require 'sfml/system' require 'sfml/window' app = SFML::Window.new( SFML::VideoMode.new( 800, 600 ), "My Ruby SFML" ) input = app.input while app.open? while event = app.get_event if event.type == SFML::Event::Closed app.close end end p [input.mouse_x, input.mouse_y] app.display end