//////////////////////////////////////////////////////////// // // RubySFML - Ruby extension for the SFML library // Copyright (C) 2007 Sean O'Neil and Laurent Gomila // (sean.p.oneil@gmail.com and laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #include #include "RubySFML.h" using namespace sf; VALUE g_cSoundBuffer; void SoundBuffer_free(void *p) { delete (SoundBuffer *)p; } VALUE SoundBuffer_new(int argc, VALUE *argv, VALUE vClass) { SoundBuffer *ptr = new SoundBuffer(); VALUE tData = Data_Wrap_Struct(vClass, 0, SoundBuffer_free, ptr); rb_obj_call_init(tData, argc, argv); return tData; } static VALUE SoundBuffer_initialize(int argc, VALUE *argv, VALUE vSelf) { // Get C++ object pointer from vSelf SoundBuffer *pSelf; Data_Get_Struct(vSelf, SoundBuffer, pSelf); if(argc == 0) { // Nothing to initialize } else if(argc == 1 && IS(argv[0], g_cSoundBuffer)) { *pSelf = *(SoundBuffer *)DATA_PTR(argv[0]); } else if(argc == 1 && ISSTR(argv[0])) { if(!pSelf->LoadFromFile(STR2CSTR(argv[0]))) rb_raise(rb_eRuntimeError, "Failed to load specified sound file"); } else rb_raise(rb_eTypeError, "wrong argument type(s)"); return vSelf; } static VALUE SoundBuffer_to_s(VALUE vSelf) { // Get C++ object pointer from vSelf SoundBuffer *pSelf; Data_Get_Struct(vSelf, SoundBuffer, pSelf); char szBuffer[256]; sprintf(szBuffer, "Samples=%d, SampleRate=%d, Channels=%d, Duration=%f", pSelf->GetSamplesCount(), pSelf->GetSampleRate(), pSelf->GetChannelsCount(), pSelf->GetDuration()); return rb_str_new2(szBuffer); } static VALUE SoundBuffer_loadFromFile(VALUE vSelf, VALUE vPath) { // Get C++ object pointer from vSelf SoundBuffer *pSelf; Data_Get_Struct(vSelf, SoundBuffer, pSelf); return pSelf->LoadFromFile(STR2CSTR(vPath)) ? Qtrue : Qfalse; } static VALUE SoundBuffer_saveToFile(VALUE vSelf, VALUE vPath) { // Get C++ object pointer from vSelf SoundBuffer *pSelf; Data_Get_Struct(vSelf, SoundBuffer, pSelf); return pSelf->SaveToFile(STR2CSTR(vPath)) ? Qtrue : Qfalse; } static VALUE SoundBuffer_loadFromMemory(VALUE vSelf, VALUE vSamples, VALUE vSize) { // Get C++ object pointer from vSelf SoundBuffer *pSelf; Data_Get_Struct(vSelf, SoundBuffer, pSelf); return pSelf->LoadFromMemory(STR2CSTR(vSamples), NUM2INT(vSize)) ? Qtrue : Qfalse; } static VALUE SoundBuffer_get_samples(VALUE vSelf) { // Get C++ object pointer from vSelf SoundBuffer *pSelf; Data_Get_Struct(vSelf, SoundBuffer, pSelf); return rb_str_new((const char *)pSelf->GetSamples(), pSelf->GetSamplesCount()*2); } static VALUE SoundBuffer_get_samplesCount(VALUE vSelf) { // Get C++ object pointer from vSelf SoundBuffer *pSelf; Data_Get_Struct(vSelf, SoundBuffer, pSelf); return INT2FIX(pSelf->GetSamplesCount()); } static VALUE SoundBuffer_get_sampleRate(VALUE vSelf) { // Get C++ object pointer from vSelf SoundBuffer *pSelf; Data_Get_Struct(vSelf, SoundBuffer, pSelf); return INT2FIX(pSelf->GetSampleRate()); } static VALUE SoundBuffer_get_channels(VALUE vSelf) { // Get C++ object pointer from vSelf SoundBuffer *pSelf; Data_Get_Struct(vSelf, SoundBuffer, pSelf); return INT2FIX(pSelf->GetChannelsCount()); } static VALUE SoundBuffer_get_duration(VALUE vSelf) { // Get C++ object pointer from vSelf SoundBuffer *pSelf; Data_Get_Struct(vSelf, SoundBuffer, pSelf); return rb_float_new(pSelf->GetDuration()); } void Init_SoundBuffer() { g_cSoundBuffer = rb_define_class_under(g_vModule, "SoundBuffer", rb_cObject); DEFINE_CLASS_METHOD(SoundBuffer, new, -1); DEFINE_INSTANCE_METHOD(SoundBuffer, initialize, -1); DEFINE_GETTER(SoundBuffer, samples); DEFINE_GETTER(SoundBuffer, samplesCount); DEFINE_GETTER(SoundBuffer, sampleRate); DEFINE_GETTER(SoundBuffer, channels); DEFINE_GETTER(SoundBuffer, duration); DEFINE_INSTANCE_METHOD(SoundBuffer, to_s, 0); DEFINE_INSTANCE_METHOD(SoundBuffer, loadFromFile, 1); DEFINE_INSTANCE_METHOD(SoundBuffer, saveToFile, 1); DEFINE_INSTANCE_METHOD(SoundBuffer, loadFromMemory, 2); }