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Removed forgotten debug stuff from the "shader" example
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@ -162,9 +162,6 @@ int main()
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"Press numpad 2/5 to change the flower shader\n"
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"Press numpad 2/5 to change the flower shader\n"
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"Press numpad 3/6 to change the global shader");
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"Press numpad 3/6 to change the global shader");
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sf::RenderImage test;
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test.Create(800, 600);
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// Create a clock to measure the total time elapsed
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// Create a clock to measure the total time elapsed
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sf::Clock clock;
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sf::Clock clock;
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