#include #include #include // Instantiate some types from each module to test for linker issues. This program is not meant be ran. int main() { // Audio [[maybe_unused]] const sf::SoundBufferRecorder soundBufferRecorder; [[maybe_unused]] const sf::Music music; // Graphics [[maybe_unused]] const sf::Color color; [[maybe_unused]] const sf::IntRect rect; [[maybe_unused]] const sf::RenderWindow renderWindow; [[maybe_unused]] const sf::RectangleShape rectangleShape; [[maybe_unused]] const sf::Vertex vertex; // Network [[maybe_unused]] const sf::Ftp ftp; [[maybe_unused]] const sf::Http http; [[maybe_unused]] const sf::Packet packet; [[maybe_unused]] const sf::UdpSocket udpSocket; // System [[maybe_unused]] const sf::Angle angle; [[maybe_unused]] const sf::FileInputStream fileInputStream; [[maybe_unused]] const sf::String string; [[maybe_unused]] const sf::Time time; // Window [[maybe_unused]] const sf::Context context; [[maybe_unused]] const sf::VideoMode videoMode; [[maybe_unused]] const sf::Window window; }