//////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include //////////////////////////////////////////////////////////// /// Entry point of application /// /// \return Application exit code /// //////////////////////////////////////////////////////////// int main() { // Create main window sf::RenderWindow App(sf::VideoMode(640, 480), "SFML Graphics"); // Start game loop while (App.IsOpened()) { // Process events sf::Event Event; while (App.GetEvent(Event)) { // Close window : exit if (Event.Type == sf::Event::Closed) App.Close(); } // Clear screen App.Clear(); // Draw apredefined shape App.Draw(sf::Shape::Circle(200, 200, 100, sf::Color::Yellow, 10, sf::Color::Blue)); // Finally, display the rendered frame on screen App.Display(); } return EXIT_SUCCESS; }