Removed forgotten debug stuff from the "shader" example

This commit is contained in:
Laurent Gomila 2011-05-31 23:12:52 +02:00
parent d938899f5c
commit f0ed4ba446

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@ -162,9 +162,6 @@ int main()
"Press numpad 2/5 to change the flower shader\n"
"Press numpad 3/6 to change the global shader");
sf::RenderImage test;
test.Create(800, 600);
// Create a clock to measure the total time elapsed
sf::Clock clock;