From fe3ef8c34c0fac24a269b1d9ca116a8ba5668429 Mon Sep 17 00:00:00 2001 From: Marco Antognini Date: Mon, 25 Jul 2011 02:57:41 -0700 Subject: [PATCH] Minor comment update via GitHub --- src/SFML/Window/OSX/SFContext.mm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/SFML/Window/OSX/SFContext.mm b/src/SFML/Window/OSX/SFContext.mm index d1b3bf21b..a9f50df20 100644 --- a/src/SFML/Window/OSX/SFContext.mm +++ b/src/SFML/Window/OSX/SFContext.mm @@ -163,8 +163,8 @@ void SFContext::CreateContext(SFContext* shared, * Antialiasing techniques are described in the * "OpenGL Programming Guide for Mac OS X" document. * - * According to this document, there is currently only one - * supported sample buffer the antialisaing level. + * According to this document, the specification currently allows + * only one multisample buffer. * * The document also states that software renderers should be avoided * because antialisaing techniques are very slow with them.