||||
/// }
|
||||
///
|
||||
///
|
||||
/// return EXIT_SUCCESS;
|
||||
/// }
|
||||
/// \endcode
|
||||
|
@ -19,8 +19,8 @@
|
||||
android:label="@string/app_name"
|
||||
android:icon="@drawable/sfml_logo"
|
||||
android:configChanges="keyboardHidden|orientation|screenSize">
|
||||
|
||||
<meta-data android:name="android.app.lib_name" android:value="sfml-activity" />
|
||||
|
||||
<meta-data android:name="android.app.lib_name" android:value="sfml-activity" />
|
||||
<meta-data android:name="sfml.app.lib_name" android:value="sfml-example" />
|
||||
|
||||
<intent-filter>
|
||||
|
@ -51,7 +51,7 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
|
||||
window.clear(sf::Color::White);
|
||||
window.draw(image);
|
||||
window.draw(image);
|
||||
window.display();
|
||||
}
|
||||
}
|
||||
|
@ -26,7 +26,7 @@ set_source_files_properties(${RESOURCES} PROPERTIES
|
||||
MACOSX_PACKAGE_LOCATION Resources)
|
||||
set_target_properties(cocoa PROPERTIES
|
||||
MACOSX_BUNDLE_INFO_PLIST ${SRCROOT}/resources/Cocoa-Info.plist)
|
||||
target_link_libraries(cocoa "-framework Cocoa -framework Foundation"
|
||||
target_link_libraries(cocoa "-framework Cocoa -framework Foundation"
|
||||
sfml-system sfml-window sfml-graphics)
|
||||
|
||||
# set the target's folder (for IDEs that support it, e.g. Visual Studio)
|
||||
@ -42,10 +42,10 @@ set(XIB_OUTPUT_PATH "${RESOURCE_PATH}/")
|
||||
set(XIB_INPUT_PATH "${SRCROOT}/")
|
||||
foreach(XIB ${XIBS})
|
||||
add_custom_command(TARGET cocoa
|
||||
POST_BUILD
|
||||
POST_BUILD
|
||||
COMMAND ${IBTOOL} --errors
|
||||
--output-format human-readable-text
|
||||
--compile ${XIB_OUTPUT_PATH}/${XIB}.nib
|
||||
--output-format human-readable-text
|
||||
--compile ${XIB_OUTPUT_PATH}/${XIB}.nib
|
||||
${XIB_INPUT_PATH}/${XIB}.xib
|
||||
COMMENT "Compiling ${XIB}.xib")
|
||||
# deactivated options: --warnings --notices
|
||||
|
@ -6,10 +6,10 @@ This is a small example of the integration of SFML in a Cocoa application.
|
||||
Features
|
||||
--------
|
||||
|
||||
* This example shows how basic UI elements can interact with SFML
|
||||
render areas such as sf::RenderWindow (you can use sf::Window and
|
||||
* This example shows how basic UI elements can interact with SFML
|
||||
render areas such as sf::RenderWindow (you can use sf::Window and
|
||||
OpenGL code too, of course).
|
||||
* It also provides tools for converting NSString to and from
|
||||
* It also provides tools for converting NSString to and from
|
||||
std::[w]string in an Objective-C Category of NSString.
|
||||
* Moreover, it shows how you can prevent annoying the system alerts
|
||||
produced when the SFML view has focus and the user press a key
|
||||
|
@ -91,7 +91,7 @@ int main()
|
||||
while (window.pollEvent(event))
|
||||
{
|
||||
// Window closed or escape key pressed: exit
|
||||
if ((event.type == sf::Event::Closed) ||
|
||||
if ((event.type == sf::Event::Closed) ||
|
||||
((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape)))
|
||||
{
|
||||
window.close();
|
||||
@ -188,7 +188,7 @@ int main()
|
||||
|
||||
// Check the collisions between the ball and the paddles
|
||||
// Left Paddle
|
||||
if (ball.getPosition().x - ballRadius < leftPaddle.getPosition().x + paddleSize.x / 2 &&
|
||||
if (ball.getPosition().x - ballRadius < leftPaddle.getPosition().x + paddleSize.x / 2 &&
|
||||
ball.getPosition().x - ballRadius > leftPaddle.getPosition().x &&
|
||||
ball.getPosition().y + ballRadius >= leftPaddle.getPosition().y - paddleSize.y / 2 &&
|
||||
ball.getPosition().y - ballRadius <= leftPaddle.getPosition().y + paddleSize.y / 2)
|
||||
|
@ -5,5 +5,5 @@ void main()
|
||||
{
|
||||
vec4 pixel = gl_Color;
|
||||
pixel.a = blink_alpha;
|
||||
gl_FragColor = pixel;
|
||||
gl_FragColor = pixel;
|
||||
}
|
||||
|
@ -3,10 +3,10 @@ uniform float blur_radius;
|
||||
|
||||
void main()
|
||||
{
|
||||
vec2 offx = vec2(blur_radius, 0.0);
|
||||
vec2 offy = vec2(0.0, blur_radius);
|
||||
vec2 offx = vec2(blur_radius, 0.0);
|
||||
vec2 offy = vec2(0.0, blur_radius);
|
||||
|
||||
vec4 pixel = texture2D(texture, gl_TexCoord[0].xy) * 4.0 +
|
||||
vec4 pixel = texture2D(texture, gl_TexCoord[0].xy) * 4.0 +
|
||||
texture2D(texture, gl_TexCoord[0].xy - offx) * 2.0 +
|
||||
texture2D(texture, gl_TexCoord[0].xy + offx) * 2.0 +
|
||||
texture2D(texture, gl_TexCoord[0].xy - offy) * 2.0 +
|
||||
@ -16,5 +16,5 @@ void main()
|
||||
texture2D(texture, gl_TexCoord[0].xy + offx - offy) * 1.0 +
|
||||
texture2D(texture, gl_TexCoord[0].xy + offx + offy) * 1.0;
|
||||
|
||||
gl_FragColor = gl_Color * (pixel / 16.0);
|
||||
gl_FragColor = gl_Color * (pixel / 16.0);
|
||||
}
|
||||
|
@ -4,17 +4,17 @@ uniform float edge_threshold;
|
||||
void main()
|
||||
{
|
||||
const float offset = 1.0 / 512.0;
|
||||
vec2 offx = vec2(offset, 0.0);
|
||||
vec2 offy = vec2(0.0, offset);
|
||||
vec2 offx = vec2(offset, 0.0);
|
||||
vec2 offy = vec2(0.0, offset);
|
||||
|
||||
vec4 hEdge = texture2D(texture, gl_TexCoord[0].xy - offy) * -2.0 +
|
||||
vec4 hEdge = texture2D(texture, gl_TexCoord[0].xy - offy) * -2.0 +
|
||||
texture2D(texture, gl_TexCoord[0].xy + offy) * 2.0 +
|
||||
texture2D(texture, gl_TexCoord[0].xy - offx - offy) * -1.0 +
|
||||
texture2D(texture, gl_TexCoord[0].xy - offx + offy) * 1.0 +
|
||||
texture2D(texture, gl_TexCoord[0].xy + offx - offy) * -1.0 +
|
||||
texture2D(texture, gl_TexCoord[0].xy + offx + offy) * 1.0;
|
||||
|
||||
vec4 vEdge = texture2D(texture, gl_TexCoord[0].xy - offx) * 2.0 +
|
||||
vec4 vEdge = texture2D(texture, gl_TexCoord[0].xy - offx) * 2.0 +
|
||||
texture2D(texture, gl_TexCoord[0].xy + offx) * -2.0 +
|
||||
texture2D(texture, gl_TexCoord[0].xy - offx - offy) * 1.0 +
|
||||
texture2D(texture, gl_TexCoord[0].xy - offx + offy) * -1.0 +
|
||||
@ -28,5 +28,5 @@ void main()
|
||||
pixel.rgb = vec3(0.0, 0.0, 0.0);
|
||||
else
|
||||
pixel.a = edge_threshold;
|
||||
gl_FragColor = pixel;
|
||||
gl_FragColor = pixel;
|
||||
}
|
||||
|
@ -4,6 +4,6 @@ uniform float pixel_threshold;
|
||||
void main()
|
||||
{
|
||||
float factor = 1.0 / (pixel_threshold + 0.001);
|
||||
vec2 pos = floor(gl_TexCoord[0].xy * factor + 0.5) / factor;
|
||||
gl_FragColor = texture2D(texture, pos) * gl_Color;
|
||||
vec2 pos = floor(gl_TexCoord[0].xy * factor + 0.5) / factor;
|
||||
gl_FragColor = texture2D(texture, pos) * gl_Color;
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ void main()
|
||||
vertex.xy = storm_position + normalize(offset) * push_distance;
|
||||
}
|
||||
|
||||
gl_Position = gl_ProjectionMatrix * vertex;
|
||||
gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
|
||||
gl_FrontColor = gl_Color;
|
||||
gl_Position = gl_ProjectionMatrix * vertex;
|
||||
gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
|
||||
gl_FrontColor = gl_Color;
|
||||
}
|
||||
|
@ -9,7 +9,7 @@ void main()
|
||||
vertex.y += sin(gl_Vertex.x * 0.02 + wave_phase * 2.4) * wave_amplitude.y
|
||||
+ cos(gl_Vertex.x * 0.02 + wave_phase * 5.2) * wave_amplitude.y * 0.3;
|
||||
|
||||
gl_Position = gl_ModelViewProjectionMatrix * vertex;
|
||||
gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
|
||||
gl_FrontColor = gl_Color;
|
||||
gl_Position = gl_ModelViewProjectionMatrix * vertex;
|
||||
gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0;
|
||||
gl_FrontColor = gl_Color;
|
||||
}
|
||||
|
@ -90,7 +90,7 @@ int main()
|
||||
|
||||
// Play music from an ogg file
|
||||
playMusic("orchestral.ogg");
|
||||
|
||||
|
||||
// Play music from a flac file
|
||||
playMusic("ding.flac");
|
||||
|
||||
|
@ -50,7 +50,7 @@ LRESULT CALLBACK onEvent(HWND handle, UINT message, WPARAM wParam, LPARAM lParam
|
||||
int main()
|
||||
{
|
||||
HINSTANCE instance = GetModuleHandle(NULL);
|
||||
|
||||
|
||||
// Define a class for our main window
|
||||
WNDCLASS windowClass;
|
||||
windowClass.style = 0;
|
||||
|
@ -52,5 +52,5 @@
|
||||
///
|
||||
/// Sounds, streaming (musics or custom sources), recording,
|
||||
/// spatialization.
|
||||
///
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
|
@ -210,7 +210,7 @@ public:
|
||||
/// audio environment, it defines where and how sounds and musics
|
||||
/// are heard. If sf::View is the eyes of the user, then sf::Listener
|
||||
/// is his ears (by the way, they are often linked together --
|
||||
/// same position, orientation, etc.).
|
||||
/// same position, orientation, etc.).
|
||||
///
|
||||
/// sf::Listener is a simple interface, which allows to setup the
|
||||
/// listener in the 3D audio environment (position, direction and
|
||||
|
@ -146,7 +146,7 @@ SFML_GRAPHICS_API bool operator !=(const BlendMode& left, const BlendMode& right
|
||||
////////////////////////////////////////////////////////////
|
||||
// Commonly used blending modes
|
||||
////////////////////////////////////////////////////////////
|
||||
SFML_GRAPHICS_API extern const BlendMode BlendAlpha; ///< Blend source and dest according to dest alpha
|
||||
SFML_GRAPHICS_API extern const BlendMode BlendAlpha; ///< Blend source and dest according to dest alpha
|
||||
SFML_GRAPHICS_API extern const BlendMode BlendAdd; ///< Add source to dest
|
||||
SFML_GRAPHICS_API extern const BlendMode BlendMultiply; ///< Multiply source and dest
|
||||
SFML_GRAPHICS_API extern const BlendMode BlendNone; ///< Overwrite dest with source
|
||||
@ -164,7 +164,7 @@ SFML_GRAPHICS_API extern const BlendMode BlendNone; ///< Overwrite dest with
|
||||
/// sf::BlendMode is a class that represents a blend mode. A blend
|
||||
/// mode determines how the colors of an object you draw are
|
||||
/// mixed with the colors that are already in the buffer.
|
||||
///
|
||||
///
|
||||
/// The class is composed of 6 components, each of which has its
|
||||
/// own public member variable:
|
||||
/// \li %Color Source Factor (@ref colorSrcFactor)
|
||||
@ -173,7 +173,7 @@ SFML_GRAPHICS_API extern const BlendMode BlendNone; ///< Overwrite dest with
|
||||
/// \li Alpha Source Factor (@ref alphaSrcFactor)
|
||||
/// \li Alpha Destination Factor (@ref alphaDstFactor)
|
||||
/// \li Alpha Blend Equation (@ref alphaEquation)
|
||||
///
|
||||
///
|
||||
/// The source factor specifies how the pixel you are drawing contributes
|
||||
/// to the final color. The destination factor specifies how the pixel
|
||||
/// already drawn in the buffer contributes to the final color.
|
||||
|
@ -68,7 +68,7 @@ public:
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
explicit Color(Uint32 color);
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Retrieve the color as a 32-bit unsigned integer
|
||||
///
|
||||
|
@ -262,7 +262,7 @@ private:
|
||||
/// // Declare and load a texture
|
||||
/// sf::Texture texture;
|
||||
/// texture.loadFromFile("texture.png");
|
||||
///
|
||||
///
|
||||
/// // Create a sprite
|
||||
/// sf::Sprite sprite;
|
||||
/// sprite.setTexture(texture);
|
||||
|
@ -291,7 +291,7 @@ private:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Make sure the text's geometry is updated
|
||||
///
|
||||
///
|
||||
/// All the attributes related to rendering are cached, such
|
||||
/// that the geometry is only updated when necessary.
|
||||
///
|
||||
@ -356,7 +356,7 @@ private:
|
||||
/// // Declare and load a font
|
||||
/// sf::Font font;
|
||||
/// font.loadFromFile("arial.ttf");
|
||||
///
|
||||
///
|
||||
/// // Create a text
|
||||
/// sf::Text text("hello", font);
|
||||
/// text.setCharacterSize(30);
|
||||
|
@ -413,7 +413,7 @@ private:
|
||||
/// \endcode
|
||||
///
|
||||
/// A note on coordinates and undistorted rendering: \n
|
||||
/// By default, SFML (or more exactly, OpenGL) may interpolate drawable objects
|
||||
/// By default, SFML (or more exactly, OpenGL) may interpolate drawable objects
|
||||
/// such as sprites or texts when rendering. While this allows transitions
|
||||
/// like slow movements or rotations to appear smoothly, it can lead to
|
||||
/// unwanted results in some cases, for example blurred or distorted objects.
|
||||
@ -423,7 +423,7 @@ private:
|
||||
/// * The object's position, origin and scale have no fractional part
|
||||
/// * The object's and the view's rotation are a multiple of 90 degrees
|
||||
/// * The view's center and size have no fractional part
|
||||
///
|
||||
///
|
||||
/// \see sf::Transform
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
|
@ -313,7 +313,7 @@ private:
|
||||
/// \code
|
||||
/// sf::RenderWindow window;
|
||||
/// sf::View view;
|
||||
///
|
||||
///
|
||||
/// // Initialize the view to a rectangle located at (100, 100) and with a size of 400x200
|
||||
/// view.reset(sf::FloatRect(100, 100, 400, 200));
|
||||
///
|
||||
|
@ -207,7 +207,7 @@ private:
|
||||
/// stream of data (TCP). Therefore, one call to send will always
|
||||
/// match one call to receive (if the datagram is not lost),
|
||||
/// with the same data that was sent.
|
||||
///
|
||||
///
|
||||
/// The UDP protocol is lightweight but unreliable. Unreliable
|
||||
/// means that datagrams may be duplicated, be lost or
|
||||
/// arrive reordered. However, if a datagram arrives, its
|
||||
|
@ -56,5 +56,5 @@
|
||||
/// Base module of SFML, defining various utilities. It provides
|
||||
/// vector classes, Unicode strings and conversion functions,
|
||||
/// threads and mutexes, timing classes.
|
||||
///
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
|
@ -94,16 +94,16 @@ private:
|
||||
/// Usage example:
|
||||
/// \code
|
||||
/// sf::Mutex mutex;
|
||||
///
|
||||
///
|
||||
/// void function()
|
||||
/// {
|
||||
/// sf::Lock lock(mutex); // mutex is now locked
|
||||
///
|
||||
///
|
||||
/// functionThatMayThrowAnException(); // mutex is unlocked if this function throws
|
||||
///
|
||||
///
|
||||
/// if (someCondition)
|
||||
/// return; // mutex is unlocked
|
||||
///
|
||||
///
|
||||
/// } // mutex is unlocked
|
||||
/// \endcode
|
||||
///
|
||||
@ -116,15 +116,15 @@ private:
|
||||
///
|
||||
/// \code
|
||||
/// sf::Mutex mutex;
|
||||
///
|
||||
///
|
||||
/// void function()
|
||||
/// {
|
||||
/// {
|
||||
/// sf::Lock lock(mutex);
|
||||
/// codeThatRequiresProtection();
|
||||
///
|
||||
///
|
||||
/// } // mutex is unlocked here
|
||||
///
|
||||
///
|
||||
/// codeThatDoesntCareAboutTheMutex();
|
||||
/// }
|
||||
/// \endcode
|
||||
|
@ -119,7 +119,7 @@ private:
|
||||
/// database.write(...);
|
||||
/// mutex.unlock(); // if thread2 was waiting, it will now be unblocked
|
||||
/// }
|
||||
///
|
||||
///
|
||||
/// void thread2()
|
||||
/// {
|
||||
/// mutex.lock(); // this call will block the thread if the mutex is already locked by thread1
|
||||
|
@ -174,10 +174,10 @@ public:
|
||||
////////////////////////////////////////////////////////////
|
||||
struct SensorEvent
|
||||
{
|
||||
Sensor::Type type; ///< Type of the sensor
|
||||
float x; ///< Current value of the sensor on X axis
|
||||
float y; ///< Current value of the sensor on Y axis
|
||||
float z; ///< Current value of the sensor on Z axis
|
||||
Sensor::Type type; ///< Type of the sensor
|
||||
float x; ///< Current value of the sensor on X axis
|
||||
float y; ///< Current value of the sensor on Y axis
|
||||
float z; ///< Current value of the sensor on Z axis
|
||||
};
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
|
@ -72,7 +72,7 @@ public:
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Enable or disable a sensor
|
||||
///
|
||||
/// All sensors are disabled by default, to avoid consuming too
|
||||
/// All sensors are disabled by default, to avoid consuming too
|
||||
/// much battery power. Once a sensor is enabled, it starts
|
||||
/// sending events of the corresponding type.
|
||||
///
|
||||
|
@ -70,7 +70,7 @@ SoundBuffer::~SoundBuffer()
|
||||
// called which removes the sound from the internal list.
|
||||
SoundList sounds;
|
||||
sounds.swap(m_sounds);
|
||||
|
||||
|
||||
// Detach the buffer from the sounds that use it (to avoid OpenAL errors)
|
||||
for (SoundList::const_iterator it = sounds.begin(); it != sounds.end(); ++it)
|
||||
(*it)->resetBuffer();
|
||||
|
@ -74,9 +74,9 @@ bool SoundFileWriterFlac::open(const std::string& filename, unsigned int sampleR
|
||||
}
|
||||
|
||||
// Setup the encoder
|
||||
FLAC__stream_encoder_set_channels(m_encoder, channelCount);
|
||||
FLAC__stream_encoder_set_bits_per_sample(m_encoder, 16);
|
||||
FLAC__stream_encoder_set_sample_rate(m_encoder, sampleRate);
|
||||
FLAC__stream_encoder_set_channels(m_encoder, channelCount);
|
||||
FLAC__stream_encoder_set_bits_per_sample(m_encoder, 16);
|
||||
FLAC__stream_encoder_set_sample_rate(m_encoder, sampleRate);
|
||||
|
||||
// Initialize the output stream
|
||||
if (FLAC__stream_encoder_init_file(m_encoder, filename.c_str(), NULL, NULL) != FLAC__STREAM_ENCODER_INIT_STATUS_OK)
|
||||
|
@ -81,7 +81,7 @@ a((color & 0x000000ff) >> 0 )
|
||||
////////////////////////////////////////////////////////////
|
||||
Uint32 Color::toInteger()
|
||||
{
|
||||
return (r << 24) | (g << 16) | (b << 8) | a;
|
||||
return (r << 24) | (g << 16) | (b << 8) | a;
|
||||
}
|
||||
|
||||
|
||||
|
@ -33,5 +33,5 @@ install(TARGETS sfml-main ARCHIVE DESTINATION lib${LIB_SUFFIX} COMPONENT devel)
|
||||
# from depending on shared libraries), we need a boostrap activity which
|
||||
# will load our shared libraries manually
|
||||
if(SFML_OS_ANDROID)
|
||||
sfml_add_library(sfml-activity SOURCES ${PROJECT_SOURCE_DIR}/src/SFML/Main/SFMLActivity.cpp)
|
||||
sfml_add_library(sfml-activity SOURCES ${PROJECT_SOURCE_DIR}/src/SFML/Main/SFMLActivity.cpp)
|
||||
endif()
|
||||
|
@ -68,13 +68,13 @@ const char *getLibraryName(JNIEnv* lJNIEnv, jobject& objectActivityInfo)
|
||||
// Convert the application name to a C++ string and return it
|
||||
const jsize applicationNameLength = lJNIEnv->GetStringUTFLength(valueString);
|
||||
const char* applicationName = lJNIEnv->GetStringUTFChars(valueString, NULL);
|
||||
|
||||
|
||||
if (applicationNameLength >= 256)
|
||||
{
|
||||
LOGE("The value of 'sfml.app.lib_name' must not be longer than 255 characters.");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
||||
strncpy(name, applicationName, applicationNameLength);
|
||||
name[applicationNameLength] = '\0';
|
||||
lJNIEnv->ReleaseStringUTFChars(valueString, applicationName);
|
||||
|
@ -38,7 +38,7 @@ class DefaultErrStreamBuf : public std::streambuf
|
||||
{
|
||||
public:
|
||||
|
||||
DefaultErrStreamBuf()
|
||||
DefaultErrStreamBuf()
|
||||
{
|
||||
// Allocate the write buffer
|
||||
static const int size = 64;
|
||||
@ -46,7 +46,7 @@ public:
|
||||
setp(buffer, buffer + size);
|
||||
}
|
||||
|
||||
~DefaultErrStreamBuf()
|
||||
~DefaultErrStreamBuf()
|
||||
{
|
||||
// Synchronize
|
||||
sync();
|
||||
|
@ -47,15 +47,15 @@ namespace
|
||||
#if defined(SFML_SYSTEM_LINUX)
|
||||
|
||||
static EGLDisplay display = EGL_NO_DISPLAY;
|
||||
|
||||
|
||||
if (display == EGL_NO_DISPLAY)
|
||||
{
|
||||
display = eglCheck(eglGetDisplay(EGL_DEFAULT_DISPLAY));
|
||||
eglCheck(eglInitialize(display, NULL, NULL));
|
||||
}
|
||||
|
||||
|
||||
return display;
|
||||
|
||||
|
||||
#elif defined(SFML_SYSTEM_ANDROID)
|
||||
|
||||
// On Android, its native activity handles this for us
|
||||
@ -63,7 +63,7 @@ namespace
|
||||
sf::Lock lock(states->mutex);
|
||||
|
||||
return states->display;
|
||||
|
||||
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@ -85,10 +85,10 @@ m_config (NULL)
|
||||
|
||||
// Get the best EGL config matching the default video settings
|
||||
m_config = getBestConfig(m_display, VideoMode::getDesktopMode().bitsPerPixel, ContextSettings());
|
||||
|
||||
|
||||
// Note: The EGL specs say that attrib_list can be NULL when passed to eglCreatePbufferSurface,
|
||||
// but this is resulting in a segfault. Bug in Android?
|
||||
EGLint attrib_list[] = {
|
||||
EGLint attrib_list[] = {
|
||||
EGL_WIDTH, 1,
|
||||
EGL_HEIGHT,1,
|
||||
EGL_NONE
|
||||
@ -120,15 +120,15 @@ m_config (NULL)
|
||||
|
||||
// Get the initialized EGL display
|
||||
m_display = getInitializedDisplay();
|
||||
|
||||
|
||||
// Get the best EGL config matching the requested video settings
|
||||
m_config = getBestConfig(m_display, bitsPerPixel, settings);
|
||||
|
||||
|
||||
// Create EGL context
|
||||
createContext(shared);
|
||||
|
||||
|
||||
#if !defined(SFML_SYSTEM_ANDROID)
|
||||
// Create EGL surface (except on Android because the window is created
|
||||
// Create EGL surface (except on Android because the window is created
|
||||
// asynchronously, its activity manager will call it for us)
|
||||
createSurface((EGLNativeWindowType)owner->getSystemHandle());
|
||||
#endif
|
||||
@ -199,7 +199,7 @@ void EglContext::createContext(EglContext* shared)
|
||||
EGL_CONTEXT_CLIENT_VERSION, 1,
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
|
||||
EGLContext toShared;
|
||||
|
||||
if (shared)
|
||||
@ -243,13 +243,13 @@ EGLConfig EglContext::getBestConfig(EGLDisplay display, unsigned int bitsPerPixe
|
||||
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT,
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
|
||||
EGLint configCount;
|
||||
EGLConfig configs[1];
|
||||
|
||||
|
||||
// Ask EGL for the best config matching our video settings
|
||||
eglCheck(eglChooseConfig(display, attributes, configs, 1, &configCount));
|
||||
|
||||
|
||||
return configs[0];
|
||||
}
|
||||
|
||||
@ -260,44 +260,44 @@ XVisualInfo EglContext::selectBestVisual(::Display* XDisplay, unsigned int bitsP
|
||||
{
|
||||
// Get the initialized EGL display
|
||||
EGLDisplay display = getInitializedDisplay();
|
||||
|
||||
|
||||
// Get the best EGL config matching the default video settings
|
||||
EGLConfig config = getBestConfig(display, bitsPerPixel, settings);
|
||||
|
||||
|
||||
// Retrieve the visual id associated with this EGL config
|
||||
EGLint nativeVisualId;
|
||||
|
||||
|
||||
eglCheck(eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &nativeVisualId));
|
||||
|
||||
|
||||
if (nativeVisualId == 0)
|
||||
{
|
||||
// Should never happen...
|
||||
err() << "No EGL visual found. You should check your graphics driver" << std::endl;
|
||||
|
||||
|
||||
return XVisualInfo();
|
||||
}
|
||||
|
||||
|
||||
XVisualInfo vTemplate;
|
||||
vTemplate.visualid = static_cast<VisualID>(nativeVisualId);
|
||||
|
||||
// Get X11 visuals compatible with this EGL config
|
||||
XVisualInfo *availableVisuals, bestVisual;
|
||||
int visualCount = 0;
|
||||
|
||||
|
||||
availableVisuals = XGetVisualInfo(XDisplay, VisualIDMask, &vTemplate, &visualCount);
|
||||
|
||||
|
||||
if (visualCount == 0)
|
||||
{
|
||||
// Can't happen...
|
||||
err() << "No X11 visual found. Bug in your EGL implementation ?" << std::endl;
|
||||
|
||||
|
||||
return XVisualInfo();
|
||||
}
|
||||
|
||||
|
||||
// Pick up the best one
|
||||
bestVisual = availableVisuals[0];
|
||||
XFree(availableVisuals);
|
||||
|
||||
|
||||
return bestVisual;
|
||||
}
|
||||
#endif
|
||||
|
@ -148,7 +148,7 @@ public:
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
static EGLConfig getBestConfig(EGLDisplay display, unsigned int bitsPerPixel, const ContextSettings& settings);
|
||||
|
||||
|
||||
#ifdef SFML_SYSTEM_LINUX
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Select the best EGL visual for a given set of settings
|
||||
|
@ -43,5 +43,5 @@ void Keyboard::setVirtualKeyboardVisible(bool visible)
|
||||
{
|
||||
priv::InputImpl::setVirtualKeyboardVisible(visible);
|
||||
}
|
||||
|
||||
|
||||
} // namespace sf
|
||||
|
@ -87,7 +87,7 @@ SFOpenGLView* getSFOpenGLViewFromSFMLWindow(const Window& window)
|
||||
{
|
||||
sf::err() << "The content view is not a valid SFOpenGLView"
|
||||
<< std::endl;
|
||||
|
||||
|
||||
view = nil;
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,7 @@
|
||||
|
||||
namespace sf
|
||||
{
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
bool Sensor::isAvailable(Type sensor)
|
||||
{
|
||||
|
@ -71,7 +71,7 @@ public:
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void setEnabled(Sensor::Type sensor, bool enabled);
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Check if a sensor is enabled
|
||||
///
|
||||
@ -97,7 +97,7 @@ public:
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void update();
|
||||
|
||||
|
||||
private:
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
|
@ -171,7 +171,7 @@
|
||||
////////////////////////////////////////////////////////////
|
||||
+ (Class)layerClass
|
||||
{
|
||||
return [CAEAGLLayer class];
|
||||
return [CAEAGLLayer class];
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
@ -181,7 +181,7 @@
|
||||
|
||||
self.contentScaleFactor = factor;
|
||||
|
||||
if (self)
|
||||
if (self)
|
||||
{
|
||||
self.context = NULL;
|
||||
self.touches = [NSMutableArray array];
|
||||
@ -199,7 +199,7 @@
|
||||
self.multipleTouchEnabled = true;
|
||||
}
|
||||
|
||||
return self;
|
||||
return self;
|
||||
}
|
||||
|
||||
|
||||
|
@ -14,23 +14,23 @@ export LDFLAGS=$7
|
||||
|
||||
if [ "$1" = "arm" ]
|
||||
then
|
||||
ARCH=arm-linux
|
||||
ANDROID_ABI=armeabi
|
||||
ARCH=arm-linux
|
||||
ANDROID_ABI=armeabi
|
||||
|
||||
elif [ "$1" = "arm-v7a" ]
|
||||
then
|
||||
ARCH=arm-linux
|
||||
ANDROID_ABI=armeabi-v7a
|
||||
ARCH=arm-linux
|
||||
ANDROID_ABI=armeabi-v7a
|
||||
|
||||
elif [ "$1" = "x86" ]
|
||||
then
|
||||
ARCH=i686-linux
|
||||
ANDROID_ABI=x86
|
||||
ARCH=i686-linux
|
||||
ANDROID_ABI=x86
|
||||
|
||||
elif [ "$1" = "mips" ]
|
||||
then
|
||||
ARCH=mips-linux
|
||||
ANDROID_ABI=mips
|
||||
ARCH=mips-linux
|
||||
ANDROID_ABI=mips
|
||||
fi
|
||||
|
||||
HOST="--host=$ARCH"
|
||||
|
@ -2,43 +2,43 @@
|
||||
|
||||
create_toolchain () {
|
||||
|
||||
# abort if already created
|
||||
if [ -d "$PWD/toolchains/$2" ]
|
||||
then
|
||||
return
|
||||
fi
|
||||
|
||||
# save the working directory and move to the NDK directory
|
||||
WORKING_DIRECTORY=$PWD
|
||||
cd $NDK
|
||||
# abort if already created
|
||||
if [ -d "$PWD/toolchains/$2" ]
|
||||
then
|
||||
return
|
||||
fi
|
||||
|
||||
# prepare the command according to chosen options
|
||||
PLATFORM=--platform=android-$1
|
||||
DIR=--install-dir=$WORKING_DIRECTORY/toolchains/$2
|
||||
MAKE=$NDK/build/tools/make-standalone-toolchain.sh
|
||||
# save the working directory and move to the NDK directory
|
||||
WORKING_DIRECTORY=$PWD
|
||||
cd $NDK
|
||||
|
||||
if [ "$2" = "arm" ]
|
||||
then
|
||||
TOOLCHAIN=--toolchain=arm-linux-androideabi-4.8
|
||||
elif [ "$2" = "x86" ]
|
||||
then
|
||||
TOOLCHAIN=--toolchain=x86-4.8
|
||||
elif [ "$2" = "mips" ]
|
||||
then
|
||||
TOOLCHAIN=--toolchain=mipsel-linux-android-4.8
|
||||
else
|
||||
echo "Abort."
|
||||
exit 1
|
||||
fi
|
||||
# prepare the command according to chosen options
|
||||
PLATFORM=--platform=android-$1
|
||||
DIR=--install-dir=$WORKING_DIRECTORY/toolchains/$2
|
||||
MAKE=$NDK/build/tools/make-standalone-toolchain.sh
|
||||
|
||||
# create the standalone toolchain
|
||||
$MAKE $PLATFORM $TOOLCHAIN $DIR --stl=libc++
|
||||
if [ "$2" = "arm" ]
|
||||
then
|
||||
TOOLCHAIN=--toolchain=arm-linux-androideabi-4.8
|
||||
elif [ "$2" = "x86" ]
|
||||
then
|
||||
TOOLCHAIN=--toolchain=x86-4.8
|
||||
elif [ "$2" = "mips" ]
|
||||
then
|
||||
TOOLCHAIN=--toolchain=mipsel-linux-android-4.8
|
||||
else
|
||||
echo "Abort."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# go back to our working directory
|
||||
cd $WORKING_DIRECTORY
|
||||
|
||||
# move linux/soundcard.h to sys/soundcard.h
|
||||
mv $PWD/toolchains/$2/sysroot/usr/include/linux/soundcard.h $PWD/toolchains/$2/sysroot/usr/include/sys
|
||||
# create the standalone toolchain
|
||||
$MAKE $PLATFORM $TOOLCHAIN $DIR --stl=libc++
|
||||
|
||||
# go back to our working directory
|
||||
cd $WORKING_DIRECTORY
|
||||
|
||||
# move linux/soundcard.h to sys/soundcard.h
|
||||
mv $PWD/toolchains/$2/sysroot/usr/include/linux/soundcard.h $PWD/toolchains/$2/sysroot/usr/include/sys
|
||||
}
|
||||
|
||||
create_toolchain 9 arm
|
||||
|
@ -22,43 +22,43 @@ mkdir build
|
||||
wget -nc -P src http://downloads.xiph.org/releases/flac/$FLAC.tar.gz
|
||||
if [ ! -d "$PWD/tmp/$FLAC" ]
|
||||
then
|
||||
tar -C build -xf src/$FLAC.tar.gz
|
||||
tar -C build -xf src/$FLAC.tar.gz
|
||||
fi
|
||||
|
||||
wget -nc -P src http://downloads.xiph.org/releases/vorbis/$VORBIS.tar.gz
|
||||
if [ ! -d "$PWD/tmp/$VORBIS" ]
|
||||
then
|
||||
tar -C build -xf src/$VORBIS.tar.gz
|
||||
tar -C build -xf src/$VORBIS.tar.gz
|
||||
fi
|
||||
|
||||
wget -nc -P src http://downloads.xiph.org/releases/ogg/$OGG.tar.gz
|
||||
if [ ! -d "$PWD/tmp/$OGG" ]
|
||||
then
|
||||
tar -C build -xf src/$OGG.tar.gz
|
||||
tar -C build -xf src/$OGG.tar.gz
|
||||
fi
|
||||
|
||||
wget -nc -P src http://www.mega-nerd.com/libsndfile/files/$SNDFILE.tar.gz
|
||||
if [ ! -d "$PWD/tmp/$SNDFILE" ]
|
||||
then
|
||||
tar -C build -xf src/$SNDFILE.tar.gz
|
||||
tar -C build -xf src/$SNDFILE.tar.gz
|
||||
fi
|
||||
|
||||
wget -nc -P src http://www.ijg.org/files/jpegsrc.v$JPEG_VERSION.tar.gz
|
||||
if [ ! -d "$PWD/tmp/$JPEG" ]
|
||||
then
|
||||
tar -C build -xf src/jpegsrc.v$JPEG_VERSION.tar.gz
|
||||
tar -C build -xf src/jpegsrc.v$JPEG_VERSION.tar.gz
|
||||
fi
|
||||
|
||||
wget -nc -P src http://download.savannah.gnu.org/releases/freetype/$FREETYPE.tar.gz
|
||||
if [ ! -d "$PWD/tmp/$FREETYPE" ]
|
||||
then
|
||||
tar -C build -xf src/$FREETYPE.tar.gz
|
||||
tar -C build -xf src/$FREETYPE.tar.gz
|
||||
fi
|
||||
|
||||
wget -nc -P src https://github.com/AerialX/openal-soft-android/archive/master.tar.gz
|
||||
if [ ! -d "$PWD/tmp/openal-soft-android-master" ]
|
||||
then
|
||||
tar -C build -xf src/master.tar.gz
|
||||
tar -C build -xf src/master.tar.gz
|
||||
fi
|
||||
|
||||
patch build/openal-soft-android-master/CMakeLists.txt patches/remove-so-version-suffix.diff
|
||||
|
@ -3,9 +3,9 @@
|
||||
# Abort if no known installation of NDK
|
||||
if [ "$NDK" == "" ]
|
||||
then
|
||||
echo "Where is the NDK location ?"
|
||||
echo -n "NDK: "; read NDK
|
||||
export NDK=$NDK
|
||||
echo "Where is the NDK location ?"
|
||||
echo -n "NDK: "; read NDK
|
||||
export NDK=$NDK
|
||||
fi
|
||||
|
||||
export ANDROID_NDK=$NDK
|
||||
@ -13,9 +13,9 @@ export ANDROID_NDK=$NDK
|
||||
# Abort if we don't know the Android CMake toolchain location
|
||||
if [ "$ANDROID_CMAKE_TOOLCHAIN" == "" ]
|
||||
then
|
||||
echo "Where is the Android CMake toolchain ?"
|
||||
echo -n "ANDROID_CMAKE_TOOLCHAIN: "; read ANDROID_CMAKE_TOOLCHAIN
|
||||
export ANDROID_CMAKE_TOOLCHAIN=$ANDROID_CMAKE_TOOLCHAIN
|
||||
echo "Where is the Android CMake toolchain ?"
|
||||
echo -n "ANDROID_CMAKE_TOOLCHAIN: "; read ANDROID_CMAKE_TOOLCHAIN
|
||||
export ANDROID_CMAKE_TOOLCHAIN=$ANDROID_CMAKE_TOOLCHAIN
|
||||
fi
|
||||
|
||||
./clean_all.sh
|
||||
|
@ -1,5 +1,5 @@
|
||||
--- CMakeLists.txt.orig 2013-09-21 15:23:49.305453804 +0200
|
||||
+++ CMakeLists.txt 2013-09-21 15:24:08.621454210 +0200
|
||||
--- CMakeLists.txt.orig 2013-09-21 15:23:49.305453804 +0200
|
||||
+++ CMakeLists.txt 2013-09-21 15:24:08.621454210 +0200
|
||||
@@ -717,9 +717,7 @@
|
||||
# Build a library
|
||||
ADD_LIBRARY(${LIBNAME} ${LIBTYPE} ${OPENAL_OBJS} ${ALC_OBJS})
|
||||
|
Loading…
Reference in New Issue
Block a user