<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> <Option title="sfml-graphics" /> <Option pch_mode="2" /> <Option compiler="gcc" /> <Build> <Target title="Debug DLL_Win32"> <Option output="..\..\lib\mingw\sfml-graphics-d" prefix_auto="1" extension_auto="1" /> <Option object_output="..\..\Temp\codeblocks\sfml-graphics\Debug DLL_Win32" /> <Option type="3" /> <Option compiler="gcc" /> <Option createStaticLib="1" /> <Compiler> <Add option="-Wall" /> <Add option="-g" /> <Add option="-O0" /> <Add option="-DWIN32" /> <Add option="-D_DEBUG" /> <Add option="-D_LIB" /> <Add option="-DSFML_EXPORTS" /> <Add option="-DSFML_DYNAMIC" /> <Add option="-DGLEW_STATIC" /> </Compiler> <ResourceCompiler> <Add directory="..\..\src" /> <Add directory="..\..\extlibs" /> </ResourceCompiler> <Linker> <Add library="..\..\lib\mingw\libsfml-window-d.a" /> <Add library="..\..\lib\mingw\libsfml-system-d.a" /> <Add 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<ResourceCompiler> <Add directory="..\..\src" /> <Add directory="..\..\extlibs" /> </ResourceCompiler> <Linker> <Add library="..\..\lib\mingw\libsfml-window.a" /> <Add library="..\..\lib\mingw\libsfml-system.a" /> <Add library="..\..\extlibs\libs-mingw\libfreetype.a" /> <Add library="..\..\extlibs\libs-mingw\libglew.a" /> <Add library="..\..\extlibs\libs-mingw\libjpeg.a" /> <Add library="..\..\extlibs\libs-mingw\libpng.a" /> <Add library="..\..\extlibs\libs-mingw\libsoil.a" /> <Add library="libopengl32.a" /> <Add directory="..\..\extlibs" /> </Linker> </Target> <Target title="Debug static_Win32"> <Option output="..\..\lib\mingw\libsfml-graphics-s-d" prefix_auto="1" extension_auto="1" /> <Option working_dir="" /> <Option object_output="..\..\Temp\codeblocks\sfml-graphics\Debug static_Win32" /> <Option external_deps="..\..\lib\mingw\libsfml-window-s-d.a;..\lib\mingw\libsfml-system-s-d.a;" /> <Option type="2" /> <Option compiler="gcc" /> <Option createDefFile="1" /> <Compiler> <Add 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directory="..\..\src" /> <Add directory="..\..\extlibs" /> </ResourceCompiler> </Target> </Build> <Compiler> <Add directory="..\..\src" /> <Add directory="..\..\include" /> <Add directory="..\..\extlibs\headers" /> <Add directory="..\..\extlibs\headers\png" /> <Add directory="..\..\extlibs\headers\jpeg" /> </Compiler> <Linker> <Add option="-static-libgcc" /> </Linker> <Unit filename="..\..\include\SFML\Graphics\Color.hpp" /> <Unit filename="..\..\include\SFML\Graphics\Drawable.hpp" /> <Unit filename="..\..\include\SFML\Graphics\Font.hpp" /> <Unit filename="..\..\include\SFML\Graphics\Glyph.hpp" /> <Unit filename="..\..\include\SFML\Graphics\Image.hpp" /> <Unit filename="..\..\include\SFML\Graphics\Matrix3.hpp" /> <Unit filename="..\..\include\SFML\Graphics\Matrix3.inl" /> <Unit filename="..\..\include\SFML\Graphics\Rect.hpp" /> <Unit filename="..\..\include\SFML\Graphics\Rect.inl" /> <Unit filename="..\..\include\SFML\Graphics\RenderImage.hpp" /> <Unit 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