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https://github.com/SFML/SFML.git
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Improve const correctness
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aef34af556
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@ -24,14 +24,15 @@
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namespace
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{
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// Width and height of the application window
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const sf::Vector2u windowSize(800, 600);
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constexpr sf::Vector2u windowSize(800, 600);
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// Resolution of the generated terrain
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const sf::Vector2u resolution(800, 600);
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constexpr sf::Vector2u resolution(800, 600);
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// Thread pool parameters
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const unsigned int threadCount = 4;
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const unsigned int blockCount = 32;
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constexpr unsigned int threadCount = 4;
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constexpr unsigned int blockCount = 32;
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constexpr unsigned int rowBlockSize = (resolution.y / blockCount) + 1;
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struct WorkItem
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{
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@ -53,7 +54,7 @@ struct Setting
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};
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// Terrain noise parameters
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const int perlinOctaves = 3;
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constexpr int perlinOctaves = 3;
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float perlinFrequency = 7.0f;
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float perlinFrequencyBase = 4.0f;
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@ -242,7 +243,7 @@ sf::Vector2f computeNormal(float left, float right, float bottom, float top)
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////////////////////////////////////////////////////////////
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sf::Vertex computeVertex(sf::Vector2u position)
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{
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static const auto scalingFactors = sf::Vector2f(windowSize).componentWiseDiv(sf::Vector2f(resolution));
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static constexpr auto scalingFactors = sf::Vector2f(windowSize).componentWiseDiv(sf::Vector2f(resolution));
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sf::Vertex vertex;
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vertex.position = sf::Vector2f(position).componentWiseMul(scalingFactors);
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vertex.color = getTerrainColor(getElevation(position), getMoisture(position));
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@ -262,7 +263,6 @@ sf::Vertex computeVertex(sf::Vector2u position)
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////////////////////////////////////////////////////////////
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void processWorkItem(std::vector<sf::Vertex>& vertices, const WorkItem& workItem)
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{
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const unsigned int rowBlockSize = (resolution.y / blockCount) + 1;
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const unsigned int rowStart = rowBlockSize * workItem.index;
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if (rowStart >= resolution.y)
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@ -337,8 +337,6 @@ void processWorkItem(std::vector<sf::Vertex>& vertices, const WorkItem& workItem
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////////////////////////////////////////////////////////////
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void threadFunction()
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{
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const unsigned int rowBlockSize = (resolution.y / blockCount) + 1;
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std::vector<sf::Vertex> vertices(resolution.x * rowBlockSize * 6);
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WorkItem workItem = {nullptr, 0};
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@ -102,7 +102,7 @@ int main()
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// Set up our joystick identification sf::Text objects
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{
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auto [it, success] = texts.try_emplace("ID", JoystickObject{{font, "<Not Connected>"}, {font}});
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const auto [it, success] = texts.try_emplace("ID", JoystickObject{{font, "<Not Connected>"}, {font}});
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auto& [label, value] = it->second;
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label.setPosition({5.f, 5.f});
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value.setPosition({80.f, 5.f});
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@ -112,7 +112,7 @@ int main()
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sstr.str("");
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sstr << threshold << " (Change with up/down arrow keys)";
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{
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auto [it, success] = texts.try_emplace("Threshold", JoystickObject{{font, "Threshold:"}, {font, sstr.str()}});
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const auto [it, success] = texts.emplace("Threshold", JoystickObject{{font, "Threshold:"}, {font, sstr.str()}});
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auto& [label, value] = it->second;
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label.setPosition({5.f, 5.f + 2 * font.getLineSpacing(14)});
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value.setPosition({80.f, 5.f + 2 * font.getLineSpacing(14)});
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@ -121,8 +121,8 @@ int main()
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// Set up our label-value sf::Text objects
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for (unsigned int i = 0; i < sf::Joystick::AxisCount; ++i)
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{
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auto [it,
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success] = texts.try_emplace(axislabels[i], JoystickObject{{font, axislabels[i] + ":"}, {font, "N/A"}});
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const auto [it, success] = texts.try_emplace(axislabels[i],
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JoystickObject{{font, axislabels[i] + ":"}, {font, "N/A"}});
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auto& [label, value] = it->second;
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label.setPosition({5.f, 5.f + (static_cast<float>(i + 4) * font.getLineSpacing(14))});
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value.setPosition({80.f, 5.f + (static_cast<float>(i + 4) * font.getLineSpacing(14))});
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@ -132,7 +132,8 @@ int main()
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{
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sstr.str("");
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sstr << "Button " << i;
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auto [it, success] = texts.try_emplace(sstr.str(), JoystickObject{{font, sstr.str() + ":"}, {font, "N/A"}});
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const auto [it,
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success] = texts.try_emplace(sstr.str(), JoystickObject{{font, sstr.str() + ":"}, {font, "N/A"}});
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auto& [label, value] = it->second;
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label.setPosition({5.f, 5.f + (static_cast<float>(sf::Joystick::AxisCount + i + 4) * font.getLineSpacing(14))});
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value.setPosition({80.f, 5.f + (static_cast<float>(sf::Joystick::AxisCount + i + 4) * font.getLineSpacing(14))});
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@ -14,8 +14,8 @@
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#include <cstdint>
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const std::uint8_t clientAudioData = 1;
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const std::uint8_t clientEndOfStream = 2;
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constexpr std::uint8_t clientAudioData = 1;
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constexpr std::uint8_t clientEndOfStream = 2;
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////////////////////////////////////////////////////////////
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@ -16,8 +16,8 @@
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#include <cstring>
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const std::uint8_t serverAudioData = 1;
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const std::uint8_t serverEndOfStream = 2;
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constexpr std::uint8_t serverAudioData = 1;
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constexpr std::uint8_t serverEndOfStream = 2;
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////////////////////////////////////////////////////////////
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@ -395,7 +395,7 @@ Packet& Packet::operator<<(std::uint8_t data)
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////////////////////////////////////////////////////////////
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Packet& Packet::operator<<(std::int16_t data)
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{
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auto toWrite = static_cast<std::int16_t>(htons(static_cast<std::uint16_t>(data)));
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const auto toWrite = static_cast<std::int16_t>(htons(static_cast<std::uint16_t>(data)));
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append(&toWrite, sizeof(toWrite));
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return *this;
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}
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@ -404,7 +404,7 @@ Packet& Packet::operator<<(std::int16_t data)
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////////////////////////////////////////////////////////////
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Packet& Packet::operator<<(std::uint16_t data)
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{
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std::uint16_t toWrite = htons(data);
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const std::uint16_t toWrite = htons(data);
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append(&toWrite, sizeof(toWrite));
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return *this;
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}
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@ -413,7 +413,7 @@ Packet& Packet::operator<<(std::uint16_t data)
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////////////////////////////////////////////////////////////
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Packet& Packet::operator<<(std::int32_t data)
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{
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auto toWrite = static_cast<std::int32_t>(htonl(static_cast<std::uint32_t>(data)));
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const auto toWrite = static_cast<std::int32_t>(htonl(static_cast<std::uint32_t>(data)));
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append(&toWrite, sizeof(toWrite));
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return *this;
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}
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@ -422,7 +422,7 @@ Packet& Packet::operator<<(std::int32_t data)
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////////////////////////////////////////////////////////////
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Packet& Packet::operator<<(std::uint32_t data)
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{
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std::uint32_t toWrite = htonl(data);
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const std::uint32_t toWrite = htonl(data);
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append(&toWrite, sizeof(toWrite));
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return *this;
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}
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@ -47,9 +47,9 @@ namespace
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{
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// Low-level send/receive flags (OS-dependent)
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#ifdef SFML_SYSTEM_LINUX
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const int flags = MSG_NOSIGNAL;
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constexpr int flags = MSG_NOSIGNAL;
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#else
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const int flags = 0;
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constexpr int flags = 0;
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#endif
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} // namespace
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@ -141,7 +141,7 @@ void SensorImpl::setEnabled(bool enabled)
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const ASensor* SensorImpl::getDefaultSensor(Sensor::Type sensor)
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{
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// Find the Android sensor type
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static EnumArray<Sensor::Type, int, Sensor::Count> types =
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static constexpr EnumArray<Sensor::Type, int, Sensor::Count> types =
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{ASENSOR_TYPE_ACCELEROMETER,
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ASENSOR_TYPE_GYROSCOPE,
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ASENSOR_TYPE_MAGNETIC_FIELD,
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@ -174,12 +174,7 @@ DrmFb* drmFbGetFromBo(gbm_bo& bo)
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modifiers[static_cast<std::size_t>(i)] = modifiers[0];
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}
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std::uint32_t flags = 0;
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if (modifiers[0])
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{
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flags = DRM_MODE_FB_MODIFIERS;
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}
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const std::uint32_t flags = modifiers[0] ? DRM_MODE_FB_MODIFIERS : 0;
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int result = drmModeAddFB2WithModifiers(drmFd,
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width,
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height,
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@ -695,13 +690,7 @@ void DRMContext::createContext(DRMContext* shared)
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{
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static constexpr std::array contextVersion = {EGL_CONTEXT_CLIENT_VERSION, 1, EGL_NONE};
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EGLContext toShared = nullptr;
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if (shared)
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toShared = shared->m_context;
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else
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toShared = EGL_NO_CONTEXT;
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const EGLContext toShared = shared ? shared->m_context : EGL_NO_CONTEXT;
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if (toShared != EGL_NO_CONTEXT)
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eglCheck(eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
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@ -71,7 +71,7 @@ std::vector<TouchSlot> touchSlots; // track the state of each touch "slot"
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int currentSlot = 0; // which slot are we currently updating?
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std::queue<sf::Event> eventQueue; // events received and waiting to be consumed
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const int maxQueue = 64; // The maximum size we let eventQueue grow to
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constexpr int maxQueue = 64; // The maximum size we let eventQueue grow to
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termios newTerminalConfig, oldTerminalConfig; // Terminal configurations
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@ -254,13 +254,7 @@ void EglContext::createContext(EglContext* shared)
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{
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static constexpr std::array contextVersion = {EGL_CONTEXT_CLIENT_VERSION, 1, EGL_NONE};
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EGLContext toShared = nullptr;
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if (shared)
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toShared = shared->m_context;
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else
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toShared = EGL_NO_CONTEXT;
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const EGLContext toShared = shared ? shared->m_context : EGL_NO_CONTEXT;
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if (toShared != EGL_NO_CONTEXT)
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eglCheck(eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
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@ -48,8 +48,8 @@
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namespace
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{
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const KeyCode nullKeyCode = 0;
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const int maxKeyCode = 256;
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constexpr KeyCode nullKeyCode = 0;
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constexpr int maxKeyCode = 256;
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sf::priv::EnumArray<sf::Keyboard::Scancode, KeyCode, sf::Keyboard::ScancodeCount> scancodeToKeycode; ///< Mapping of SFML scancode to X11 KeyCode
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std::array<sf::Keyboard::Scancode, maxKeyCode> keycodeToScancode; ///< Mapping of X11 KeyCode to SFML scancode
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@ -61,18 +61,18 @@ namespace
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namespace guids
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{
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// NOLINTBEGIN(readability-identifier-naming)
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const GUID IID_IDirectInput8W = {0xbf798031, 0x483a, 0x4da2, {0xaa, 0x99, 0x5d, 0x64, 0xed, 0x36, 0x97, 0x00}};
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constexpr GUID IID_IDirectInput8W = {0xbf798031, 0x483a, 0x4da2, {0xaa, 0x99, 0x5d, 0x64, 0xed, 0x36, 0x97, 0x00}};
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const GUID GUID_XAxis = {0xa36d02e0, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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const GUID GUID_YAxis = {0xa36d02e1, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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const GUID GUID_ZAxis = {0xa36d02e2, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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const GUID GUID_RzAxis = {0xa36d02e3, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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const GUID GUID_Slider = {0xa36d02e4, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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constexpr GUID GUID_XAxis = {0xa36d02e0, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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constexpr GUID GUID_YAxis = {0xa36d02e1, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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constexpr GUID GUID_ZAxis = {0xa36d02e2, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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constexpr GUID GUID_RzAxis = {0xa36d02e3, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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constexpr GUID GUID_Slider = {0xa36d02e4, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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const GUID GUID_POV = {0xa36d02f2, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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constexpr GUID GUID_POV = {0xa36d02f2, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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const GUID GUID_RxAxis = {0xa36d02f4, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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const GUID GUID_RyAxis = {0xa36d02f5, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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constexpr GUID GUID_RxAxis = {0xa36d02f4, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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constexpr GUID GUID_RyAxis = {0xa36d02f5, 0xc9f3, 0x11cf, {0xbf, 0xc7, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00}};
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// NOLINTEND(readability-identifier-naming)
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} // namespace guids
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@ -65,7 +65,7 @@ unsigned int handleCount = 0; // All window handles
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const wchar_t* className = L"SFML_Window";
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sf::priv::WindowImplWin32* fullscreenWindow = nullptr;
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const GUID guidDevinterfaceHid = {0x4d1e55b2, 0xf16f, 0x11cf, {0x88, 0xcb, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30}};
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constexpr GUID guidDevinterfaceHid = {0x4d1e55b2, 0xf16f, 0x11cf, {0x88, 0xcb, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30}};
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void setProcessDpiAware()
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{
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