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Use X11's find module
Added in CMake 3.14 so this wasn't accessible in prior versions of SFML
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@ -1,5 +1,7 @@
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# in case of static linking, we must also define the list of all the dependencies of SFML libraries
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if(SFML_STATIC_LIBRARIES)
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include(CMakeFindDependencyMacro)
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# detect the OS
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if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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set(FIND_SFML_OS_WINDOWS 1)
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@ -40,9 +42,7 @@ if(SFML_STATIC_LIBRARIES)
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list(FIND SFML_FIND_COMPONENTS "Window" FIND_SFML_WINDOW_COMPONENT_INDEX)
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if(FIND_SFML_WINDOW_COMPONENT_INDEX GREATER -1)
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if(FIND_SFML_OS_LINUX OR FIND_SFML_OS_FREEBSD)
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sfml_bind_dependency(TARGET X11 FRIENDLY_NAME "X11" SEARCH_NAMES "X11")
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sfml_bind_dependency(TARGET X11 FRIENDLY_NAME "Xrandr" SEARCH_NAMES "Xrandr")
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sfml_bind_dependency(TARGET X11 FRIENDLY_NAME "Xcursor" SEARCH_NAMES "Xcursor")
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find_dependency(X11)
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endif()
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if(FIND_SFML_OS_LINUX)
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@ -1,10 +1,12 @@
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find_package(X11 REQUIRED)
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# all source files
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set(SRC X11.cpp)
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# define the X11 target
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sfml_add_example(X11Example GUI_APP
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SOURCES ${SRC}
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DEPENDS SFML::Window X11)
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DEPENDS SFML::Window X11::X11)
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# external dependency headers
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target_include_directories(X11Example SYSTEM PRIVATE ${PROJECT_SOURCE_DIR}/examples/include)
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@ -285,8 +285,8 @@ if(SFML_OS_LINUX OR SFML_OS_FREEBSD OR SFML_OS_OPENBSD OR SFML_OS_NETBSD)
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sfml_find_package(GBM INCLUDE "GBM_INCLUDE_DIR" LINK "GBM_LIBRARY")
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target_link_libraries(sfml-window PRIVATE drm gbm EGL)
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else()
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sfml_find_package(X11 INCLUDE "X11_INCLUDE_DIR" LINK "X11_X11_LIB" "X11_Xrandr_LIB" "X11_Xcursor_LIB")
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target_link_libraries(sfml-window PRIVATE X11)
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find_package(X11 REQUIRED)
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target_link_libraries(sfml-window PRIVATE X11::X11 X11::Xrandr X11::Xcursor)
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endif()
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endif()
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target_link_libraries(sfml-window PUBLIC SFML::System)
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