name: CI on: [push, pull_request] jobs: build: name: ${{ matrix.platform.name }} ${{ matrix.config.name }} runs-on: ${{ matrix.platform.os }} strategy: fail-fast: false matrix: platform: - { name: Windows VS2019, os: windows-2019 } - { name: Windows VS2022, os: windows-2022 } - { name: Linux GCC, os: ubuntu-latest } - { name: Linux Clang, os: ubuntu-latest, flags: -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ } - { name: MacOS XCode, os: macos-latest } config: - { name: Shared, flags: -DBUILD_SHARED_LIBS=TRUE } - { name: Static, flags: -DBUILD_SHARED_LIBS=FALSE } include: - platform: { name: Windows VS2022, os: windows-2022 } config: { name: Unity, flags: -DBUILD_SHARED_LIBS=TRUE -DCMAKE_UNITY_BUILD=ON } - platform: { name: MacOS XCode, os: macos-latest } config: { name: Frameworks, flags: -DSFML_BUILD_FRAMEWORKS=TRUE } - platform: { name: MacOS XCode, os: macos-latest } config: { name: iOS, flags: -DCMAKE_TOOLCHAIN_FILE=$GITHUB_WORKSPACE/cmake/toolchains/iOS.toolchain.cmake -DIOS_PLATFORM=SIMULATOR } - platform: { name: Android, os: ubuntu-latest } config: { name: x86, flags: -DCMAKE_ANDROID_ARCH_ABI=x86 -DCMAKE_SYSTEM_NAME=Android -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$GITHUB_WORKSPACE/android-ndk-r23b -DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang -DCMAKE_ANDROID_STL_TYPE=c++_shared -DCMAKE_ANDROID_API=26 } - platform: { name: Android, os: ubuntu-latest } config: { name: armeabi-v7a, flags: -DCMAKE_ANDROID_ARCH_ABI=armeabi-v7a -DCMAKE_SYSTEM_NAME=Android -DSFML_BUILD_TEST_SUITE=FALSE -DCMAKE_ANDROID_NDK=$GITHUB_WORKSPACE/android-ndk-r23b -DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang -DCMAKE_ANDROID_STL_TYPE=c++_shared -DCMAKE_ANDROID_API=26 } steps: - name: Checkout Code uses: actions/checkout@v2 - name: Detect Linux Clang Version if: runner.os == 'Linux' run: clang++ --version | sed -n 's/.*version \([0-9]\+\)\..*/clang_version=\1/p' >> $GITHUB_ENV - name: Install Linux Tools and Dependencies if: runner.os == 'Linux' run: sudo apt-get update && sudo apt-get install gcovr llvm-${{ env.clang_version }} libxrandr-dev libxcursor-dev libudev-dev libopenal-dev libflac-dev libvorbis-dev libgl1-mesa-dev libegl1-mesa-dev - name: Install macOS Tools and Dependencies if: runner.os == 'macOS' run: brew install gcovr - name: Install OpenCppCoverage and add to PATH if: runner.os == 'Windows' run: | choco install OpenCppCoverage -y echo "C:\Program Files\OpenCppCoverage" >> $env:GITHUB_PATH - name: Install Android Components if: matrix.platform.name == 'Android' run: | echo "y" | /usr/local/lib/android/sdk/tools/bin/sdkmanager --install "cmake;3.10.2.4988404" --sdk_root=ANDROID_SDK_ROOT sudo ln -sf /usr/local/lib/android/sdk/cmake/3.10.2.4988404/bin/cmake /usr/bin/cmake wget -nv https://dl.google.com/android/repository/android-ndk-r23b-linux.zip -P $GITHUB_WORKSPACE unzip -qq -d $GITHUB_WORKSPACE android-ndk-r23b-linux.zip - name: Configure CMake shell: bash run: cmake -S $GITHUB_WORKSPACE -B $GITHUB_WORKSPACE/build -DCMAKE_INSTALL_PREFIX=$GITHUB_WORKSPACE/install -DSFML_BUILD_EXAMPLES=TRUE -DCMAKE_VERBOSE_MAKEFILE=ON -DSFML_BUILD_TEST_SUITE=TRUE -DSFML_ENABLE_COVERAGE=TRUE ${{matrix.platform.flags}} ${{matrix.config.flags}} - name: Build shell: bash run: cmake --build $GITHUB_WORKSPACE/build --config Release --target install - name: Generate OpenCppCoverage Coverage Report if: matrix.platform.name == 'Windows VS2019' || matrix.platform.name == 'Windows VS2022' shell: bash run: cmake --build $GITHUB_WORKSPACE/build --config Debug --target runtests - name: Generate GCC Gcov Coverage Report if: matrix.platform.name == 'Linux GCC' shell: bash run: | cmake -S $GITHUB_WORKSPACE -B $GITHUB_WORKSPACE/build -DCMAKE_INSTALL_PREFIX=$GITHUB_WORKSPACE/install -DCMAKE_BUILD_TYPE=Debug -DSFML_BUILD_EXAMPLES=TRUE -DCMAKE_VERBOSE_MAKEFILE=ON -DSFML_BUILD_TEST_SUITE=TRUE -DSFML_ENABLE_COVERAGE=TRUE ${{matrix.platform.flags}} ${{matrix.config.flags}} cmake --build $GITHUB_WORKSPACE/build --target runtests gcovr -r $GITHUB_WORKSPACE -x $GITHUB_WORKSPACE/build/coverage.out -s -f 'src/SFML/.*' -f 'include/SFML/.*' $GITHUB_WORKSPACE - name: Generate Clang Gcov Coverage Report if: matrix.platform.name == 'Linux Clang' shell: bash run: | cmake -S $GITHUB_WORKSPACE -B $GITHUB_WORKSPACE/build -DCMAKE_INSTALL_PREFIX=$GITHUB_WORKSPACE/install -DCMAKE_BUILD_TYPE=Debug -DSFML_BUILD_EXAMPLES=TRUE -DCMAKE_VERBOSE_MAKEFILE=ON -DSFML_BUILD_TEST_SUITE=TRUE -DSFML_ENABLE_COVERAGE=TRUE ${{matrix.platform.flags}} ${{matrix.config.flags}} cmake --build $GITHUB_WORKSPACE/build --target runtests gcovr --gcov-executable="llvm-cov-${{ env.clang_version }} gcov" -r $GITHUB_WORKSPACE -x $GITHUB_WORKSPACE/build/coverage.out -s -f 'src/SFML/.*' -f 'include/SFML/.*' $GITHUB_WORKSPACE - name: Generate Apple Clang Gcov Coverage Report if: matrix.platform.name == 'MacOS XCode' && (matrix.config.name == 'Shared' || matrix.config.name == 'Static') shell: bash run: | cmake -S $GITHUB_WORKSPACE -B $GITHUB_WORKSPACE/build -DCMAKE_INSTALL_PREFIX=$GITHUB_WORKSPACE/install -DCMAKE_BUILD_TYPE=Debug -DSFML_BUILD_EXAMPLES=TRUE -DCMAKE_VERBOSE_MAKEFILE=ON -DSFML_BUILD_TEST_SUITE=TRUE -DSFML_ENABLE_COVERAGE=TRUE ${{matrix.platform.flags}} ${{matrix.config.flags}} cmake --build $GITHUB_WORKSPACE/build --target runtests gcovr -r $GITHUB_WORKSPACE -x $GITHUB_WORKSPACE/build/coverage.out -s -f 'src/SFML/.*' -f 'include/SFML/.*' $GITHUB_WORKSPACE - name: Upload Coverage Report to Codecov if: matrix.platform.name == 'Windows VS2019' || matrix.platform.name == 'Windows VS2022' || matrix.platform.name == 'Linux GCC' || matrix.platform.name == 'Linux Clang' || (matrix.platform.name == 'MacOS XCode' && (matrix.config.name == 'Shared' || matrix.config.name == 'Static')) uses: codecov/codecov-action@v2 with: directory: ./build files: ./build/coverage.out fail_ci_if_error: true