groogy
7d7c4c999f
Some refactoring, moved C++ allocation into the *_Alloc function instead of directly in new, removed new in most of classes too. Cloning should work on all copyable classes now.
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1802 4e206d99-4929-0410-ac5d-dfc041789085
2011-02-27 14:07:10 +00:00
groogy
8199fa0379
some small fixes for mistakes I made and that Trickster noticed.
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1748 4e206d99-4929-0410-ac5d-dfc041789085
2010-12-05 15:40:24 +00:00
groogy
bb7a6fac1f
Added a #initialize_copy method to all classes which are wrapped around a C++ object in order to properly copy the values.
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git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1740 4e206d99-4929-0410-ac5d-dfc041789085
2010-12-03 19:47:41 +00:00
groogy
85a4e5155e
Removed some stuff that wasn't needed any more in the window module
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Also made the required changed for Rdoc to the system module and generated rdoc documentation for both modules.
It's safe to say now that rbSFML is available to be used for at least opening up a window and opengl context and render something in opengl.
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1658 4e206d99-4929-0410-ac5d-dfc041789085
2010-11-16 16:26:00 +00:00
LaurentGom
0e2297af28
Moved all bindings to the "bindings" sub-directory
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Renamed the CSFML directory to c
Renamed the DSFML directory to d
--> bindings must now be updated to match the new organization!
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1630 4e206d99-4929-0410-ac5d-dfc041789085
2010-11-09 17:13:17 +00:00