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Use more in-class member initializers
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3d4ea00135
commit
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@ -39,7 +39,7 @@
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// Our PIMPL
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struct SFMLmainWindow
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{
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SFMLmainWindow(sf::WindowHandle win) : renderWindow(win), text(font), sprite(logo), background(sf::Color::Blue)
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SFMLmainWindow(sf::WindowHandle win) : renderWindow(win)
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{
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std::filesystem::path resPath = [[[NSBundle mainBundle] resourcePath] tostdstring];
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if (!logo.loadFromFile(resPath / "logo.png"))
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@ -59,10 +59,10 @@ struct SFMLmainWindow
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sf::RenderWindow renderWindow;
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sf::Font font;
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sf::Text text;
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sf::Text text{font};
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sf::Texture logo;
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sf::Sprite sprite;
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sf::Color background;
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sf::Sprite sprite{logo};
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sf::Color background{sf::Color::Blue};
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};
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// Private stuff
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@ -466,7 +466,6 @@ WindowImplX11::WindowImplX11(WindowHandle handle) : m_isExternal(true)
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////////////////////////////////////////////////////////////
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WindowImplX11::WindowImplX11(VideoMode mode, const String& title, unsigned long style, const ContextSettings& settings) :
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m_isExternal(false),
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m_fullscreen((style & Style::Fullscreen) != 0),
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m_cursorGrabbed(m_fullscreen)
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{
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@ -325,7 +325,7 @@ private:
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int m_screen; ///< Screen identifier
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XIM m_inputMethod{}; ///< Input method linked to the X display
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XIC m_inputContext{}; ///< Input context used to get unicode input in our window
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bool m_isExternal; ///< Tell whether the window has been created externally or by SFML
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bool m_isExternal{}; ///< Tell whether the window has been created externally or by SFML
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RRMode m_oldVideoMode{}; ///< Video mode in use before we switch to fullscreen
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RRCrtc m_oldRRCrtc{}; ///< RRCrtc in use before we switch to fullscreen
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::Cursor m_hiddenCursor{}; ///< As X11 doesn't provide cursor hiding, we must create a transparent one
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