////////////////////////////////////////////////////////////
//
// PySFML - Python binding for SFML (Simple and Fast Multimedia Library)
// Copyright (C) 2007, 2008 RĂ©mi Koenig (remi.k2620@gmail.com)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
//    you must not claim that you wrote the original software.
//    If you use this software in a product, an acknowledgment
//    in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
//    and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

#ifndef __PYSOUNDRECORDER_HPP
#define __PYSOUNDRECORDER_HPP

#include <Python.h>

#include <SFML/Audio/SoundRecorder.hpp>

class CustomSoundRecorder : public sf::SoundRecorder
{
public :
	PyObject *SoundRecorder;
    virtual bool OnStart();
	virtual bool OnProcessSamples(const sf::Int16* Samples, std::size_t SamplesCount);
	virtual void OnStop();
};

typedef struct {
	PyObject_HEAD
	CustomSoundRecorder *obj;
} PySfSoundRecorder;

#endif