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Improved TextEntered event.
Improved KeyPressed/Released event. Add support for 'modifier' keys (System, Alt, Control, Shift). git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1795 4e206d99-4929-0410-ac5d-dfc041789085
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@ -45,6 +45,9 @@ namespace sf {
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/// bound to its default value we don't recompute the mouse position
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/// and assume it's correct.
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///
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/// As I don't have the right control keycode I cannot implement left-right
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/// recognition for this key. (See SFOpenGLView.mm for more info.)
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///
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////////////////////////////////////////////////////////////
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@interface SFOpenGLView : NSOpenGLView {
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sf::priv::WindowImplCocoa* myRequester;
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@ -52,6 +55,15 @@ namespace sf {
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NSTrackingRectTag myTrackingTag;
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BOOL myMouseIsIn;
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NSSize myRealSize;
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/// 'modifiers' state
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BOOL myRightShiftWasDown;
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BOOL myLeftShiftWasDown;
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BOOL myRightCommandWasDown;
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BOOL myLeftCommandWasDown;
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BOOL myRightAlternateWasDown;
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BOOL myLeftAlternateWasDown;
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BOOL myControlWasDown;
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}
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////////////////////////////////////////////////////////////
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@ -27,9 +27,58 @@
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// Headers
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////////////////////////////////////////////////////////////
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#include <SFML/Window/OSX/WindowImplCocoa.hpp>
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#include <SFML/System/Err.hpp>
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#import <SFML/Window/OSX/SFOpenGLView.h>
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////////////////////////////////////////////////////////////
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/// Here are define the mask value for the 'modifiers' keys (cmd, ctrl, alt, shift)
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///
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/// As I don't have the right control keycode I cannot implement left-right
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/// recognition for this key.
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#warning Missing keycode for right control key.
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/// #define NSRightControlKeyMask 0x...
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/// #define NSLeftControlKeyMask 0x40101
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///
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////////////////////////////////////////////////////////////
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#define NSRightShiftKeyMask 0x020004
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#define NSLeftShiftKeyMask 0x020002
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#define NSRightCommandKeyMask 0x100010
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#define NSLeftCommandKeyMask 0x100008
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#define NSRightAlternateKeyMask 0x080040
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#define NSLeftAlternateKeyMask 0x080020
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////////////////////////////////////////////////////////////
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/// Erase (replace with 0) the given bits mask from the given data bits.
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///
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////////////////////////////////////////////////////////////
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NSUInteger EraseMaskFromData(NSUInteger data, NSUInteger mask);
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////////////////////////////////////////////////////////////
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/// Erase (replace with 0) everything execept the given bits mask from the given data bits.
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///
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////////////////////////////////////////////////////////////
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NSUInteger KeepOnlyMaskFromData(NSUInteger data, NSUInteger mask);
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////////////////////////////////////////////////////////////
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/// Try to convert a character into a SFML key code.
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/// Return sf::Key::Count if it doesn't match any 'localized' keys.
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///
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/// By 'localized' I mean keys that depend on the keyboard layout
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/// and might not be the same as the US keycode in some country
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/// (e.g. the keys 'Y' and 'Z' are switched on QWERTZ keyboard and
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/// US keyboard layouts.)
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///
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////////////////////////////////////////////////////////////
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sf::Key::Code LocalizedKeys(unichar ch);
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////////////////////////////////////////////////////////////
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/// Try to convert a keycode into a SFML key code.
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/// Return sf::Key::Count if the keycode is unknown.
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///
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////////////////////////////////////////////////////////////
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sf::Key::Code NonLocalizedKeys(unsigned short keycode);
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////////////////////////////////////////////////////////////
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/// SFOpenGLView class : Privates Methods Declaration
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///
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@ -48,6 +97,21 @@
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////////////////////////////////////////////////////////////
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-(BOOL)isMouseInside;
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////////////////////////////////////////////////////////////
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/// Init the 'modifiers' key state.
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///
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////////////////////////////////////////////////////////////
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-(void)initModifiersState;
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////////////////////////////////////////////////////////////
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/// Convert a key down/up NSEvent into an SFML key event.
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/// Based on LocalizedKeys and NonLocalizedKeys function.
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///
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/// Return sf::Key::Count as Code if the key is unknown.
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///
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////////////////////////////////////////////////////////////
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+(sf::Event::KeyEvent)convertNSKeyEventToSFMLEvent:(NSEvent *)anEvent;
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@end
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@implementation SFOpenGLView
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@ -58,11 +122,11 @@
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////////////////////////////////////////////////////////
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-(id)initWithFrame:(NSRect)frameRect
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{
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if (self = [super initWithFrame:frameRect]) {
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if ((self = [super initWithFrame:frameRect])) {
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[self setRequesterTo:0];
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[self enableKeyRepeat];
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myRealSize = NSZeroSize;
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[self initModifiersState];
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// Register for mouse-move event
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myMouseIsIn = [self isMouseInside];
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@ -478,13 +542,26 @@
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{
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if (myRequester == 0) return;
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if (myUseKeyRepeat || ![theEvent isARepeat])
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myRequester->KeyDown([theEvent keyCode], [theEvent modifierFlags]);
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if (myUseKeyRepeat || ![theEvent isARepeat]) {
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sf::Event::KeyEvent key = [SFOpenGLView convertNSKeyEventToSFMLEvent:theEvent];
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if (key.Code != sf::Key::Count) { // The key is recognized.
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myRequester->KeyDown(key);
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}
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}
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if (myUseKeyRepeat || ![theEvent isARepeat]) {
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// Let's see if its a valid text.
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// -interpretKeyEvents: will call -insertText: if theEvent is a valid caracter.
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[self interpretKeyEvents:[NSArray arrayWithObject:theEvent]];
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NSText* text = [[self window] fieldEditor:YES forObject:self];
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[text interpretKeyEvents:[NSArray arrayWithObject:theEvent]];
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NSString* string = [text string];
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if ([string length] > 0) {
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// It's a valid TextEntered event.
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myRequester->TextEntered([string characterAtIndex:0]);
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[text setString:@""];
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}
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}
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}
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@ -494,22 +571,741 @@
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{
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if (myRequester == 0) return;
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myRequester->KeyUp([theEvent keyCode], [theEvent modifierFlags]);
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sf::Event::KeyEvent key = [SFOpenGLView convertNSKeyEventToSFMLEvent:theEvent];
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if (key.Code != sf::Key::Count) { // The key is recognized.
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myRequester->KeyUp(key);
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}
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}
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////////////////////////////////////////////////////////
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-(void)insertText:(id)aString
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-(void)flagsChanged:(NSEvent *)theEvent
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{
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// aString can be either a NSString or a NSAttributedString.
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if ([aString isKindOfClass:[NSAttributedString class]]) {
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aString = [aString string]; // We want a NSString.
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if (myRequester == 0) return;
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NSUInteger modifiers = [theEvent modifierFlags];
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// Setup a potential event key.
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sf::Event::KeyEvent key;
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key.Code = sf::Key::Count;
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key.Alt = modifiers & NSAlternateKeyMask;
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key.Control = modifiers & NSControlKeyMask;
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key.Shift = modifiers & NSShiftKeyMask;
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// State
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BOOL rightShiftIsDown = NO;
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BOOL leftShiftIsDown = NO;
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BOOL rightCommandIsDown = NO;
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BOOL leftCommandIsDown = NO;
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BOOL rightAlternateIsDown = NO;
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BOOL leftAlternateIsDown = NO;
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BOOL controlIsDown = NO;
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// Shift keys.
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if (modifiers & NSShiftKeyMask) { // At least one shift key is down.
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// Clean up modifiers to keep only 'shift' bits.
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NSUInteger shift = KeepOnlyMaskFromData(modifiers, NSRightShiftKeyMask | NSLeftShiftKeyMask);
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// Only right shift is down ?
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if (shift == NSRightShiftKeyMask) {
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rightShiftIsDown = YES;
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if (myLeftShiftWasDown) {
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// left shift released
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leftShiftIsDown = NO;
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key.Code = sf::Key::LShift;
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myRequester->KeyUp(key);
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}
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if (!myRightShiftWasDown) {
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// right shift pressed
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key.Code = sf::Key::RShift;
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myRequester->KeyDown(key);
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}
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}
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// Only left shift is down ?
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if (shift == NSLeftShiftKeyMask) {
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leftShiftIsDown = YES;
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if (myRightShiftWasDown) {
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// right shift released
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rightShiftIsDown = NO;
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key.Code = sf::Key::RShift;
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myRequester->KeyUp(key);
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}
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if (!myLeftShiftWasDown) {
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// left shift pressed
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key.Code = sf::Key::LShift;
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myRequester->KeyDown(key);
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}
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}
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// Or are they both down ?
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if (shift == (NSRightShiftKeyMask | NSLeftShiftKeyMask)) {
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rightShiftIsDown = YES;
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leftShiftIsDown = YES;
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if (!myRightShiftWasDown) {
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// right shift pressed
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key.Code = sf::Key::RShift;
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myRequester->KeyDown(key);
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}
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if (!myLeftShiftWasDown) {
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// left shift pressed
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key.Code = sf::Key::LShift;
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myRequester->KeyDown(key);
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}
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}
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} else { // No shift key down.
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rightShiftIsDown = NO;
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leftShiftIsDown = NO;
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if (myRightShiftWasDown) {
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// right shift released
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key.Code = sf::Key::RShift;
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myRequester->KeyUp(key);
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}
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if (myLeftShiftWasDown) {
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// left shift released
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key.Code = sf::Key::LShift;
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myRequester->KeyUp(key);
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}
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}
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if (myRequester == 0 || [aString length] == 0) return;
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// Command keys.
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if (modifiers & NSCommandKeyMask) { // At least one command key is down.
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// Clean up modifiers to keep only 'Command' bits.
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NSUInteger command = KeepOnlyMaskFromData(modifiers, NSRightCommandKeyMask | NSLeftCommandKeyMask);
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// Only right Command is down ?
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if (command == NSRightCommandKeyMask) {
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rightCommandIsDown = YES;
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if (myLeftCommandWasDown) {
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// left command released
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leftCommandIsDown = NO;
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key.Code = sf::Key::LSystem;
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myRequester->KeyUp(key);
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}
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if (!myRightCommandWasDown) {
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// right command pressed
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key.Code = sf::Key::RSystem;
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myRequester->KeyDown(key);
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}
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}
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// Only left Command is down ?
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if (command == NSLeftCommandKeyMask) {
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leftCommandIsDown = YES;
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if (myRightCommandWasDown) {
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// right command released
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rightCommandIsDown = NO;
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key.Code = sf::Key::RSystem;
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myRequester->KeyUp(key);
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}
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if (!myLeftCommandWasDown) {
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// left command pressed
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key.Code = sf::Key::LSystem;
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myRequester->KeyDown(key);
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}
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}
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// Or are they both down ?
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if (command == (NSRightCommandKeyMask | NSLeftCommandKeyMask)) {
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rightCommandIsDown = YES;
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leftCommandIsDown = YES;
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if (!myRightCommandWasDown) {
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// right command pressed
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key.Code = sf::Key::RSystem;
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myRequester->KeyDown(key);
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}
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if (!myLeftCommandWasDown) {
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// left command pressed
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key.Code = sf::Key::LSystem;
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myRequester->KeyDown(key);
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}
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}
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} else { // No Command key down.
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rightCommandIsDown = NO;
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leftCommandIsDown = NO;
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if (myRightCommandWasDown) {
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// right command released
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key.Code = sf::Key::RSystem;
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myRequester->KeyUp(key);
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}
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if (myLeftCommandWasDown) {
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// left command released
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key.Code = sf::Key::LSystem;
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myRequester->KeyUp(key);
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}
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}
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// It's a valid TextEntered event.
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myRequester->TextEntered([aString characterAtIndex:0]);
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// Alternate keys.
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if (modifiers & NSAlternateKeyMask) { // At least one alternate key is down.
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// Clean up modifiers to keep only 'Alternate' bits.
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NSUInteger alternate = KeepOnlyMaskFromData(modifiers, NSRightAlternateKeyMask | NSLeftAlternateKeyMask);
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// Only right Alternate is down ?
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if (alternate == NSRightAlternateKeyMask) {
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rightAlternateIsDown = YES;
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if (myLeftAlternateWasDown) {
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// left alt released
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leftAlternateIsDown = NO;
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key.Code = sf::Key::LAlt;
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myRequester->KeyUp(key);
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}
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if (!myRightAlternateWasDown) {
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// right alt pressed
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key.Code = sf::Key::RAlt;
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myRequester->KeyDown(key);
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}
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}
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// Only left Alternate is down ?
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if (alternate == NSLeftAlternateKeyMask) {
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leftAlternateIsDown = YES;
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if (myRightAlternateWasDown) {
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// right alt released
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rightAlternateIsDown = NO;
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key.Code = sf::Key::RAlt;
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myRequester->KeyUp(key);
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}
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if (!myLeftAlternateWasDown) {
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// left alt pressed
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key.Code = sf::Key::LAlt;
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myRequester->KeyDown(key);
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}
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}
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// Or are they both down ?
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if (alternate == (NSRightAlternateKeyMask | NSLeftAlternateKeyMask)) {
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rightAlternateIsDown = YES;
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leftAlternateIsDown = YES;
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if (!myRightAlternateWasDown) {
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// right alt pressed
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key.Code = sf::Key::RAlt;
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myRequester->KeyDown(key);
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}
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if (!myLeftAlternateWasDown) {
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// left alt pressed
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key.Code = sf::Key::LAlt;
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myRequester->KeyDown(key);
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}
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}
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} else { // No Alternate key down.
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rightAlternateIsDown = NO;
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leftAlternateIsDown = NO;
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if (myRightAlternateWasDown) {
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// right alt released
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key.Code = sf::Key::RAlt;
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myRequester->KeyUp(key);
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}
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if (myLeftAlternateWasDown) {
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// left alt released
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key.Code = sf::Key::LAlt;
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myRequester->KeyUp(key);
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}
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}
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// Control keys.
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if (modifiers & NSControlKeyMask) {
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// Currently only the left control key will be used in SFML (see note above).
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controlIsDown = YES;
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if (!myControlWasDown) {
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// ctrl pressed
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key.Code = sf::Key::LControl;
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myRequester->KeyDown(key);
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}
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} else { // No control key down.
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controlIsDown = NO;
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if (myControlWasDown) {
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// ctrl released
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key.Code = sf::Key::LControl;
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myRequester->KeyUp(key);
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}
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}
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// Update the state
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myRightShiftWasDown = rightShiftIsDown;
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myLeftShiftWasDown = leftShiftIsDown;
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myRightCommandWasDown = rightCommandIsDown;
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myLeftCommandWasDown = leftCommandIsDown;
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myRightAlternateWasDown = rightAlternateIsDown;
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myLeftAlternateWasDown = leftAlternateIsDown;
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myControlWasDown = controlIsDown;
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}
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////////////////////////////////////////////////////////
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-(void)initModifiersState
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{
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// Set default value to NO.
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myRightShiftWasDown = NO;
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myLeftShiftWasDown = NO;
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myRightCommandWasDown = NO;
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myLeftCommandWasDown = NO;
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myRightAlternateWasDown = NO;
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myLeftAlternateWasDown = NO;
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myControlWasDown = NO;
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NSUInteger modifiers = [[NSApp currentEvent] modifierFlags];
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modifiers = EraseMaskFromData(modifiers, 0x100); // We erase something useless that might be present.
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// Shift keys.
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if (modifiers & NSShiftKeyMask) { // At least one shift key is down.
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// Clean up modifiers to keep only 'shift' bits.
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NSUInteger shift = KeepOnlyMaskFromData(modifiers, NSRightShiftKeyMask | NSLeftShiftKeyMask);
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// Only right shift is down ?
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if (shift == NSRightShiftKeyMask) {
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myRightShiftWasDown = YES;
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}
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// Only left shift is down ?
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if (shift == NSLeftShiftKeyMask) {
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myLeftShiftWasDown = YES;
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}
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// Or are they both down ?
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if (shift == (NSRightShiftKeyMask | NSLeftShiftKeyMask)) {
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myRightShiftWasDown = YES;
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myLeftShiftWasDown = YES;
|
||||
}
|
||||
}
|
||||
|
||||
// Command keys.
|
||||
if (modifiers & NSCommandKeyMask) { // At least one command key is down.
|
||||
// Clean up modifiers to keep only 'Command' bits.
|
||||
NSUInteger command = KeepOnlyMaskFromData(modifiers, NSRightCommandKeyMask | NSLeftCommandKeyMask);
|
||||
|
||||
// Only right Command is down ?
|
||||
if (command == NSRightCommandKeyMask) {
|
||||
|
||||
myRightCommandWasDown = YES;
|
||||
}
|
||||
|
||||
// Only left Command is down ?
|
||||
if (command == NSLeftCommandKeyMask) {
|
||||
|
||||
myLeftCommandWasDown = YES;
|
||||
}
|
||||
|
||||
// Or are they both down ?
|
||||
if (command == (NSRightCommandKeyMask | NSLeftCommandKeyMask)) {
|
||||
|
||||
myRightCommandWasDown = YES;
|
||||
myLeftCommandWasDown = YES;
|
||||
}
|
||||
}
|
||||
|
||||
// Alternate keys.
|
||||
if (modifiers & NSAlternateKeyMask) { // At least one alternate key is down.
|
||||
// Clean up modifiers to keep only 'Alternate' bits.
|
||||
NSUInteger alternate = KeepOnlyMaskFromData(modifiers, NSRightAlternateKeyMask | NSLeftAlternateKeyMask);
|
||||
|
||||
// Only right Alternate is down ?
|
||||
if (alternate == NSRightAlternateKeyMask) {
|
||||
|
||||
myRightAlternateWasDown = YES;
|
||||
}
|
||||
|
||||
// Only left Alternate is down ?
|
||||
if (alternate == NSLeftAlternateKeyMask) {
|
||||
|
||||
myLeftAlternateWasDown = YES;
|
||||
}
|
||||
|
||||
// Or are they both down ?
|
||||
if (alternate == (NSRightAlternateKeyMask | NSLeftAlternateKeyMask)) {
|
||||
|
||||
myRightAlternateWasDown = YES;
|
||||
myLeftAlternateWasDown = YES;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Control keys.
|
||||
if (modifiers & NSControlKeyMask) {
|
||||
// Currently only the left control key will be used in SFML (see note above).
|
||||
|
||||
myControlWasDown = YES;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
+(sf::Event::KeyEvent)convertNSKeyEventToSFMLEvent:(NSEvent *)anEvent
|
||||
{
|
||||
sf::Event::KeyEvent key;
|
||||
|
||||
// Modifiers.
|
||||
NSUInteger modifierFlags = [anEvent modifierFlags];
|
||||
key.Alt = modifierFlags & NSAlternateKeyMask;
|
||||
key.Control = modifierFlags & NSControlKeyMask;
|
||||
key.Shift = modifierFlags & NSShiftKeyMask;
|
||||
|
||||
// Key code.
|
||||
key.Code = sf::Key::Count;
|
||||
// First we look if the key down is from a list of caracter that depend on keyboard localization.
|
||||
NSString* string = [anEvent charactersIgnoringModifiers];
|
||||
if ([string length] > 0) {
|
||||
key.Code = LocalizedKeys([string characterAtIndex:0]);
|
||||
}
|
||||
|
||||
// The key is not a localized one, the other keys.
|
||||
if (key.Code == sf::Key::Count) {
|
||||
key.Code = NonLocalizedKeys([anEvent keyCode]);
|
||||
}
|
||||
|
||||
#ifdef SFML_DEBUG // We don't want to bother the final customer with anoying messages.
|
||||
if (key.Code == sf::Key::Count) { // The key is unknown.
|
||||
sf::Err()
|
||||
<< "This is an unknow key. Should not happen (?). Keycode is 0x"
|
||||
<< std::hex
|
||||
<< [anEvent keyCode]
|
||||
<< "."
|
||||
<< std::endl;
|
||||
}
|
||||
#endif
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
|
||||
#pragma mark - C-like functions
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
NSUInteger EraseMaskFromData(NSUInteger data, NSUInteger mask)
|
||||
{
|
||||
return (data | mask) ^ mask;
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
NSUInteger KeepOnlyMaskFromData(NSUInteger data, NSUInteger mask)
|
||||
{
|
||||
NSUInteger negative = NSUIntegerMax ^ mask;
|
||||
return EraseMaskFromData(data, negative);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
sf::Key::Code LocalizedKeys(unichar ch)
|
||||
{
|
||||
switch (ch) {
|
||||
case 'a':
|
||||
case 'A': return sf::Key::A;
|
||||
|
||||
case 'b':
|
||||
case 'B': return sf::Key::B;
|
||||
|
||||
case 'c':
|
||||
case 'C': return sf::Key::C;
|
||||
|
||||
case 'd':
|
||||
case 'D': return sf::Key::D;
|
||||
|
||||
case 'e':
|
||||
case 'E': return sf::Key::E;
|
||||
|
||||
case 'f':
|
||||
case 'F': return sf::Key::F;
|
||||
|
||||
case 'g':
|
||||
case 'G': return sf::Key::G;
|
||||
|
||||
case 'h':
|
||||
case 'H': return sf::Key::H;
|
||||
|
||||
case 'i':
|
||||
case 'I': return sf::Key::I;
|
||||
|
||||
case 'j':
|
||||
case 'J': return sf::Key::J;
|
||||
|
||||
case 'k':
|
||||
case 'K': return sf::Key::K;
|
||||
|
||||
case 'l':
|
||||
case 'L': return sf::Key::L;
|
||||
|
||||
case 'm':
|
||||
case 'M': return sf::Key::M;
|
||||
|
||||
case 'n':
|
||||
case 'N': return sf::Key::N;
|
||||
|
||||
case 'o':
|
||||
case 'O': return sf::Key::O;
|
||||
|
||||
case 'p':
|
||||
case 'P': return sf::Key::P;
|
||||
|
||||
case 'q':
|
||||
case 'Q': return sf::Key::Q;
|
||||
|
||||
case 'r':
|
||||
case 'R': return sf::Key::R;
|
||||
|
||||
case 's':
|
||||
case 'S': return sf::Key::S;
|
||||
|
||||
case 't':
|
||||
case 'T': return sf::Key::T;
|
||||
|
||||
case 'u':
|
||||
case 'U': return sf::Key::U;
|
||||
|
||||
case 'v':
|
||||
case 'V': return sf::Key::V;
|
||||
|
||||
case 'w':
|
||||
case 'W': return sf::Key::W;
|
||||
|
||||
case 'x':
|
||||
case 'X': return sf::Key::X;
|
||||
|
||||
case 'y':
|
||||
case 'Y': return sf::Key::Y;
|
||||
|
||||
case 'z':
|
||||
case 'Z': return sf::Key::Z;
|
||||
|
||||
// The kew is not 'localized'.
|
||||
default: return sf::Key::Count;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////
|
||||
sf::Key::Code NonLocalizedKeys(unsigned short keycode)
|
||||
{
|
||||
// (Some) 0x code based on http://forums.macrumors.com/showthread.php?t=780577
|
||||
// Some sf::Key are present twice.
|
||||
switch (keycode) {
|
||||
// These cases should not be used but anyway...
|
||||
case 0x00: return sf::Key::A;
|
||||
case 0x0b: return sf::Key::B;
|
||||
case 0x08: return sf::Key::C;
|
||||
case 0x02: return sf::Key::D;
|
||||
case 0x0e: return sf::Key::E;
|
||||
case 0x03: return sf::Key::F;
|
||||
case 0x05: return sf::Key::G;
|
||||
case 0x04: return sf::Key::H;
|
||||
case 0x22: return sf::Key::I;
|
||||
case 0x26: return sf::Key::J;
|
||||
case 0x28: return sf::Key::K;
|
||||
case 0x25: return sf::Key::L;
|
||||
case 0x2e: return sf::Key::M;
|
||||
case 0x2d: return sf::Key::N;
|
||||
case 0x1f: return sf::Key::O;
|
||||
case 0x23: return sf::Key::P;
|
||||
case 0x0c: return sf::Key::Q;
|
||||
case 0x0f: return sf::Key::R;
|
||||
case 0x01: return sf::Key::S;
|
||||
case 0x11: return sf::Key::T;
|
||||
case 0x20: return sf::Key::U;
|
||||
case 0x09: return sf::Key::V;
|
||||
case 0x0d: return sf::Key::W;
|
||||
case 0x07: return sf::Key::X;
|
||||
case 0x10: return sf::Key::Y;
|
||||
case 0x06: return sf::Key::Z;
|
||||
|
||||
// These cases should not be used but anyway...
|
||||
case 0x1d: return sf::Key::Num0;
|
||||
case 0x12: return sf::Key::Num1;
|
||||
case 0x13: return sf::Key::Num2;
|
||||
case 0x14: return sf::Key::Num3;
|
||||
case 0x15: return sf::Key::Num4;
|
||||
case 0x17: return sf::Key::Num5;
|
||||
case 0x16: return sf::Key::Num6;
|
||||
case 0x1a: return sf::Key::Num7;
|
||||
case 0x1c: return sf::Key::Num8;
|
||||
case 0x19: return sf::Key::Num9;
|
||||
|
||||
case 0x35: return sf::Key::Escape;
|
||||
|
||||
// Modifier keys : never happen with keyDown/keyUp methods (?)
|
||||
case 0x3b: return sf::Key::LControl;
|
||||
case 0x38: return sf::Key::LShift;
|
||||
case 0x3a: return sf::Key::LAlt;
|
||||
case 0x37: return sf::Key::LSystem;
|
||||
case 0x3e: return sf::Key::RControl;
|
||||
case 0x3c: return sf::Key::RShift;
|
||||
case 0x3d: return sf::Key::RAlt;
|
||||
case 0x36: return sf::Key::RSystem;
|
||||
|
||||
case NSMenuFunctionKey: return sf::Key::Menu;
|
||||
|
||||
case 0x21: return sf::Key::LBracket;
|
||||
case 0x1e: return sf::Key::RBracket;
|
||||
case 0x29: return sf::Key::SemiColon;
|
||||
case 0x2b: return sf::Key::Comma;
|
||||
case 0x2f: return sf::Key::Period;
|
||||
case 0x27: return sf::Key::Quote;
|
||||
case 0x2c: return sf::Key::Slash;
|
||||
case 0x2a: return sf::Key::BackSlash;
|
||||
|
||||
#warning sf::Key::Tilde might be in conflict with some other key.
|
||||
// 0x0a is for "Non-US Backslash" according to HID Calibrator,
|
||||
// a sample provided by Apple.
|
||||
case 0x0a: return sf::Key::Tilde;
|
||||
|
||||
case 0x18: return sf::Key::Equal;
|
||||
case 0x32: return sf::Key::Dash;
|
||||
case 0x31: return sf::Key::Space;
|
||||
case 0x24: return sf::Key::Return;
|
||||
case 0x33: return sf::Key::Back;
|
||||
case 0x30: return sf::Key::Tab;
|
||||
|
||||
// Duplicates (see next §).
|
||||
case 0x74: return sf::Key::PageUp;
|
||||
case 0x79: return sf::Key::PageDown;
|
||||
case 0x77: return sf::Key::End;
|
||||
case 0x73: return sf::Key::Home;
|
||||
|
||||
case NSPageUpFunctionKey: return sf::Key::PageUp;
|
||||
case NSPageDownFunctionKey: return sf::Key::PageDown;
|
||||
case NSEndFunctionKey: return sf::Key::End;
|
||||
case NSHomeFunctionKey: return sf::Key::Home;
|
||||
|
||||
case NSInsertFunctionKey: return sf::Key::Insert;
|
||||
case NSDeleteFunctionKey: return sf::Key::Delete;
|
||||
|
||||
case 0x45: return sf::Key::Add;
|
||||
case 0x4e: return sf::Key::Subtract;
|
||||
case 0x43: return sf::Key::Multiply;
|
||||
case 0x4b: return sf::Key::Divide;
|
||||
|
||||
// Duplicates (see next §).
|
||||
case 0x7b: return sf::Key::Left;
|
||||
case 0x7c: return sf::Key::Right;
|
||||
case 0x7e: return sf::Key::Up;
|
||||
case 0x7d: return sf::Key::Down;
|
||||
|
||||
case NSLeftArrowFunctionKey: return sf::Key::Left;
|
||||
case NSRightArrowFunctionKey: return sf::Key::Right;
|
||||
case NSUpArrowFunctionKey: return sf::Key::Up;
|
||||
case NSDownArrowFunctionKey: return sf::Key::Down;
|
||||
|
||||
case 0x52: return sf::Key::Numpad0;
|
||||
case 0x53: return sf::Key::Numpad1;
|
||||
case 0x54: return sf::Key::Numpad2;
|
||||
case 0x55: return sf::Key::Numpad3;
|
||||
case 0x56: return sf::Key::Numpad4;
|
||||
case 0x57: return sf::Key::Numpad5;
|
||||
case 0x58: return sf::Key::Numpad6;
|
||||
case 0x59: return sf::Key::Numpad7;
|
||||
case 0x5b: return sf::Key::Numpad8;
|
||||
case 0x5c: return sf::Key::Numpad9;
|
||||
|
||||
// Duplicates (see next §).
|
||||
case 0x7a: return sf::Key::F1;
|
||||
case 0x78: return sf::Key::F2;
|
||||
case 0x63: return sf::Key::F3;
|
||||
case 0x76: return sf::Key::F4;
|
||||
case 0x60: return sf::Key::F5;
|
||||
case 0x61: return sf::Key::F6;
|
||||
case 0x62: return sf::Key::F7;
|
||||
case 0x64: return sf::Key::F8;
|
||||
case 0x65: return sf::Key::F9;
|
||||
case 0x6d: return sf::Key::F10;
|
||||
case 0x67: return sf::Key::F11;
|
||||
case 0x6f: return sf::Key::F12;
|
||||
case 0x69: return sf::Key::F13;
|
||||
case 0x6b: return sf::Key::F14;
|
||||
case 0x71: return sf::Key::F15;
|
||||
|
||||
case NSF1FunctionKey: return sf::Key::F1;
|
||||
case NSF2FunctionKey: return sf::Key::F2;
|
||||
case NSF3FunctionKey: return sf::Key::F3;
|
||||
case NSF4FunctionKey: return sf::Key::F4;
|
||||
case NSF5FunctionKey: return sf::Key::F5;
|
||||
case NSF6FunctionKey: return sf::Key::F6;
|
||||
case NSF7FunctionKey: return sf::Key::F7;
|
||||
case NSF8FunctionKey: return sf::Key::F8;
|
||||
case NSF9FunctionKey: return sf::Key::F9;
|
||||
case NSF10FunctionKey: return sf::Key::F10;
|
||||
case NSF11FunctionKey: return sf::Key::F11;
|
||||
case NSF12FunctionKey: return sf::Key::F12;
|
||||
case NSF13FunctionKey: return sf::Key::F13;
|
||||
case NSF14FunctionKey: return sf::Key::F14;
|
||||
case NSF15FunctionKey: return sf::Key::F15;
|
||||
|
||||
case NSPauseFunctionKey: return sf::Key::Pause;
|
||||
|
||||
#warning keycode 0x1b is not bound to any key.
|
||||
// This key is ' on CH-FR, ) on FR and - on US layouts.
|
||||
|
||||
// An unknown key.
|
||||
default: return sf::Key::Count;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -66,7 +66,7 @@
|
||||
////////////////////////////////////////////////////////
|
||||
-(id)initWithWindow:(NSWindow *)window
|
||||
{
|
||||
if (self = [super init]) {
|
||||
if ((self = [super init])) {
|
||||
myRequester = 0;
|
||||
|
||||
// Retain the window for our own use.
|
||||
@ -105,7 +105,7 @@
|
||||
////////////////////////////////////////////////////////
|
||||
-(id)initWithMode:(sf::VideoMode const &)mode andStyle:(unsigned long)style
|
||||
{
|
||||
if (self = [super init]) {
|
||||
if ((self = [super init])) {
|
||||
myRequester = 0;
|
||||
|
||||
// Create our window size.
|
||||
|
@ -194,22 +194,20 @@ public:
|
||||
///
|
||||
/// Send the event to SFML WindowImpl class.
|
||||
///
|
||||
/// \param keycode
|
||||
/// \param modifierFlags
|
||||
/// \param key
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void KeyDown(unsigned short keycode, unsigned int modifierFlags);
|
||||
void KeyDown(Event::KeyEvent key);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Key Up Event – called by the cocoa view object.
|
||||
///
|
||||
/// Send the event to SFML WindowImpl class.
|
||||
///
|
||||
/// \param keycode
|
||||
/// \param modifierFlags
|
||||
/// \param key
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
void KeyUp(unsigned short keycode, unsigned int modifierFlags);
|
||||
void KeyUp(Event::KeyEvent key);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Text Entred Event – called by the cocoa view object.
|
||||
@ -232,14 +230,6 @@ public:
|
||||
void ApplyContext(NSOpenGLContextRef context) const;
|
||||
|
||||
private:
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Convert Cocoa keycode to SFML keycode.
|
||||
///
|
||||
/// \param rawchar Cocoa keycode to convert
|
||||
///
|
||||
////////////////////////////////////////////////////////////
|
||||
static Key::Code NSKeyCodeToSFMLKeyCode(unichar rawchar);
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
/// \brief Process incoming events from the operating system
|
||||
///
|
||||
|
@ -241,40 +241,22 @@ void WindowImplCocoa::MouseMovedOut(void)
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void WindowImplCocoa::KeyDown(unsigned short keycode, unsigned int modifierFlags)
|
||||
void WindowImplCocoa::KeyDown(Event::KeyEvent key)
|
||||
{
|
||||
Event event;
|
||||
event.Type = Event::KeyPressed;
|
||||
|
||||
event.Key.Code = NSKeyCodeToSFMLKeyCode(keycode);
|
||||
if (event.Key.Code == Key::Count) {
|
||||
sf::Err() << "Unknown key (pressed)" << std::endl;
|
||||
return; // Not a valid/supported key.
|
||||
}
|
||||
|
||||
event.Key.Alt = modifierFlags & NSAlternateKeyMask;
|
||||
event.Key.Control = modifierFlags & NSControlKeyMask;
|
||||
event.Key.Shift = modifierFlags & NSShiftKeyMask;
|
||||
event.Key = key;
|
||||
|
||||
PushEvent(event);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
void WindowImplCocoa::KeyUp(unsigned short keycode, unsigned int modifierFlags)
|
||||
void WindowImplCocoa::KeyUp(Event::KeyEvent key)
|
||||
{
|
||||
Event event;
|
||||
event.Type = Event::KeyReleased;
|
||||
|
||||
event.Key.Code = NSKeyCodeToSFMLKeyCode(keycode);
|
||||
if (event.Key.Code == Key::Count) {
|
||||
sf::Err() << "Unknown key (released)" << std::endl;
|
||||
return; // Not a valid/supported key.
|
||||
}
|
||||
|
||||
event.Key.Alt = modifierFlags & NSAlternateKeyMask;
|
||||
event.Key.Control = modifierFlags & NSControlKeyMask;
|
||||
event.Key.Shift = modifierFlags & NSShiftKeyMask;
|
||||
event.Key = key;
|
||||
|
||||
PushEvent(event);
|
||||
}
|
||||
@ -289,121 +271,7 @@ void WindowImplCocoa::TextEntered(unichar charcode)
|
||||
|
||||
PushEvent(event);
|
||||
}
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////
|
||||
Key::Code WindowImplCocoa::NSKeyCodeToSFMLKeyCode(unsigned short keycode) {
|
||||
/* Based on http://forums.macrumors.com/showthread.php?t=780577 */
|
||||
switch (keycode) {
|
||||
case 0x00: return Key::A;
|
||||
case 0x0b: return Key::B;
|
||||
case 0x08: return Key::C;
|
||||
case 0x02: return Key::D;
|
||||
case 0x0e: return Key::E;
|
||||
case 0x03: return Key::F;
|
||||
case 0x05: return Key::G;
|
||||
case 0x04: return Key::H;
|
||||
case 0x22: return Key::I;
|
||||
case 0x26: return Key::J;
|
||||
case 0x28: return Key::K;
|
||||
case 0x25: return Key::L;
|
||||
case 0x2e: return Key::M;
|
||||
case 0x2d: return Key::N;
|
||||
case 0x1f: return Key::O;
|
||||
case 0x23: return Key::P;
|
||||
case 0x0c: return Key::Q;
|
||||
case 0x0f: return Key::R;
|
||||
case 0x01: return Key::S;
|
||||
case 0x11: return Key::T;
|
||||
case 0x20: return Key::U;
|
||||
case 0x09: return Key::V;
|
||||
case 0x0d: return Key::W;
|
||||
case 0x07: return Key::X;
|
||||
case 0x10: return Key::Y;
|
||||
case 0x06: return Key::Z;
|
||||
case 0x1d: return Key::Num0;
|
||||
case 0x12: return Key::Num1;
|
||||
case 0x13: return Key::Num2;
|
||||
case 0x14: return Key::Num3;
|
||||
case 0x15: return Key::Num4;
|
||||
case 0x17: return Key::Num5;
|
||||
case 0x16: return Key::Num6;
|
||||
case 0x1a: return Key::Num7;
|
||||
case 0x1c: return Key::Num8;
|
||||
case 0x19: return Key::Num9;
|
||||
case 0x35: return Key::Escape;
|
||||
case 0x3b: return Key::LControl;
|
||||
case 0x38: return Key::LShift;
|
||||
case 0x3a: return Key::LAlt;
|
||||
case 0x37: return Key::LSystem;
|
||||
case 0x3e: return Key::RControl;
|
||||
case 0x3c: return Key::RShift;
|
||||
case 0x3d: return Key::RAlt;
|
||||
case 0x36: return Key::RSystem;
|
||||
#warning unknown key code for Menu
|
||||
// case 0x: return Key::Menu;
|
||||
case 0x21: return Key::LBracket;
|
||||
case 0x1e: return Key::RBracket;
|
||||
case 0x29: return Key::SemiColon;
|
||||
case 0x2b: return Key::Comma;
|
||||
case 0x2f: return Key::Period;
|
||||
case 0x27: return Key::Quote;
|
||||
case 0x2c: return Key::Slash;
|
||||
case 0x2a: return Key::BackSlash;
|
||||
#warning 0x0a is for "Non-US Backslash" (from HID Calibrator, a sample provided by Apple).
|
||||
case 0x0a: return Key::Tilde;
|
||||
case 0x18: return Key::Equal;
|
||||
case 0x32: return Key::Dash;
|
||||
case 0x31: return Key::Space;
|
||||
case 0x24: return Key::Return;
|
||||
#warning unknown key code for Back
|
||||
// case 0x: return Key::Back;
|
||||
case 0x30: return Key::Tab;
|
||||
case 0x74: return Key::PageUp;
|
||||
case 0x79: return Key::PageDown;
|
||||
case 0x77: return Key::End;
|
||||
case 0x73: return Key::Home;
|
||||
#warning unknown key code for Insert
|
||||
// case 0x: return Key::Insert;
|
||||
case 0x33: return Key::Delete;
|
||||
case 0x45: return Key::Add;
|
||||
case 0x4e: return Key::Subtract;
|
||||
case 0x43: return Key::Multiply;
|
||||
case 0x4b: return Key::Divide;
|
||||
case 0x7b: return Key::Left;
|
||||
case 0x7c: return Key::Right;
|
||||
case 0x7e: return Key::Up;
|
||||
case 0x7d: return Key::Down;
|
||||
case 0x52: return Key::Numpad0;
|
||||
case 0x53: return Key::Numpad1;
|
||||
case 0x54: return Key::Numpad2;
|
||||
case 0x55: return Key::Numpad3;
|
||||
case 0x56: return Key::Numpad4;
|
||||
case 0x57: return Key::Numpad5;
|
||||
case 0x58: return Key::Numpad6;
|
||||
case 0x59: return Key::Numpad7;
|
||||
case 0x5b: return Key::Numpad8;
|
||||
case 0x5c: return Key::Numpad9;
|
||||
case 0x7a: return Key::F1;
|
||||
case 0x78: return Key::F2;
|
||||
case 0x63: return Key::F3;
|
||||
case 0x76: return Key::F4;
|
||||
case 0x60: return Key::F5;
|
||||
case 0x61: return Key::F6;
|
||||
case 0x62: return Key::F7;
|
||||
case 0x64: return Key::F8;
|
||||
case 0x65: return Key::F9;
|
||||
case 0x6d: return Key::F10;
|
||||
case 0x67: return Key::F11;
|
||||
case 0x6f: return Key::F12;
|
||||
case 0x69: return Key::F13;
|
||||
case 0x6b: return Key::F14;
|
||||
case 0x71: return Key::F15;
|
||||
#warning unknown key code for PAUSE
|
||||
// case 0x: return Key::PAUSE;
|
||||
default: return Key::Count; // An unknown key.
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#pragma mark
|
||||
#pragma mark WindowImplCocoa's event-related methods
|
||||
|
Loading…
Reference in New Issue
Block a user