Fixed a bug in the pong example

This commit is contained in:
Laurent Gomila 2012-04-06 13:17:23 +02:00
parent f3be2da018
commit e92a3120c7

View File

@ -104,6 +104,7 @@ int main()
{ {
// (re)start the game // (re)start the game
isPlaying = true; isPlaying = true;
clock.restart();
// Reset the position of the paddles and ball // Reset the position of the paddles and ball
leftPaddle.setPosition(10 + paddleSize.x / 2, gameHeight / 2); leftPaddle.setPosition(10 + paddleSize.x / 2, gameHeight / 2);
@ -166,7 +167,7 @@ int main()
isPlaying = false; isPlaying = false;
pauseMessage.setString("You lost !\nPress space to restart or\nescape to exit"); pauseMessage.setString("You lost !\nPress space to restart or\nescape to exit");
} }
if (ball.getPosition().x + ballRadius > 800) if (ball.getPosition().x + ballRadius > gameWidth)
{ {
isPlaying = false; isPlaying = false;
pauseMessage.setString("You won !\nPress space to restart or\nescape to exit"); pauseMessage.setString("You won !\nPress space to restart or\nescape to exit");