name: CI on: [push, pull_request, workflow_dispatch] env: GALLIUM_DRIVER: llvmpipe # Use Mesa 3D software OpenGL renderer jobs: build: name: ${{ matrix.platform.name }} ${{ matrix.config.name }} ${{ matrix.type.name }} runs-on: ${{ matrix.platform.os }} strategy: fail-fast: false matrix: platform: - { name: Windows VS2019 x86, os: windows-2019, flags: -DSFML_USE_MESA3D=TRUE -A Win32 } - { name: Windows VS2019 x64, os: windows-2019, flags: -DSFML_USE_MESA3D=TRUE -A x64 } - { name: Windows VS2022 x86, os: windows-2022, flags: -DSFML_USE_MESA3D=TRUE -A Win32 } - { name: Windows VS2022 x64, os: windows-2022, flags: -DSFML_USE_MESA3D=TRUE -A x64 } - { name: Windows VS2022 ClangCL, os: windows-2022, flags: -DSFML_USE_MESA3D=TRUE -T ClangCL } - { name: Windows VS2022 Clang, os: windows-2022, flags: -DSFML_USE_MESA3D=TRUE -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -GNinja } - { name: Linux GCC, os: ubuntu-latest, flags: -DSFML_RUN_DISPLAY_TESTS=ON -GNinja } - { name: Linux Clang, os: ubuntu-latest, flags: -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DSFML_RUN_DISPLAY_TESTS=ON -GNinja , gcovr_options: '--gcov-executable="llvm-cov-$CLANG_VERSION gcov"' } - { name: MacOS, os: macos-11, flags: -GNinja } - { name: MacOS Xcode, os: macos-11, flags: -GXcode } - { name: iOS, os: macos-11, flags: -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_OSX_ARCHITECTURES=arm64 } - { name: iOS Xcode, os: macos-11, flags: -DCMAKE_SYSTEM_NAME=iOS -GXcode -DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=NO } config: - { name: Shared, flags: -DBUILD_SHARED_LIBS=TRUE } - { name: Static, flags: -DBUILD_SHARED_LIBS=FALSE } type: - { name: Release } - { name: Debug, flags: -DCMAKE_BUILD_TYPE=Debug -DSFML_ENABLE_COVERAGE=TRUE } exclude: - platform: { name: iOS } config: { name: Shared } - platform: { name: iOS Xcode } config: { name: Shared } include: - platform: { name: Windows VS2022, os: windows-2022 } config: { name: Unity, flags: -DSFML_USE_MESA3D=TRUE -DBUILD_SHARED_LIBS=TRUE -DCMAKE_UNITY_BUILD=ON } type: { name: Release } - platform: { name: Windows VS2022, os: windows-2022 } config: { name: Unity, flags: -DSFML_USE_MESA3D=TRUE -DBUILD_SHARED_LIBS=TRUE -DCMAKE_UNITY_BUILD=ON } type: { name: Debug, flags: -DCMAKE_BUILD_TYPE=Debug -DSFML_ENABLE_COVERAGE=TRUE } - platform: { name: MacOS, os: macos-11 } config: { name: Frameworks, flags: -GNinja -DSFML_BUILD_FRAMEWORKS=TRUE -DBUILD_SHARED_LIBS=TRUE } - platform: { name: Android, os: ubuntu-latest } config: { name: x86, flags: -GNinja -DCMAKE_ANDROID_ARCH_ABI=x86 -DCMAKE_SYSTEM_NAME=Android -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$GITHUB_WORKSPACE/android-ndk-r23b -DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang -DCMAKE_ANDROID_STL_TYPE=c++_shared -DCMAKE_ANDROID_API=26 } - platform: { name: Android, os: ubuntu-latest } config: { name: armeabi-v7a, flags: -GNinja -DCMAKE_ANDROID_ARCH_ABI=armeabi-v7a -DCMAKE_SYSTEM_NAME=Android -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$GITHUB_WORKSPACE/android-ndk-r23b -DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang -DCMAKE_ANDROID_STL_TYPE=c++_shared -DCMAKE_ANDROID_API=26 } - platform: { name: Android, os: ubuntu-latest } config: { name: arm64-v8a, flags: -GNinja -DCMAKE_ANDROID_ARCH_ABI=arm64-v8a -DCMAKE_SYSTEM_NAME=Android -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_TOOLCHAIN_FILE=$GITHUB_WORKSPACE/android-ndk-r23b/build/cmake/android.toolchain.cmake -DCMAKE_ANDROID_NDK=$GITHUB_WORKSPACE/android-ndk-r23b -DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang -DCMAKE_ANDROID_STL_TYPE=c++_shared -DCMAKE_ANDROID_API=26 -DANDROID_PLATFORM=26 } - platform: { name: Android, os: ubuntu-latest } config: { name: x86_64, flags: -GNinja -DCMAKE_ANDROID_ARCH_ABI=x86_64 -DCMAKE_SYSTEM_NAME=Android -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_TOOLCHAIN_FILE=$GITHUB_WORKSPACE/android-ndk-r23b/build/cmake/android.toolchain.cmake -DCMAKE_ANDROID_NDK=$GITHUB_WORKSPACE/android-ndk-r23b -DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang -DCMAKE_ANDROID_STL_TYPE=c++_shared -DCMAKE_ANDROID_API=26 -DANDROID_PLATFORM=26 } - platform: { name: Linux GCC, os: ubuntu-latest } config: { name: Static DRM, flags: -GNinja -DBUILD_SHARED_LIBS=FALSE -DSFML_USE_DRM=TRUE -DSFML_RUN_DISPLAY_TESTS=FALSE } - platform: { name: Linux GCC, os: ubuntu-latest } config: { name: Shared DRM, flags: -GNinja -DBUILD_SHARED_LIBS=TRUE -DSFML_USE_DRM=TRUE -DSFML_RUN_DISPLAY_TESTS=FALSE } steps: - name: Checkout Code uses: actions/checkout@v3 - name: Install Linux Dependencies if: runner.os == 'Linux' run: sudo apt-get update && sudo apt-get install ninja-build xorg-dev libxrandr-dev libxcursor-dev libudev-dev libopenal-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev libdrm-dev libgbm-dev xvfb fluxbox - name: Install Android Components if: matrix.platform.name == 'Android' run: | wget -nv https://dl.google.com/android/repository/android-ndk-r23b-linux.zip -P $GITHUB_WORKSPACE unzip -qq -d $GITHUB_WORKSPACE android-ndk-r23b-linux.zip - name: Install Linux Tools if: matrix.type.name == 'Debug' && runner.os == 'Linux' run: | CLANG_VERSION=$(clang++ --version | sed -n 's/.*version \([0-9]\+\)\..*/\1/p') echo "CLANG_VERSION=$CLANG_VERSION" >> $GITHUB_ENV sudo apt-get install gcovr ${{ matrix.platform.name == 'Linux Clang' && 'llvm-$CLANG_VERSION' || '' }} - name: Install macOS Tools if: runner.os == 'macOS' run: | brew update brew install gcovr ninja || true - name: Install OpenCppCoverage and add to PATH uses: nick-fields/retry@v2 if: matrix.type.name == 'Debug' && runner.os == 'Windows' with: max_attempts: 10 timeout_minutes: 3 command: | choco install OpenCppCoverage -y echo "C:\Program Files\OpenCppCoverage" >> $env:GITHUB_PATH - name: Configure CMake shell: bash run: cmake -S $GITHUB_WORKSPACE -B $GITHUB_WORKSPACE/build -DCMAKE_INSTALL_PREFIX=$GITHUB_WORKSPACE/install -DSFML_BUILD_EXAMPLES=TRUE -DCMAKE_VERBOSE_MAKEFILE=ON -DSFML_BUILD_TEST_SUITE=TRUE ${{matrix.platform.flags}} ${{matrix.config.flags}} ${{matrix.type.flags}} - name: Build shell: bash run: cmake --build $GITHUB_WORKSPACE/build --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} --target install - name: Test uses: nick-fields/retry@v2 with: max_attempts: 10 timeout_minutes: 3 retry_wait_seconds: 5 warning_on_retry: false shell: bash command: | set -e if [ "${{ runner.os }}" == "Windows" ]; then # Make use of a test to print OpenGL vendor/renderer/version info to the console find $GITHUB_WORKSPACE/build/bin -name test-sfml-window.exe -exec {} --test-case="[Window] sf::Context" --subcase="Version String" \; | grep OpenGL # Run the tests cmake --build $GITHUB_WORKSPACE/build --target runtests --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} # Coverage is already generated on Windows when running tests. else # Start up Xvfb and fluxbox to host display tests on DISPLAY :99 if [ "${{ runner.os }}" == "Linux" ]; then export DISPLAY=":99" Xvfb $DISPLAY -screen 0 1920x1080x24 & sleep 5 fluxbox > /dev/null 2>&1 & sleep 5 fi # Make use of a test to print OpenGL vendor/renderer/version info to the console find $GITHUB_WORKSPACE/build/bin -name test-sfml-window -exec {} --test-case="[Window] sf::Context" --subcase="Version String" \; | grep OpenGL # Run the tests ctest --test-dir $GITHUB_WORKSPACE/build --output-on-failure -C ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} # Run gcovr to extract coverage information from the test run if [ "${{ matrix.type.name }}" == "Debug" ]; then gcovr -r $GITHUB_WORKSPACE -x $GITHUB_WORKSPACE/build/coverage.out -s -f 'src/SFML/.*' -f 'include/SFML/.*' ${{ matrix.platform.gcovr_options }} $GITHUB_WORKSPACE fi fi - name: Download Codecov Uploader if: matrix.type.name == 'Debug' && github.repository == 'SFML/SFML' # Disable upload in forks shell: bash run: | platform=$(echo "${{ runner.os }}" | tr '[:upper:]' '[:lower:]') if [ "$platform" == "windows" ]; then CODECOV_BINARY="codecov.exe"; else CODECOV_BINARY="codecov"; fi curl https://keybase.io/codecovsecurity/pgp_keys.asc | gpg --no-default-keyring --keyring trustedkeys.gpg --import curl -s --remote-name-all "https://uploader.codecov.io/latest/$platform/{$CODECOV_BINARY,$CODECOV_BINARY.SHA256SUM,$CODECOV_BINARY.SHA256SUM.sig}" gpgv "$CODECOV_BINARY.SHA256SUM.sig" "$CODECOV_BINARY.SHA256SUM" if [ "$platform" == "windows" ]; then powershell 'If ($(Compare-Object -ReferenceObject $(($(certUtil -hashfile codecov.exe SHA256)[1], "codecov.exe") -join " ") -DifferenceObject $(Get-Content codecov.exe.SHA256SUM)).length -eq 0) {echo "codecov: OK"} Else {exit 1}'; else shasum -a 256 -c codecov.SHA256SUM; fi chmod +x "$CODECOV_BINARY" echo "CODECOV_BINARY=$CODECOV_BINARY" >> $GITHUB_ENV - name: Upload Coverage Report to Codecov if: matrix.type.name == 'Debug' && github.repository == 'SFML/SFML' # Disable upload in forks uses: nick-fields/retry@v2 with: timeout_seconds: 30 max_attempts: 10 retry_wait_seconds: 60 warning_on_retry: false shell: bash command: | if [[ "${{ github.event_name }}" == "pull_request" || "${{ github.event_name }}" == "pull_request_target" ]]; then COMMIT_OVERRIDE="-C ${{ github.event.pull_request.head.sha }}"; fi ./${{ env.CODECOV_BINARY }} -n "${{ matrix.platform.name }} ${{ matrix.config.name }} ${{ matrix.type.name }}" -Z -f ./build/coverage.out $COMMIT_OVERRIDE -s ./build -e GITHUB_ACTION,GITHUB_RUN_ID,GITHUB_REF,GITHUB_REPOSITORY,GITHUB_SHA,GITHUB_HEAD_REF - name: Test Install Interface if: matrix.platform.name != 'Android' shell: bash run: | cmake -S $GITHUB_WORKSPACE/test/install -B $GITHUB_WORKSPACE/test/install/build -DSFML_ROOT=$GITHUB_WORKSPACE/install -DCMAKE_VERBOSE_MAKEFILE=ON -DCMAKE_BUILD_TYPE=${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} ${{matrix.platform.flags}} ${{matrix.config.flags}} ${{matrix.type.flags}} cmake --build $GITHUB_WORKSPACE/test/install/build --config ${{ matrix.type.name == 'Debug' && 'Debug' || 'Release' }} ${{matrix.platform.suffix}} format: name: Formatting with clang-format-${{ matrix.version }} runs-on: ubuntu-22.04 strategy: fail-fast: false matrix: version: [12, 13, 14] steps: - name: Checkout Code uses: actions/checkout@v3 - name: Install Dependencies run: sudo apt-get install clang-format-${{ matrix.version }} - name: Format Code run: cmake -DCLANG_FORMAT_EXECUTABLE=clang-format-${{ matrix.version }} -P $GITHUB_WORKSPACE/cmake/Format.cmake - name: Check Formatting run: git diff --exit-code tidy: name: Analyzing on ${{ matrix.platform.name }} runs-on: ${{ matrix.platform.os }} strategy: fail-fast: false matrix: platform: - { name: Windows, os: windows-2022, flags: -GNinja } - { name: Linux, os: ubuntu-22.04 } - { name: Linux DRM, os: ubuntu-22.04, flags: -DSFML_USE_DRM=TRUE } - { name: macOS, os: macos-12 } steps: - name: Checkout Code uses: actions/checkout@v3 - name: Install Windows Dependencies if: runner.os == 'Windows' run: curl.exe -o run-clang-tidy https://raw.githubusercontent.com/llvm/llvm-project/llvmorg-15.0.7/clang-tools-extra/clang-tidy/tool/run-clang-tidy.py - name: Install Linux Dependencies if: runner.os == 'Linux' run: sudo apt-get update && sudo apt-get install libxrandr-dev libxcursor-dev libudev-dev libopenal-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev libdrm-dev libgbm-dev - name: Install macOS Dependencies if: runner.os == 'macOS' run: | brew update brew install llvm || true echo /usr/local/opt/llvm/bin >> $GITHUB_PATH - name: Configure shell: bash run: cmake -S $GITHUB_WORKSPACE -B $GITHUB_WORKSPACE/build -DBUILD_SHARED_LIBS=OFF -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DCMAKE_UNITY_BUILD=ON -DSFML_BUILD_EXAMPLES=TRUE -DSFML_BUILD_TEST_SUITE=TRUE ${{matrix.platform.flags}} - name: Analyze Code shell: bash run: cmake --build $GITHUB_WORKSPACE/build --target tidy