Commit Graph

9 Commits

Author SHA1 Message Date
Chris Thrasher
c8c8673259 Pass sf::Vector2<T>s by value
As a rule of thumb, if the type is less than or equal to the CPU
register width times two then you ought to pass it by value. This
will lead to more efficient code generation.
2024-07-19 10:33:00 -06:00
Chris Thrasher
bfd65989e9 Remove default empty state of sf::Texture 2024-06-04 13:19:58 -06:00
vittorioromeo
b552148e26 Header cleanup guided by IWYU 2024-02-09 12:52:23 +01:00
Chris Thrasher
d672b3504e Add more tests for sf::Shape 2023-11-05 15:46:49 -07:00
Chris Thrasher
9dc2e541e8 Add clang-tidy modernize-return-braced-init-list check 2023-09-17 15:47:33 -06:00
Ted Lyngmo
9855552f64 Add sf::Shape::getGeometricCenter()
This adds

    virtual Vector2f getGeometricCenter() const = 0;

Signed-off-by: Ted Lyngmo <ted@lyncon.se>
2023-05-15 16:13:39 -06:00
Chris Thrasher
f6dfc04938 Switch to Catch2 2023-05-13 12:38:11 -06:00
binary1248
f4e0c4b4c0 Make moving Shapes, swapping Textures and swapping VertexBuffers noexcept. 2023-03-07 16:32:35 -07:00
Jonny Paton
e4bffe5b84 Rename test files to be unique 2022-10-23 16:39:12 +02:00