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Fixed joysticks not detected when checked at application startup.
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f3d2129f9f
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@ -35,9 +35,10 @@ namespace
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{
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{
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struct ConnectionCache
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struct ConnectionCache
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{
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{
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ConnectionCache() : connected(false) {}
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ConnectionCache() : connected(false), firstTime(true) {}
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bool connected;
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bool connected;
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sf::Clock timer;
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sf::Clock timer;
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bool firstTime;
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};
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};
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const sf::Time connectionRefreshDelay = sf::milliseconds(500);
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const sf::Time connectionRefreshDelay = sf::milliseconds(500);
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@ -55,9 +56,10 @@ bool JoystickImpl::isConnected(unsigned int index)
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// because of a strange (buggy?) behaviour of joyGetPosEx when joysticks
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// because of a strange (buggy?) behaviour of joyGetPosEx when joysticks
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// are just plugged/unplugged -- it takes really long and kills the app performances
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// are just plugged/unplugged -- it takes really long and kills the app performances
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ConnectionCache& cache = connectionCache[index];
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ConnectionCache& cache = connectionCache[index];
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if (cache.timer.getElapsedTime() > connectionRefreshDelay)
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if (cache.firstTime || (cache.timer.getElapsedTime() > connectionRefreshDelay))
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{
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{
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cache.timer.restart();
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cache.timer.restart();
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cache.firstTime = false;
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JOYINFOEX joyInfo;
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JOYINFOEX joyInfo;
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joyInfo.dwSize = sizeof(joyInfo);
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joyInfo.dwSize = sizeof(joyInfo);
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