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Update changelog for SFML 3.0.0
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changelog.md
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changelog.md
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# Changelog
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# Changelog
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SFML 3 is coming soon!
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## Unreleased SFML 3.0.0
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For a sneak peak at what has changed, check out the [migration guide](migration.md).
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## Unreleased SFML 2.6.2
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For a closer look at breaking changes and how to migrate from SFML 2, check out the [migration guide](migration.md).
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### General
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**Features**
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- Raised C++ requirement to C++17 (#1855)
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- Modernized internals to the full extent allowed by C++17
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- Upgraded to CMake 3.22 (#2543)
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- Added many unit tests with >50% code coverage
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- Added many new CI jobs for a huge variety of platforms and configurations
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- Added clang-tidy config
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- Added clang-format config
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- Removed OpenAL shared library requirement (#2749)
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- Used `[[nodiscard]]` (#1891, #1889, #1888, #1887, #1890, #1887, #2010, #3137, #3138)
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- Made many APIs `constexpr`-capable (#1903, #1909, #1904, #1910, #1934, #1937, #1999, #2000, #2377)
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- Changed many `(x, y)` APIs to instead use `sf::Vector2<T>` (#1902, #1942, #1948, #2055, #2972)
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- Removed deprecated APIs (#1881, #1886)
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- Added `SFML::` namespace to CMake targets (#1947)
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- Added support for PCH builds via `SFML_ENABLE_PCH` CMake option (#1895)
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- Added CMake preset to do developer builds (#2642)
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- Added move semantics to many types (#1932, #2014, #2016, #2273, #2276, #2277, #2329, #2487, #2658, #2656, #2805, #3142)
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- Added debug assertions to catch common bugs (#2404, #2586, #2595, #2682, #2725, #3122, #3211)
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- Changed default library type from shared to static (#2646)
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- Converted some types to aggregates (#2590, #2898, #3034)
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- Converted APIs to use `std::string_view` over C-style string parameters (#3039, #3040)
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- Converted structs to namespaces (#2320)
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- Used `std::filesystem::path` in function parameters (#1964, #2599)
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- Converted C-style enumerations to scoped enumerations (#2131, #2286, #2374, #2822, #2850, #2891, #2962)
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- Improved error messages (#2043, #2636, #2689)
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- Removed custom fixed width integer aliases (#2192, #2196, #2199, #2200)
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- Improved object lifetime safety (#2332, #2336, #3126)
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- Used `std::optional` to express nullable parameters and return values (#1952, #2449, #2756, #2803, #2963, #2964, #3106)
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- [Android] Removed sfml-activity (#2783)
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- Consistently used `getNativeHandle` function name (#2669)
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- [Windows] Added support for UCRT MinGW (#3115)
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- [Windows] Added support for Windows ARM64 (#3111)
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- Added throwing constructors (#3152)
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**Bugfixes**
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- Fixed `OPTIONAL_COMPONENTS` when finding SFML via `find_package` (#2052)
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- [Nix] Fixed pkg-config support on Nix (#2835)
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### System
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**Features**
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- Replaced multithreading primitives with standard C++ ones (#1863)
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- Replaced `sf::NonCopyable` with `= delete` (#1901)
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- Added `sf::Angle` (#1969)
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- Added extension methods for `sf::Vector2<T>` (#1979)
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- Made `sf::Clock` pausable (#2004)
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- Added polar coordinate `sf::Vector2<T>` constructor (#2085)
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- Added extension methods for `sf::Vector3<T>` (#2086)
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- Improved `sf::Time` interoperability with `<chrono>` (#2133)
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- Removed `sf::MemoryInputStream` default constructor (#3085)
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- Disallowed constructing `sf::String` from `nullptr` (#3144)
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**Bugfixes**
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- Fixed condition for trailing bytes count in UTF-8 decoder (#2435)
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### Window
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**Features**
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- Added `sf::WindowBase::set{Min|Max}imumSize()` (#2519)
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- Optimized WGL context creation performance on some systems (#2616)
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- Rewrote `sf::Event` API to improve type safety (#2766)
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- Added `sf::State` for specifying fullscreen or floating windows (#2818)
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- Renamed `XButton1` and `XButton2` to `Extra1` and `Extra2` (#2838)
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- Removed `sf::Keyboard::Key::Last` and `sf::Keyboard::Scan::Last` enumerators (#2849)
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- Added raw mouse input support (#3057)
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- Added `timeout` parameter to `waitEvent` (#3094)
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**Bugfixes**
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- [Windows] Fixed OpenGL entry point loading on Windows (#2478)
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- Fixed `wglGetProcAddress` not providing OpenGL 1.1 functions when the context is provided by an Nvidia ICD (#2498)
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- [macOS] Fixed macOS window resizing bug (#2538)
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- [macOS] Fixed macOS window height bug (#2631)
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- Fixed `sf::Context::setActive` bug (#2816)
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- [Windows] Fixed F13-F24 and consumer key names not being returned on Windows (#2873)
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- [Windows] Changed `sf::Context::getFunction` to return `nullptr` when called on Windows without an active context (#2925)
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- [Linux] Fixed broken joystick axis mappings under Linux (#3167)
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- [macOS] Fixed how macOS fullscreen video modes are detected (#3151)
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### Graphics
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**Features**
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- Added support for stencil testing (#1453)
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- Added texture coordinate type to `sf::RenderStates` (#1807)
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- Added `bool` return value to `sf::Image::copy` to signal success/failure (#2137)
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- Reduced `sf::Transformable` object size (#2288)
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- Allowed setting window icon with `sf::Image` (#2417)
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- Removed `sf::Text` default constructor (#2486)
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- Removed `sf::Sprite` default constructor (#2494)
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- Added `sf::Shape::getGeometricCenter()` (#2537)
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- Changed pointer return type to reference (#2637)
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- Added `sf::Rect<T>::getCenter()` (#2776)
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- Removed `sf::View::reset` in favor of assignment operations (#2942)
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- Implemented `sf::Rect<T>` as position and size vectors (#2972)
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- Ensured a new font page in `sf::Font::loadPage` is created only when needed (#3099)
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- Renamed `sf::Font::loadFromFile` to `sf::Font::openFromFile` (#3129)
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**Bugfixes**
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- Fixed EGL pixel format selection and OpenGL version parsing (#2438)
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- [Android] Fixed texture being upside down on Android when copying the texture of an `sf::RenderTexture` (#2719)
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- Fixed FBO `sf::RenderTarget` tracking (#2726)
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- Fixed shader loading check for empty streams (#2869)
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- Added sanity checks for OpenGL extensions to make sure the required entry points are actually available (#3052)
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- Fixed cache state not correctly being ignored when switching between `sf::RenderTarget`s within a single context (#3114)
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### Audio
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**Features**
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- Removed `sf::Sound` default constructor (#2640)
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- Replaced audio backend with miniaudio (#2749)
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- Added support for user defined sound effect implementations (#2973)
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- Added support for changing the audio playback device during runtime (#3029)
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- Renamed `getLoop()` to `isLooping()` and `setLoop()` to `setLooping()` (#3187)
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**Bugfixes**
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- Fixed `sf::SoundStream::play` bug (#2037)
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- Fixed poor `sf::SoundStream::setPlayingOffset` precision (#3101)
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### Network
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**Bugfixes**
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- Removed invalid internal state from `sf::IpAddress` (#2145)
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- Fixed sockets not closing before being moved into (#2758)
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## SFML 2.6.2
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### General
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### General
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@ -23,7 +160,7 @@ For a sneak peak at what has changed, check out the [migration guide](migration.
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- Fix joystickButton being used for Joystick(Dis)Connected event (#2957)
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- Fix joystickButton being used for Joystick(Dis)Connected event (#2957)
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- [Windows] Close the clipboard if we fail to empty it (#3043)
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- [Windows] Close the clipboard if we fail to empty it (#3043)
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- [Android] Remove use of deprecated `ALooper_pollAll` (#3181, #3189)
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- [Android] Removed use of deprecated `ALooper_pollAll` (#3181, #3189)
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- [macOS] Fix how macOS fullscreen video modes are detected (#2300, #3151)
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- [macOS] Fix how macOS fullscreen video modes are detected (#2300, #3151)
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- [macOS] Prevent unnecessary macOS input monitoring permission prompts (#2843, #3235)
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- [macOS] Prevent unnecessary macOS input monitoring permission prompts (#2843, #3235)
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