/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se * This software is provided 'as-is', without any express or * implied warranty. In no event will the authors be held * liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute * it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; * you must not claim that you wrote the original software. * If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but * is not required. * * 2. Altered source versions must be plainly marked as such, * and must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any * source distribution. */ #include "Rect.hpp" #include "Vector2.hpp" #include "main.hpp" VALUE globalRectClass; /* Internal function * Forces the argument someValue to be a Vector2. IF it can convert it then it will. * So you can always safely asume that this function returns a Vector2 object. * If it fails then an exception will be thrown. */ VALUE Rect_ForceType( VALUE someValue ) { if( rb_obj_is_kind_of( someValue, rb_cArray ) == Qtrue ) { VALUE arg1 = rb_ary_entry( someValue, 0 ); VALUE arg2 = rb_ary_entry( someValue, 1 ); VALUE arg3 = rb_ary_entry( someValue, 2 ); VALUE arg4 = rb_ary_entry( someValue, 3 ); return rb_funcall( globalRectClass, rb_intern( "new" ), 4, arg1, arg2, arg3, arg4 ); } else if( rb_obj_is_kind_of( someValue, globalRectClass ) == Qtrue ) { return someValue; } else { rb_raise( rb_eRuntimeError, "expected Array or Rect" ); } } VALUE Rect_GetLeft( VALUE self ) { static ID id = rb_intern( "left" ); return rb_funcall( self, id, 0 ); } VALUE Rect_GetTop( VALUE self ) { static ID id = rb_intern( "top" ); return rb_funcall( self, id, 0 ); } VALUE Rect_GetWidth( VALUE self ) { static ID id = rb_intern( "width" ); return rb_funcall( self, id, 0 ); } VALUE Rect_GetHeight( VALUE self ) { static ID id = rb_intern( "height" ); return rb_funcall( self, id, 0 ); } VALUE Rect_SetLeft( VALUE self, VALUE aVal ) { static ID id = rb_intern( "left=" ); return rb_funcall( self, id, 1, aVal ); } VALUE Rect_SetTop( VALUE self, VALUE aVal ) { static ID id = rb_intern( "top=" ); return rb_funcall( self, id, 1, aVal ); } VALUE Rect_SetWidth( VALUE self, VALUE aVal ) { static ID id = rb_intern( "width=" ); return rb_funcall( self, id, 1, aVal ); } VALUE Rect_SetHeight( VALUE self, VALUE aVal ) { static ID id = rb_intern( "height=" ); return rb_funcall( self, id, 1, aVal ); } /* Internal function * Will copy the x and y from aSource to self. */ static void Rect_internal_CopyFrom( VALUE self, VALUE aSource ) { VALUE rect = Rect_ForceType( aSource ); VALUE left = rb_funcall( rect, rb_intern( "left" ), 0 ); VALUE top = rb_funcall( rect, rb_intern( "top" ), 0 ); VALUE width = rb_funcall( rect, rb_intern( "width" ), 0 ); VALUE height = rb_funcall( rect, rb_intern( "height" ), 0 ); rb_funcall( self, rb_intern( "left=" ), 1, left ); rb_funcall( self, rb_intern( "top=" ), 1, top ); rb_funcall( self, rb_intern( "width=" ), 1, width ); rb_funcall( self, rb_intern( "height=" ), 1, height ); rb_iv_set( self, "@dataType", rb_iv_get( rect, "@dataType" ) ); } /* Internal function * Validate that the passed types are the same and numeric. */ static void Rect_internal_ValidateTypes( VALUE aFirst, VALUE aSecond, VALUE aThird, VALUE aFourth ) { if( CLASS_OF( aFirst ) != CLASS_OF( aSecond ) || CLASS_OF( aFirst ) != CLASS_OF( aThird ) || CLASS_OF( aFirst ) != CLASS_OF( aFourth ) ) { rb_raise( rb_eRuntimeError, "left, top, width and height must be of same type" ); } if( rb_obj_is_kind_of( aFirst, rb_cNumeric ) == Qfalse ) { rb_raise( rb_eRuntimeError, "left, top, width and height must be numeric!" ); } } /* call-seq: * rect.contains( x, y ) -> true or false * rect.contains( vector2 ) -> true or false * * Check if a point is inside the rectangle's area. */ static VALUE Rect_Contains( int argc, VALUE * args, VALUE self ) { VALUE pointX = Qnil; VALUE pointY = Qnil; VALUE left = rb_funcall( self, rb_intern( "left" ), 0 ); VALUE top = rb_funcall( self, rb_intern( "top" ), 0 ); VALUE width = rb_funcall( self, rb_intern( "width" ), 0 ); VALUE height = rb_funcall( self, rb_intern( "height" ), 0 ); switch( argc ) { case 1: pointX = Vector2_GetX( args[0] ); pointY = Vector2_GetY( args[0] ); break; case 2: VALIDATE_CLASS( args[0], rb_cNumeric, "x" ); VALIDATE_CLASS( args[1], rb_cNumeric, "y" ); pointX = args[0]; pointY = args[1]; break; default: rb_raise( rb_eArgError, "Expected 1 or 2 arguments but was given %d", argc ); } VALUE first = rb_funcall( pointX, rb_intern( ">=" ), 1, left ); VALUE second = rb_funcall( pointX, rb_intern( "<" ), 1, rb_funcall( left, rb_intern( "+" ), 1, width ) ); VALUE third = rb_funcall( pointY, rb_intern( ">=" ), 1, top ); VALUE fourth = rb_funcall( pointY, rb_intern( "<" ), 1, rb_funcall( top, rb_intern( "+" ), 1, height ) ); if( first == Qtrue && second == Qtrue && third == Qtrue && fourth == Qtrue ) { return Qtrue; } else { return Qfalse; } } /* call-seq: * rect.intersects( rectangle ) -> intersection rectangel or nil * * Check the intersection between two rectangles. * * This method returns the overlapped rectangle if intersecting otherwise nil. */ static VALUE Rect_Intersects( VALUE self, VALUE aRect ) { VALUE selfLeft = rb_funcall( self, rb_intern( "left" ), 0 ); VALUE selfTop = rb_funcall( self, rb_intern( "top" ), 0 ); VALUE selfWidth = rb_funcall( self, rb_intern( "width" ), 0 ); VALUE selfHeight = rb_funcall( self, rb_intern( "height" ), 0 ); VALUE selfRight = rb_funcall( selfLeft, rb_intern( "+" ), 1, selfWidth ); VALUE selfBottom = rb_funcall( selfTop, rb_intern( "+" ), 1, selfHeight ); VALUE rectLeft = rb_funcall( aRect, rb_intern( "left" ), 0 ); VALUE rectTop = rb_funcall( aRect, rb_intern( "top" ), 0 ); VALUE rectWidth = rb_funcall( aRect, rb_intern( "width" ), 0 ); VALUE rectHeight = rb_funcall( aRect, rb_intern( "height" ), 0 ); VALUE rectRight = rb_funcall( rectLeft, rb_intern( "+" ), 1, rectWidth ); VALUE rectBottom = rb_funcall( rectTop, rb_intern( "+" ), 1, rectHeight ); VALUE left, top, right, bottom; if( rb_funcall( selfLeft, rb_intern( ">" ), 1, rectLeft ) == Qtrue ) { left = selfLeft; } else { left = rectLeft; } if( rb_funcall( selfTop, rb_intern( ">" ), 1, rectTop ) == Qtrue ) { top = selfTop; } else { top = rectTop; } if( rb_funcall( selfRight , rb_intern( ">" ), 1, rectRight ) == Qtrue ) { right = selfRight; } else { right = rectRight; } if( rb_funcall( selfBottom , rb_intern( ">" ), 1, rectBottom ) == Qtrue ) { bottom = selfBottom; } else { bottom = rectBottom; } if( rb_funcall( left, rb_intern( "<" ), 1, right) == Qtrue && rb_funcall( top, rb_intern( "<" ), 1, bottom) == Qtrue ) { VALUE newWidth = rb_funcall( right, rb_intern( "-" ), 1, left ); VALUE newHeight = rb_funcall( bottom, rb_intern( "-" ), 1, top ); return rb_funcall( globalRectClass, rb_intern( "new" ), 4, left, top, newWidth, newHeight ); } else { return Qnil; } } /* call-seq: * Rect.new() -> rect * Rect.new( [left, top, width, height] ) -> rect * Rect.new( rect ) -> rect * Rect.new( left, top, width, height ) -> rect * Rect.new( position, size ) -> rect * * Create a new rect instance. */ static VALUE Rect_Initialize( int argc, VALUE *args, VALUE self ) { VALUE arg0 = Qnil; VALUE arg1 = Qnil; switch( argc ) { case 0: rb_iv_set( self, "@left", INT2NUM( 0 ) ); rb_iv_set( self, "@top", INT2NUM( 0 ) ); rb_iv_set( self, "@width", INT2NUM( 0 ) ); rb_iv_set( self, "@height", INT2NUM( 0 ) ); break; case 1: Rect_internal_CopyFrom( self, args[0] ); break; case 2: arg0 = Vector2_ForceType( args[0] ); arg1 = Vector2_ForceType( args[1] ); rb_iv_set( self, "@left", Vector2_GetX( arg0 ) ); rb_iv_set( self, "@top", Vector2_GetY( arg0 ) ); rb_iv_set( self, "@width", Vector2_GetX( arg1 ) ); rb_iv_set( self, "@height", Vector2_GetY( arg1 ) ); break; case 4: Rect_internal_ValidateTypes( args[0], args[1], args[2], args[3] ); rb_iv_set( self, "@left", args[0]); rb_iv_set( self, "@top", args[1]); rb_iv_set( self, "@width", args[2]); rb_iv_set( self, "@height", args[3]); break; default: rb_raise( rb_eArgError, "Expected 0, 1, 2 or 4 arguments but was given %d", argc ); } rb_iv_set( self, "@dataType", CLASS_OF( rb_iv_get( self, "@left" ) ) ); return self; } void Init_Rect( void ) { /* SFML namespace which contains the classes of this module. */ VALUE sfml = rb_define_module( "SFML" ); /* Utility class for manipulating 2D axis aligned rectangles. * * A rectangle is defined by its top-left corner and its size. * * It is a very simple class defined for convenience, so its member variables (left, top, width and height) are public * and can be accessed directly, just like the vector classes (SFML::Vector2 and SFML::Vector3). * * To keep things simple, SFML::Rect doesn't define functions to emulate the properties that are not directly members * (such as right, bottom, center, etc.), it rather only provides intersection functions. * * SFML::Rect uses the usual rules for its boundaries: * * - The left and top edges are included in the rectangle's area * - The right (left + width) and bottom (top + height) edges are excluded from the rectangle's area * * This means that SFML::Rect.new(0, 0, 1, 1) and SFML::Rect.new(1, 1, 1, 1) don't intersect. * * SFML::Rect works just like SFML::Vector2 and SFML::Vector3 when it comes to types. It will accept any value that is * Numeric but all values must be of the same class. * * Usage example: * * # Define a rectangle, located at (0, 0) with a size of 20x5 * r1 = SFML::Rect.new( 0, 0, 20, 5 ) * * # Define another rectangle, located at (4, 2) with a size of 18x10 * position = SFML::Vector2.new( 4, 2 ) * size = SFML::Vector2.new( 18, 10 ) * r2 = SFML::Rect.new( position, size ) * * # Test intersections with the point (3, 1) * b1 = r1.contains( 3, 1 ) # true * b2 = r2.contains( 3, 1 ) # false * * # Test the intersection between r1 and r2 * result = r1.intersects( r2 ) # If r1 don't intersect r2 then result would be nil * # result == (4, 2, 16, 3) * */ globalRectClass = rb_define_class_under( sfml, "Rect", rb_cObject ); // Instance methods rb_define_method( globalRectClass, "initialize", Rect_Initialize, -1 ); rb_define_method( globalRectClass, "contains", Rect_Contains, -1 ); rb_define_method( globalRectClass, "intersects", Rect_Intersects, 1 ); // Instance operators // Attribute accessors rb_define_attr( globalRectClass, "left", 1, 1 ); rb_define_attr( globalRectClass, "top", 1, 1 ); rb_define_attr( globalRectClass, "width", 1, 1 ); rb_define_attr( globalRectClass, "height", 1, 1 ); }