//////////////////////////////////////////////////////////// // // PySFML - Python binding for SFML (Simple and Fast Multimedia Library) // Copyright (C) 2007, 2008 RĂ©mi Koenig (remi.k2620@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #ifndef __PYSOUNDSTREAM_HPP #define __PYSOUNDSTREAM_HPP #include #include class CustomSoundStream : public sf::SoundStream { public : PyObject *SoundStream; virtual void OnSeek(float TimeOffset); virtual bool OnGetData(Chunk& Data); void Init(unsigned int ChannelsCount, unsigned int SampleRate); }; typedef struct { PyObject_HEAD CustomSoundStream *obj; } PySfSoundStream; void PySfSoundStream_InitConst(); #endif