* Use built-in iOS support for cmake and expand tests to cover more configurations
* Adjust CI builds
* Update examples version
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Co-authored-by: Chris Thrasher <chrisjthrasher@gmail.com>
The runtests target must be used on Windows for the sake of code
coverage. However we can't use that target on all other platforms
because on some non-Windows platforms like Android, the tests don't
even get configured. If you try to build a target that doesn't exist
you get a hard failure. Using CTest is better because it will still
return zero even if no tests are found as is the case on Android.
Those annotations create enormous clutter in diff views on GitHub, making PR reviews complicated.
Since we are currently not headed toward 100% coverage, they provide little benefit.
The macos-latest image recently upgraded to macOS 12. This includes
the iOS 16 SDK which deprecates some features which we're using. The
short term fix is to just keep using macOS 11 for 2.6.x.
Skip Android, iOS, and Framework builds simply because I can't get
them to work and don't want that holding up getting the rest of the
install tests merged.
Skip the Static DRM install test because there's a bug in the install
that needs to be fixed.
Ported sfml-pi DRM/KMS backend written by @mickelson
Port co-authored by @substring
Co-authored-by: Andrew Mickelson <andrew.mickelson@gmail.com>
Co-authored-by: Gil Delescluse <frog2wah@gmail.com>
This commit updates the NDK version to latest available at the
time.
The expectation from this change is to resolve issues with code
modernisation and to allow us to use C++ 17 features on Android.
This shouldn't affect devices supported as we're not changing the
API level.
For more details see:
https://developer.android.com/ndk/downloads/revision_history
When a single GitHub Action build fails, the other builds should not be
canceled, but instead should continue to build.
Since the matrix is setup on OS level, a failing build on one OS usually
doesn't mean it's broken for all OS.