cmake_minimum_required(VERSION 2.8) # set a default build type if none was provided # this has to be done before the project() instruction! if(NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose the type of build (Debug or Release)" FORCE) endif() # project name project(SFML) # include the configuration file include(${CMAKE_SOURCE_DIR}/cmake/Config.cmake) # setup version numbers set(VERSION_MAJOR 2) set(VERSION_MINOR 0) set(VERSION_PATCH 0) # add the SFML header path include_directories(${CMAKE_SOURCE_DIR}/include) # add an option for choosing the build type (shared or static) set(BUILD_SHARED_LIBS TRUE CACHE BOOL "TRUE to build SFML as shared libraries, FALSE to build it as static libraries") # add an option for building the examples set(BUILD_EXAMPLES FALSE CACHE BOOL "TRUE to build the SFML examples, FALSE to ignore them") # add an option for building the API documentation set(BUILD_DOC FALSE CACHE BOOL "TRUE to generate the API documentation, FALSE to ignore it") # define SFML_STATIC if the build type is not set to 'shared' if(NOT BUILD_SHARED_LIBS) add_definitions(-DSFML_STATIC) endif() # remove SL security warnings with Visual C++ if(MSVC) add_definitions(-D_CRT_SECURE_NO_DEPRECATE) endif() # disable the rpath stuff set(CMAKE_SKIP_BUILD_RPATH TRUE) # add the subdirectories add_subdirectory(src/SFML) if(BUILD_EXAMPLES) add_subdirectory(examples) endif() if(BUILD_DOC) add_subdirectory(doc) endif() # setup the install rules install(DIRECTORY include DESTINATION . COMPONENT devel PATTERN ".svn" EXCLUDE) install(FILES cmake/Modules/FindSFML.cmake DESTINATION ${CMAKE_ROOT}/Modules) install(FILES license.txt DESTINATION ${INSTALL_MISC_DIR}) if(WINDOWS) install(FILES extlibs/bin/libsndfile-1.dll DESTINATION bin) install(FILES extlibs/bin/openal32.dll DESTINATION bin) elseif(MACOSX) install(DIRECTORY extlibs/libs-osx/Frameworks/sndfile.framework DESTINATION /Library/Frameworks PATTERN ".svn" EXCLUDE) endif()