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Set Bash as the default shell
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parent
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commit
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18
.github/workflows/ci.yml
vendored
18
.github/workflows/ci.yml
vendored
@ -10,6 +10,10 @@ env:
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DISPLAY: ":99" # Display number to use for the X server
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DISPLAY: ":99" # Display number to use for the X server
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GALLIUM_DRIVER: llvmpipe # Use Mesa 3D software OpenGL renderer
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GALLIUM_DRIVER: llvmpipe # Use Mesa 3D software OpenGL renderer
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defaults:
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run:
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shell: bash
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jobs:
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jobs:
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build:
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build:
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name: ${{ matrix.platform.name }} ${{ matrix.config.name }} ${{ matrix.type.name }}
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name: ${{ matrix.platform.name }} ${{ matrix.config.name }} ${{ matrix.type.name }}
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@ -136,7 +140,6 @@ jobs:
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- name: Install MinGW
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- name: Install MinGW
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if: matrix.platform.name == 'Windows MinGW' && steps.mingw-cache.outputs.cache-hit != 'true'
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if: matrix.platform.name == 'Windows MinGW' && steps.mingw-cache.outputs.cache-hit != 'true'
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shell: bash
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run: |
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run: |
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curl -Lo mingw64.zip https://github.com/brechtsanders/winlibs_mingw/releases/download/12.2.0-16.0.0-10.0.0-msvcrt-r5/winlibs-x86_64-posix-seh-gcc-12.2.0-llvm-16.0.0-mingw-w64msvcrt-10.0.0-r5.zip
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curl -Lo mingw64.zip https://github.com/brechtsanders/winlibs_mingw/releases/download/12.2.0-16.0.0-10.0.0-msvcrt-r5/winlibs-x86_64-posix-seh-gcc-12.2.0-llvm-16.0.0-mingw-w64msvcrt-10.0.0-r5.zip
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unzip -qq -d "C:\Program Files" mingw64.zip
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unzip -qq -d "C:\Program Files" mingw64.zip
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@ -144,19 +147,16 @@ jobs:
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- name: Add OpenCppCoverage and MinGW to PATH
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- name: Add OpenCppCoverage and MinGW to PATH
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if: runner.os == 'Windows'
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if: runner.os == 'Windows'
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run: |
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run: |
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echo "C:\Program Files\OpenCppCoverage" >> $env:GITHUB_PATH
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echo "C:\Program Files\OpenCppCoverage" >> $GITHUB_PATH
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echo "C:\Program Files\mingw64\bin" >> $env:GITHUB_PATH
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echo "C:\Program Files\mingw64\bin" >> $GITHUB_PATH
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- name: Configure CMake
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- name: Configure CMake
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shell: bash
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run: cmake --preset dev -DCMAKE_VERBOSE_MAKEFILE=ON ${{matrix.platform.flags}} ${{matrix.config.flags}} ${{matrix.type.flags}}
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run: cmake --preset dev -DCMAKE_VERBOSE_MAKEFILE=ON ${{matrix.platform.flags}} ${{matrix.config.flags}} ${{matrix.type.flags}}
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- name: Build
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- name: Build
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shell: bash
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run: cmake --build build --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} --target install
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run: cmake --build build --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} --target install
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- name: Prepare Test
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- name: Prepare Test
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shell: bash
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run: |
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run: |
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set -e
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set -e
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# Start up Xvfb and fluxbox to host display tests
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# Start up Xvfb and fluxbox to host display tests
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@ -173,12 +173,10 @@ jobs:
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- name: Test
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- name: Test
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if: runner.os == 'Windows'
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if: runner.os == 'Windows'
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shell: bash
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run: cmake --build build --target runtests --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }}
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run: cmake --build build --target runtests --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }}
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- name: Test
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- name: Test
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if: runner.os != 'Windows'
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if: runner.os != 'Windows'
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shell: bash
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run: |
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run: |
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ctest --test-dir build --output-on-failure -C ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} --repeat until-pass:3
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ctest --test-dir build --output-on-failure -C ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} --repeat until-pass:3
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# Run gcovr to extract coverage information from the test run
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# Run gcovr to extract coverage information from the test run
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@ -188,7 +186,6 @@ jobs:
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- name: Download Codecov Uploader
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- name: Download Codecov Uploader
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if: matrix.type.name == 'Debug' && github.repository == 'SFML/SFML' # Disable upload in forks
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if: matrix.type.name == 'Debug' && github.repository == 'SFML/SFML' # Disable upload in forks
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shell: bash
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run: |
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run: |
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platform=$(echo "${{ runner.os }}" | tr '[:upper:]' '[:lower:]')
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platform=$(echo "${{ runner.os }}" | tr '[:upper:]' '[:lower:]')
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if [ "$platform" == "windows" ]; then CODECOV_BINARY="codecov.exe"; else CODECOV_BINARY="codecov"; fi
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if [ "$platform" == "windows" ]; then CODECOV_BINARY="codecov.exe"; else CODECOV_BINARY="codecov"; fi
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@ -214,7 +211,6 @@ jobs:
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- name: Test Install Interface
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- name: Test Install Interface
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if: matrix.platform.name != 'Android'
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if: matrix.platform.name != 'Android'
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shell: bash
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run: |
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run: |
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cmake -S test/install -B test/install/build -DSFML_ROOT=build/install -DCMAKE_VERBOSE_MAKEFILE=ON -DCMAKE_BUILD_TYPE=${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} ${{matrix.platform.flags}} ${{matrix.config.flags}} ${{matrix.type.flags}}
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cmake -S test/install -B test/install/build -DSFML_ROOT=build/install -DCMAKE_VERBOSE_MAKEFILE=ON -DCMAKE_BUILD_TYPE=${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} ${{matrix.platform.flags}} ${{matrix.config.flags}} ${{matrix.type.flags}}
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cmake --build test/install/build --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }}
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cmake --build test/install/build --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }}
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@ -285,9 +281,7 @@ jobs:
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unzip -qq -d $GITHUB_WORKSPACE android-ndk-r23b-linux.zip
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unzip -qq -d $GITHUB_WORKSPACE android-ndk-r23b-linux.zip
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- name: Configure
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- name: Configure
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shell: bash
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run: cmake --preset dev -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_UNITY_BUILD=ON ${{matrix.platform.flags}}
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run: cmake --preset dev -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_UNITY_BUILD=ON ${{matrix.platform.flags}}
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- name: Analyze Code
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- name: Analyze Code
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shell: bash
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run: cmake --build build --target tidy
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run: cmake --build build --target tidy
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