//////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include #include #include #include #include #include namespace { struct JoystickObject { sf::Text label; sf::Text value; }; typedef std::unordered_map Texts; Texts texts; std::ostringstream sstr; float threshold = 0.1f; // Axes labels in as C strings const char* axislabels[] = {"X", "Y", "Z", "R", "U", "V", "PovX", "PovY"}; // Helper to set text entries to a specified value template void set(const char* label, const T& value) { sstr.str(""); sstr << value; texts[label].value.setString(sstr.str()); } // Update joystick identification void updateIdentification(unsigned int index) { sstr.str(""); sstr << "Joystick " << index << ":"; texts["ID"].label.setString(sstr.str()); texts["ID"].value.setString(sf::Joystick::getIdentification(index).name); } // Update joystick axes void updateAxes(unsigned int index) { for (unsigned int j = 0; j < sf::Joystick::AxisCount; ++j) { if (sf::Joystick::hasAxis(index, static_cast(j))) set(axislabels[j], sf::Joystick::getAxisPosition(index, static_cast(j))); } } // Update joystick buttons void updateButtons(unsigned int index) { for (unsigned int j = 0; j < sf::Joystick::getButtonCount(index); ++j) { sstr.str(""); sstr << "Button " << j; set(sstr.str().c_str(), sf::Joystick::isButtonPressed(index, j)); } } // Helper to update displayed joystick values void updateValues(unsigned int index) { if (sf::Joystick::isConnected(index)) { // Update the label-value sf::Text objects based on the current joystick state updateIdentification(index); updateAxes(index); updateButtons(index); } } } //////////////////////////////////////////////////////////// /// Entry point of application /// /// \return Application exit code /// //////////////////////////////////////////////////////////// int main() { // Create the window of the application sf::RenderWindow window(sf::VideoMode(400, 775), "Joystick", sf::Style::Close); window.setVerticalSyncEnabled(true); // Load the text font sf::Font font; if (!font.loadFromFile("resources/tuffy.ttf")) return EXIT_FAILURE; // Set up our string conversion parameters sstr.precision(2); sstr.setf(std::ios::fixed | std::ios::boolalpha); // Set up our joystick identification sf::Text objects texts["ID"].label.setPosition(5.f, 5.f); texts["ID"].value.setPosition(80.f, 5.f); texts["ID"].label.setString(""); texts["ID"].value.setString(""); // Set up our threshold sf::Text objects sstr.str(""); sstr << threshold << " (Change with up/down arrow keys)"; texts["Threshold"].label.setPosition(5.f, 5.f + 2 * font.getLineSpacing(14)); texts["Threshold"].value.setPosition(80.f, 5.f + 2 * font.getLineSpacing(14)); texts["Threshold"].label.setString("Threshold:"); texts["Threshold"].value.setString(sstr.str()); // Set up our label-value sf::Text objects for (unsigned int i = 0; i < sf::Joystick::AxisCount; ++i) { JoystickObject& object = texts[axislabels[i]]; object.label.setPosition(5.f, 5.f + (static_cast(i + 4) * font.getLineSpacing(14))); object.label.setString(std::string(axislabels[i]) + ":"); object.value.setPosition(80.f, 5.f + (static_cast(i + 4) * font.getLineSpacing(14))); object.value.setString("N/A"); } for (unsigned int i = 0; i < sf::Joystick::ButtonCount; ++i) { sstr.str(""); sstr << "Button " << i; JoystickObject& object = texts[sstr.str()]; object.label.setPosition(5.f, 5.f + (static_cast(sf::Joystick::AxisCount + i + 4) * font.getLineSpacing(14))); object.label.setString(sstr.str() + ":"); object.value.setPosition(80.f, 5.f + (static_cast(sf::Joystick::AxisCount + i + 4) * font.getLineSpacing(14))); object.value.setString("N/A"); } for (Texts::iterator it = texts.begin(); it != texts.end(); ++it) { it->second.label.setFont(font); it->second.label.setCharacterSize(14); it->second.label.setFillColor(sf::Color::White); it->second.value.setFont(font); it->second.value.setCharacterSize(14); it->second.value.setFillColor(sf::Color::White); } // Update initially displayed joystick values if a joystick is already connected on startup for (unsigned int i = 0; i < sf::Joystick::Count; ++i) { if (sf::Joystick::isConnected(i)) { updateValues(i); break; } } while (window.isOpen()) { // Handle events sf::Event event; while (window.pollEvent(event)) { // Window closed or escape key pressed: exit if ((event.type == sf::Event::Closed) || ((event.type == sf::Event::KeyPressed) && (event.key.code == sf::Keyboard::Escape))) { window.close(); break; } else if ((event.type == sf::Event::JoystickButtonPressed) || (event.type == sf::Event::JoystickButtonReleased) || (event.type == sf::Event::JoystickMoved) || (event.type == sf::Event::JoystickConnected)) { // Update displayed joystick values updateValues(event.joystickConnect.joystickId); } else if (event.type == sf::Event::JoystickDisconnected) { // Reset displayed joystick values to empty for (Texts::iterator it = texts.begin(); it != texts.end(); ++it) it->second.value.setString("N/A"); texts["ID"].label.setString(""); texts["ID"].value.setString(""); sstr.str(""); sstr << threshold << " (Change with up/down arrow keys)"; texts["Threshold"].value.setString(sstr.str()); } } // Update threshold if the user wants to change it float newThreshold = threshold; if (sf::Keyboard::isKeyPressed(sf::Keyboard::Up)) newThreshold += 0.1f; if (sf::Keyboard::isKeyPressed(sf::Keyboard::Down)) newThreshold -= 0.1f; newThreshold = std::min(std::max(newThreshold, 0.1f), 100.0f); if (newThreshold != threshold) { threshold = newThreshold; window.setJoystickThreshold(threshold); sstr.str(""); sstr << threshold << " (Change with up/down arrow keys)"; texts["Threshold"].value.setString(sstr.str()); } // Clear the window window.clear(); // Draw the label-value sf::Text objects for (Texts::const_iterator it = texts.begin(); it != texts.end(); ++it) { window.draw(it->second.label); window.draw(it->second.value); } // Display things on screen window.display(); } }