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Merge pull request #363 from Foaly/repeatedRenderTexture
Added repeating to sf::RenderTexture
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commit
f5b9c7e216
@ -108,6 +108,29 @@ public :
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////////////////////////////////////////////////////////////
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bool isSmooth() const;
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////////////////////////////////////////////////////////////
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/// \brief Enable or disable texture repeating
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///
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/// This function is similar to Texture::setRepeated.
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/// This parameter is disabled by default.
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///
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/// \param repeated True to enable repeating, false to disable it
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///
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/// \see isRepeated
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///
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////////////////////////////////////////////////////////////
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void setRepeated(bool repeated);
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/// \brief Tell whether the texture is repeated or not
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///
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/// \return True if texture is repeated
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///
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/// \see setRepeated
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///
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////////////////////////////////////////////////////////////
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bool isRepeated() const;
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////////////////////////////////////////////////////////////
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/// \brief Activate of deactivate the render-texture for rendering
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///
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@ -99,6 +99,20 @@ bool RenderTexture::isSmooth() const
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}
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////////////////////////////////////////////////////////////
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void RenderTexture::setRepeated(bool repeated)
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{
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m_texture.setRepeated(repeated);
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}
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////////////////////////////////////////////////////////////
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bool RenderTexture::isRepeated() const
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{
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return m_texture.isRepeated();
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}
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////////////////////////////////////////////////////////////
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bool RenderTexture::setActive(bool active)
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{
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