Commit Graph

5 Commits

Author SHA1 Message Date
LaurentGom
ec524788c9 Fixed object files path in Visual C++ projects
Added CSFML batch-build for all Windows compilers

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1377 4e206d99-4929-0410-ac5d-dfc041789085
2010-01-28 09:51:39 +00:00
LaurentGom
d979ca254e Fixed linker errors in sfml-network and csfml-network
Made every read-only pointer "const" in CSFML

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1290 4e206d99-4929-0410-ac5d-dfc041789085
2009-11-26 20:09:57 +00:00
LaurentGom
d7bd00afc0 FS#25 - Change sf::PostFx to a more general purpose pixel shader class (sf::Shader)
Updated the PostFx sample, renamed to Shader
Renamed all the static X::CanUseX() functions to X::IsAvailable() to make the API more consistent
Moved .def files from /build/VC200X to /src in CSFML
Minors fixes in CSFML

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1258 4e206d99-4929-0410-ac5d-dfc041789085
2009-11-03 09:04:40 +00:00
laurentgom
2deb8bd021 Added RenderImage
Cleaned internal CSFML code
Synchronized with trunk

git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1135 4e206d99-4929-0410-ac5d-dfc041789085
2009-06-11 15:49:36 +00:00
laurentgom
37c0a5a6fa Moved project files for CSFML into a "build" directory
git-svn-id: https://sfml.svn.sourceforge.net/svnroot/sfml/branches/sfml2@1009 4e206d99-4929-0410-ac5d-dfc041789085
2009-02-06 15:21:27 +00:00