/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se * This software is provided 'as-is', without any express or * implied warranty. In no event will the authors be held * liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute * it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; * you must not claim that you wrote the original software. * If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but * is not required. * * 2. Altered source versions must be plainly marked as such, * and must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any * source distribution. */ #include "Vector2.hpp" #include "main.hpp" /* SFML::Vector2 is a simple class that defines a mathematical vector with two coordinates (x and y). * * It can be used to represent anything that has two dimensions: a size, a point, a velocity, etc. * * This class differs from the C++ version. It will accept any value that is Numeric and both x and y must be of the same class. * * v1 = SFML::Vector2.new(16.5, 24.0) * v1.x = 18.2 * y = v1.y * * v2 = v1 * v1; * v3 = SFML::Vector2.new * v3 = v1 + v2 * * different = (v2 != v3); */ VALUE globalVector2Class; /* Internal function * Forces the argument someValue to be a Vector2. IF it can convert it then it will. * So you can always safely asume that this function returns a Vector2 object. * If it fails then an exception will be thrown. */ VALUE Vector2_ForceType( VALUE someValue ) { if( rb_obj_is_kind_of( someValue, rb_cArray ) == true ) { VALUE arg1 = rb_ary_entry( someValue, 0 ); VALUE arg2 = rb_ary_entry( someValue, 1 ); return rb_funcall( globalVector2Class, rb_intern( "new" ), 2, arg1, arg2 ); } else if( rb_obj_is_kind_of( someValue, globalVector2Class ) == true ) { return someValue; } else { rb_raise( rb_eRuntimeError, "expected Array or Vector2" ); } } /* Internal function * Will copy the x and y from aSource to self. */ static void Vector2_internal_CopyFrom( VALUE self, VALUE aSource ) { VALUE vectorSource = Vector2_ForceType( aSource ); VALUE x = rb_funcall( vectorSource, rb_intern( "x" ), 0 ); VALUE y = rb_funcall( vectorSource, rb_intern( "y" ), 0 ); rb_funcall( self, rb_intern( "x=" ), 1, x ); rb_funcall( self, rb_intern( "y=" ), 1, y ); rb_iv_set( self, "@dataType", rb_iv_get( vectorSource, "@dataType" ) ); } /* Internal function * Validate that the passed types are the same and numeric. */ static void Vector2_internal_ValidateTypes( VALUE aFirst, VALUE aSecond ) { if( CLASS_OF( aFirst ) != CLASS_OF( aSecond ) ) { rb_raise( rb_eRuntimeError, "x and y must be of same type" ); } if( rb_obj_is_kind_of( aFirst, rb_cNumeric ) == Qfalse ) { rb_raise( rb_eRuntimeError, "x and y must be numeric!" ); } } static VALUE Vector2_Negate( VALUE self ) { VALUE x = rb_funcall( self, rb_intern( "x" ), 0 ); VALUE y = rb_funcall( self, rb_intern( "y" ), 0 ); VALUE negatedX = rb_funcall( x, rb_intern( "-@" ), 0 ); VALUE negatedY = rb_funcall( y, rb_intern( "-@" ), 0 ); return rb_funcall( globalVector2Class, rb_intern( "new" ), 2, negatedX, negatedY ); } static VALUE Vector2_Add( VALUE self, VALUE aRightOperand ) { VALUE rightVector = Vector2_ForceType( aRightOperand ); // Get values VALUE leftX = rb_funcall( self, rb_intern( "x" ), 0 ); VALUE leftY = rb_funcall( self, rb_intern( "y" ), 0 ); VALUE rightX = rb_funcall( rightVector, rb_intern( "x" ), 0 ); VALUE rightY = rb_funcall( rightVector, rb_intern( "y" ), 0 ); // Do calculation VALUE newX = rb_funcall( leftX, rb_intern( "+" ), 1, rightX ); VALUE newY = rb_funcall( leftY, rb_intern( "+" ), 1, rightY ); return rb_funcall( globalVector2Class, rb_intern( "new" ), 2, newX, newY ); } static VALUE Vector2_Subtract( VALUE self, VALUE aRightOperand ) { VALUE rightVector = Vector2_ForceType( aRightOperand ); // Get values VALUE leftX = rb_funcall( self, rb_intern( "x" ), 0 ); VALUE leftY = rb_funcall( self, rb_intern( "y" ), 0 ); VALUE rightX = rb_funcall( rightVector, rb_intern( "x" ), 0 ); VALUE rightY = rb_funcall( rightVector, rb_intern( "y" ), 0 ); // Do calculation VALUE newX = rb_funcall( leftX, rb_intern( "-" ), 1, rightX ); VALUE newY = rb_funcall( leftY, rb_intern( "-" ), 1, rightY ); return rb_funcall( globalVector2Class, rb_intern( "new" ), 2, newX, newY ); } static VALUE Vector2_Multiply( VALUE self, VALUE aRightOperand ) { VALUE rightVector = Vector2_ForceType( aRightOperand ); // Get values VALUE leftX = rb_funcall( self, rb_intern( "x" ), 0 ); VALUE leftY = rb_funcall( self, rb_intern( "y" ), 0 ); VALUE rightX = rb_funcall( rightVector, rb_intern( "x" ), 0 ); VALUE rightY = rb_funcall( rightVector, rb_intern( "y" ), 0 ); // Do calculation VALUE newX = rb_funcall( leftX, rb_intern( "*" ), 1, rightX ); VALUE newY = rb_funcall( leftY, rb_intern( "*" ), 1, rightY ); return rb_funcall( globalVector2Class, rb_intern( "new" ), 2, newX, newY ); } static VALUE Vector2_Divide( VALUE self, VALUE aRightOperand ) { VALUE rightVector = Vector2_ForceType( aRightOperand ); // Get values VALUE leftX = rb_funcall( self, rb_intern( "x" ), 0 ); VALUE leftY = rb_funcall( self, rb_intern( "y" ), 0 ); VALUE rightX = rb_funcall( rightVector, rb_intern( "x" ), 0 ); VALUE rightY = rb_funcall( rightVector, rb_intern( "y" ), 0 ); // Do calculation VALUE newX = rb_funcall( leftX, rb_intern( "/" ), 1, rightX ); VALUE newY = rb_funcall( leftY, rb_intern( "/" ), 1, rightY ); return rb_funcall( globalVector2Class, rb_intern( "new" ), 2, newX, newY ); } static VALUE Vector2_Equal( VALUE self, VALUE anArgument ) { VALUE aVector = Vector2_ForceType( anArgument ); VALUE leftX = rb_funcall( self, rb_intern( "x" ), 0 ); VALUE leftY = rb_funcall( self, rb_intern( "y" ), 0 ); VALUE rightX = rb_funcall( aVector, rb_intern( "x" ), 0 ); VALUE rightY = rb_funcall( aVector, rb_intern( "y" ), 0 ); if( rb_funcall( leftX, rb_intern( "==" ), 1, rightX ) == Qtrue && rb_funcall( leftY, rb_intern( "==" ), 1, rightY ) == Qtrue ) { return Qtrue; } else { return Qfalse; } } static VALUE Vector2_StrictEqual( VALUE self, VALUE anArgument ) { VALUE aVector = Vector2_ForceType( anArgument ); VALUE leftX = rb_funcall( self, rb_intern( "x" ), 0 ); VALUE leftY = rb_funcall( self, rb_intern( "y" ), 0 ); VALUE rightX = rb_funcall( aVector, rb_intern( "x" ), 0 ); VALUE rightY = rb_funcall( aVector, rb_intern( "y" ), 0 ); if( rb_funcall( leftX, rb_intern( "eql?" ), 1, rightX ) == Qtrue && rb_funcall( leftY, rb_intern( "eql?" ), 1, rightY ) == Qtrue ) { return Qtrue; } else { return Qfalse; } } /* call-seq: * Vector2.new() -> vector * Vector2.new([x,y]) -> vector * Vector2.new(vector) -> vector * Vector2.new(x,y) -> vector * * Create a new vector instance. */ static VALUE Vector2_Initialize( VALUE self, VALUE someArgs ) { long arrayLength = RARRAY_LEN( someArgs ); rb_iv_set( self, "@x", INT2NUM( 0 ) ); rb_iv_set( self, "@y", INT2NUM( 0 ) ); if( arrayLength == 0 ) { // Nothing needs to be done } else if( arrayLength == 1 ) { Vector2_internal_CopyFrom( self, rb_ary_entry( someArgs, 0 ) ); } else if( arrayLength == 2 ) { VALUE arg1 = rb_ary_entry( someArgs, 0 ); VALUE arg2 = rb_ary_entry( someArgs, 1 ); Vector2_internal_ValidateTypes( arg1, arg2 ); rb_iv_set( self, "@x", arg1 ); rb_iv_set( self, "@y", arg2 ); } rb_iv_set( self, "@dataType", CLASS_OF( rb_iv_get( self, "@x" ) ) ); return self; } void Init_Vector2( void ) { globalVector2Class = rb_define_class_under( GetNamespace(), "Vector2", rb_cObject ); // Instance methods rb_define_method( globalVector2Class, "initialize", FUNCPTR( Vector2_Initialize ), -2 ); rb_define_method( globalVector2Class, "eql?", FUNCPTR( Vector2_Initialize ), 1 ); // Instance operators rb_define_method( globalVector2Class, "-@", FUNCPTR( Vector2_Negate ), 0 ); rb_define_method( globalVector2Class, "+", FUNCPTR( Vector2_Add ), 1 ); rb_define_method( globalVector2Class, "-", FUNCPTR( Vector2_Subtract ), 1 ); rb_define_method( globalVector2Class, "*", FUNCPTR( Vector2_Multiply ), 1 ); rb_define_method( globalVector2Class, "/", FUNCPTR( Vector2_Divide ), 1 ); rb_define_method( globalVector2Class, "==", FUNCPTR( Vector2_Divide ), 1 ); // Attribute accessors rb_define_attr( globalVector2Class, "x", 1, 1 ); rb_define_attr( globalVector2Class, "y", 1, 1 ); }