//////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include "TCP.hpp" #include "UDP.hpp" #include //////////////////////////////////////////////////////////// /// Entry point of application /// /// \return Application exit code /// //////////////////////////////////////////////////////////// int main() { // Choose an arbitrary port for opening sockets const unsigned short port = 50001; // TCP, UDP or connected UDP ? char protocol = 0; std::cout << "Do you want to use TCP (t) or UDP (u)? "; std::cin >> protocol; // Client or server ? char who = 0; std::cout << "Do you want to be a server (s) or a client (c)? "; std::cin >> who; if (protocol == 't') { // Test the TCP protocol if (who == 's') runTcpServer(port); else runTcpClient(port); } else { // Test the unconnected UDP protocol if (who == 's') runUdpServer(port); else runUdpClient(port); } // Wait until the user presses 'enter' key std::cout << "Press enter to exit..." << std::endl; std::cin.ignore(10000, '\n'); std::cin.ignore(10000, '\n'); }