#include #include #include "GraphicsUtil.hpp" TEST_CASE("sf::Rect class template - [graphics]") { SUBCASE("Construction") { SUBCASE("Default constructor") { sf::IntRect rectangle; CHECK(rectangle.left == 0); CHECK(rectangle.top == 0); CHECK(rectangle.width == 0); CHECK(rectangle.height == 0); } SUBCASE("(left, top, width, height) constructor") { sf::IntRect rectangle(1, 2, 3, 4); CHECK(rectangle.left == 1); CHECK(rectangle.top == 2); CHECK(rectangle.width == 3); CHECK(rectangle.height == 4); } SUBCASE("(Vector2, Vector2) constructor") { sf::Vector2i position(1, 2); sf::Vector2i dimension(3, 4); sf::IntRect rectangle(position, dimension); CHECK(rectangle.left == 1); CHECK(rectangle.top == 2); CHECK(rectangle.width == 3); CHECK(rectangle.height == 4); } SUBCASE("Conversion constructor") { sf::FloatRect sourceRectangle(1.0f, 2.0f, 3.0f, 4.0f); sf::IntRect rectangle(sourceRectangle); CHECK(rectangle.left == static_cast(sourceRectangle.left)); CHECK(rectangle.top == static_cast(sourceRectangle.top)); CHECK(rectangle.width == static_cast(sourceRectangle.width)); CHECK(rectangle.height == static_cast(sourceRectangle.height)); } } SUBCASE("Containment") { SUBCASE("contains(Vector2)") { sf::IntRect rectangle(0, 0, 10, 10); CHECK(rectangle.contains(sf::Vector2i(0, 0)) == true); CHECK(rectangle.contains(sf::Vector2i(9, 0)) == true); CHECK(rectangle.contains(sf::Vector2i(0, 9)) == true); CHECK(rectangle.contains(sf::Vector2i(9, 9)) == true); CHECK(rectangle.contains(sf::Vector2i(9, 10)) == false); CHECK(rectangle.contains(sf::Vector2i(10, 9)) == false); CHECK(rectangle.contains(sf::Vector2i(10, 10)) == false); CHECK(rectangle.contains(sf::Vector2i(15, 15)) == false); } } SUBCASE("Intersection") { SUBCASE("intersects(Rect)") { sf::IntRect rectangle(0, 0, 10, 10); sf::IntRect intersectingRectangle(5, 5, 10, 10); sf::IntRect nonIntersectingRectangle(-5, -5, 5, 5); CHECK(rectangle.intersects(intersectingRectangle) == true); CHECK(rectangle.intersects(nonIntersectingRectangle) == false); } SUBCASE("intersects(Rect, Rect)") { sf::IntRect rectangle(0, 0, 10, 10); sf::IntRect intersectingRectangle(5, 5, 10, 10); sf::IntRect nonIntersectingRectangle(-5, -5, 5, 5); sf::IntRect intersectionResult; CHECK(rectangle.intersects(intersectingRectangle, intersectionResult) == true); CHECK(intersectionResult.top == 5); CHECK(intersectionResult.left == 5); CHECK(intersectionResult.width == 5); CHECK(intersectionResult.height == 5); CHECK(rectangle.intersects(nonIntersectingRectangle, intersectionResult) == false); } } SUBCASE("Comparison operations") { sf::IntRect firstRectangle(1, 3, 2, 5); sf::IntRect secondRectangle(1, 3, 2, 5); sf::IntRect differentRectangle(3, 1, 5, 2); CHECK(firstRectangle == secondRectangle); CHECK(firstRectangle != differentRectangle); } }