Jonathan De Wachter
|
45f23cdbbb
|
Made the OpenGL ES implementation available on ARM-based Linux OSes
|
2014-04-20 12:58:00 +02:00 |
|
Jonathan De Wachter
|
63bbe2c91e
|
Added the Android port
|
2014-04-20 12:52:04 +02:00 |
|
Laurent
|
e5ee38fc26
|
Added the iOS port
|
2014-04-20 12:48:00 +02:00 |
|
Jan Haller
|
12d81304e6
|
Updated copyright year to 2014
|
2014-02-06 20:08:26 +01:00 |
|
Laurent Gomila
|
4e8c144879
|
Updated the year in the copyright notice
|
2013-04-06 09:34:44 +02:00 |
|
Marco Antognini
|
c741b6459f
|
Updated the copyright text
|
2012-03-14 14:37:17 +01:00 |
|
Laurent Gomila
|
7f390367f1
|
OpenGL.hpp now includes windows.h only with VC++
|
2011-09-02 19:26:49 +02:00 |
|
laurentgom
|
b4638c8da2
|
Fixed OpenGL.hpp not including Config.hpp
Added OpenGL.h to CSFML
Fixed Shape.h missing in Graphics.h in CSFML
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1105 4e206d99-4929-0410-ac5d-dfc041789085
|
2009-05-28 15:12:04 +00:00 |
|
laurentgom
|
9c370e38da
|
Separated OpenGL contexts from Window implementations
Added support for OpenGL 3.0
Replaced WindowSettings with ContextSettings
Synchronized with trunk
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1065 4e206d99-4929-0410-ac5d-dfc041789085
|
2009-03-28 16:22:58 +00:00 |
|