[![SFML logo](https://www.sfml-dev.org/images/logo.png)](https://www.sfml-dev.org) # SFML — Simple and Fast Multimedia Library SFML is a simple, fast, cross-platform and object-oriented multimedia API. It provides access to windowing, graphics, audio and network. It is written in C++, and has bindings for various languages such as C, .Net, Ruby, Python. ## Authors - Laurent Gomila (laurent@sfml-dev.org) - Marco Antognini (hiura@sfml-dev.org) - binary1248 (binary1248@hotmail.com) - Lukas Dürrenberger (eXpl0it3r@sfml-dev.org) - Jonathan De Wachter (dewachter.jonathan@gmail.com) - Jan Haller (bromeon@sfml-dev.org) - Mario Liebisch (mario@sfml-dev.org) - Stefan Schindler (tank@sfml-dev.org) - Artur Moreira (artturmoreira@gmail.com) - Vittorio Romeo (vittorioromeo@sfml-dev.org) - And many other members of the SFML community ## Download You can get the latest official release on [SFML's website](https://www.sfml-dev.org/download.php). You can also get the current development version from the [Git repository](https://github.com/SFML/SFML). ## Install Follow the instructions of the [tutorials](https://www.sfml-dev.org/tutorials/), there is one for each platform/compiler that SFML supports. ## Learn There are several places to learn SFML: - The [official tutorials](https://www.sfml-dev.org/tutorials/) - The [online API documentation](https://www.sfml-dev.org/documentation/) - The [community wiki](https://github.com/SFML/SFML/wiki/) - The [community forum](https://en.sfml-dev.org/forums/) ([French](https://fr.sfml-dev.org/forums/)) ## Contribute SFML is an open-source project, and it needs your help to go on growing and improving. If you want to get involved and suggest some additional features, file a bug report or submit a patch, please have a look at the [contribution guidelines](https://www.sfml-dev.org/contribute.php). ## License The SFML libraries and source code are distributed under the [zlib/libpng license](https://opensource.org/licenses/Zlib). See [license.md](license.md). External libraries used by SFML are distributed under their own licenses. In short, SFML is free for any use (commercial or personal, proprietary or open-source). You can use SFML in your project without any restriction. You can even omit to mention that you use SFML -- although it would be appreciated. ## External libraries used by SFML * [_OpenAL-Soft_](https://github.com/kcat/openal-soft) is under the [LGPL license](https://github.com/kcat/openal-soft/blob/master/COPYING) * [_stb\_image_ and _stb_image_write_](https://github.com/nothings/stb) are [public domain](https://github.com/nothings/stb/blob/master/LICENSE) * [_freetype_](https://gitlab.freedesktop.org/freetype/freetype) is under the [FreeType license or the GPL license](https://gitlab.freedesktop.org/freetype/freetype/-/blob/master/LICENSE.TXT) * [_libogg_](https://gitlab.xiph.org/xiph/ogg) is under the [BSD license](https://gitlab.xiph.org/xiph/ogg/-/blob/master/COPYING) * [_libvorbis_](https://gitlab.xiph.org/xiph/vorbis) is under the [BSD license](https://gitlab.xiph.org/xiph/vorbis/-/blob/master/COPYING) * [_libflac_](https://gitlab.xiph.org/xiph/flac) is under the [BSD license](https://gitlab.xiph.org/xiph/flac/-/blob/master/COPYING.Xiph) * [_minimp3_](https://github.com/lieff/minimp3) is under the [CC0 license](https://github.com/lieff/minimp3/blob/master/LICENSE)