/* rbSFML - Copyright (c) 2010 Henrik Valter Vogelius Hansson - groogy@groogy.se * This software is provided 'as-is', without any express or * implied warranty. In no event will the authors be held * liable for any damages arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute * it freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; * you must not claim that you wrote the original software. * If you use this software in a product, an acknowledgment * in the product documentation would be appreciated but * is not required. * * 2. Altered source versions must be plainly marked as such, * and must not be misrepresented as being the original software. * * 3. This notice may not be removed or altered from any * source distribution. */ #include "Window.hpp" #include "main.hpp" #include /* SFML::Window is the main class of the Window module. * * It defines an OS window that is able to receive an OpenGL rendering. * * A SFML::Window can create its own new window, or be embedded into an already existing control using the Create(handle) * function. This can be useful for embedding an OpenGL rendering area into a view which is part of a bigger GUI with * existing windows, controls, etc. It can also serve as embedding an OpenGL rendering area into a window created by * another (probably richer) GUI library like Qt or wxWidgets. * * The SFML::Window class provides a simple interface for manipulating the window: move, resize, show/hide, control mouse * cursor, etc. It also provides event handling through its getEvent() function, and real-time state handling with its * attached SFML::Input object (see getInput()). * * Note that OpenGL experts can pass their own parameters (antialiasing level, bits for the depth and stencil buffers, * etc.) to the OpenGL context attached to the window, with the SFML::ContextSettings structure which is passed as an * optional argument when creating the window. * * Usage example: * * # Declare and create a new window * window = SFML::Window.new( SFML::VideoMode.new( 800, 600 ), "SFML window" ) * * # Limit the framerate to 60 frames per second (this step is optional) * window.setFramerateLimit( 60 ); * * # The main loop - ends as soon as the window is closed * while window.open? * * # Event processing * while event = window.getEvent * * # Request for closing the window * if event.type == SFML::Event::Closed * window.close() * end * end * * # Activate the window for OpenGL rendering * window.setActive() * * # OpenGL drawing commands go here... * * # End the current frame and display its contents on screen * window.display() * end */ VALUE globalWindowClass; extern VALUE globalVideoModeClass; extern VALUE globalContextSettingsClass; extern VALUE globalEventClass; extern VALUE globalInputClass; #define VALIDATE_CLASS( variable, type, name ) \ if( CLASS_OF( variable ) != type ) \ { \ rb_raise( rb_eTypeError, "%s argument must be instance of %s", name, STR2CSTR( rb_funcall( type, rb_intern( "to_s" ), 0 ) ) ); \ } /* Free a heap allocated object * Not accessible trough ruby directly! */ static void Window_Free( sf::Window *anObject ) { delete anObject; } static VALUE Window_Create( int argc, VALUE *args, VALUE self ) { sf::Window *object = NULL; sf::VideoMode *mode = NULL; sf::ContextSettings *settings = NULL; Data_Get_Struct( self, sf::Window, object ); switch( argc ) { case 2: VALIDATE_CLASS( args[0], globalVideoModeClass, "first" ); VALIDATE_CLASS( args[1], rb_cString, "second" ); Data_Get_Struct( args[0], sf::VideoMode, mode ); object->Create( *mode , STR2CSTR( args[1] ) ); break; case 3: VALIDATE_CLASS( args[0], globalVideoModeClass, "first" ); VALIDATE_CLASS( args[1], rb_cString, "second" ); VALIDATE_CLASS( args[2], rb_cFixnum, "third" ); Data_Get_Struct( args[0], sf::VideoMode, mode ); object->Create( *mode, STR2CSTR( args[1] ), FIX2UINT( args[2] ) ); break; case 4: VALIDATE_CLASS( args[0], globalVideoModeClass, "first" ); VALIDATE_CLASS( args[1], rb_cString, "second" ); VALIDATE_CLASS( args[2], rb_cFixnum, "third" ); VALIDATE_CLASS( args[3], globalContextSettingsClass, "fourth" ); Data_Get_Struct( args[0], sf::VideoMode, mode ); Data_Get_Struct( args[3], sf::ContextSettings, settings ); object->Create( *mode, STR2CSTR( args[1] ), FIX2UINT( args[2] ), *settings ); break; default: rb_raise( rb_eArgError, "Expected 2..4 arguments but was given %d", argc ); break; } return Qnil; } static VALUE Window_Display( VALUE self ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); object->Display(); return Qnil; } static VALUE Window_EnableKeyRepeat( VALUE self, VALUE anEnableFlag ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); if( anEnableFlag == Qfalse ) { object->EnableKeyRepeat( false ); } else if( anEnableFlag == Qtrue ) { object->EnableKeyRepeat( true ); } else { rb_raise( rb_eTypeError, "Expected true or false" ); } return Qnil; } static VALUE Window_GetEvent( VALUE self ) { sf::Event event; sf::Window *window = NULL; Data_Get_Struct( self, sf::Window, window ); if( window->GetEvent( event ) == true ) { VALUE rbObject = rb_funcall( globalEventClass, rb_intern( "new" ), 1, INT2FIX( event.Type ) ); sf::Event *rubyRawEvent = NULL; Data_Get_Struct( rbObject, sf::Event, rubyRawEvent ); *rubyRawEvent = event; return rbObject; } else { return Qnil; } } static VALUE Window_GetFrameTime( VALUE self ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); return rb_float_new( object->GetFrameTime() ); } static VALUE Window_GetHeight( VALUE self ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); return INT2FIX( object->GetHeight() ); } static VALUE Window_GetInput( VALUE self ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); VALUE rbData = Data_Wrap_Struct( globalInputClass, 0, 0, const_cast< sf::Input * >( &object->GetInput() ) ); rb_obj_call_init( rbData, 0, 0 ); return rbData; } static VALUE Window_GetSettings( VALUE self ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); VALUE rbData = Data_Wrap_Struct( globalContextSettingsClass, 0, 0, const_cast( &object->GetSettings() ) ); rb_obj_call_init( rbData, 0, 0 ); return rbData; } static VALUE Window_GetWidth( VALUE self ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); return INT2FIX( object->GetWidth() ); } static VALUE Window_IsOpened( VALUE self ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); if( object->IsOpened() == true ) { return Qtrue; } else { return Qfalse; } } static VALUE Window_SetActive( VALUE self, VALUE anActiveFlag ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); if( anActiveFlag == Qfalse ) { object->SetActive( false ); } else if( anActiveFlag == Qtrue ) { object->SetActive( true ); } else { rb_raise( rb_eTypeError, "Expected true or false" ); } return Qnil; } static VALUE Window_SetCursorPosition( VALUE self, VALUE aX, VALUE aY ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); object->SetCursorPosition( FIX2UINT( aX ), FIX2UINT( aY ) ); return Qnil; } static VALUE Window_SetFramerateLimit( VALUE self, VALUE aLimit ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); object->SetFramerateLimit( FIX2UINT( aLimit ) ); return Qnil; } static VALUE Window_SetIcon( VALUE self, VALUE aWidth, VALUE aHeight, VALUE somePixels ) { const unsigned int rawWidth = FIX2UINT( aWidth ); const unsigned int rawHeight = FIX2UINT( aHeight ); const unsigned long dataSize = rawWidth * rawHeight * 4; sf::Uint8 * const tempData = new sf::Uint8[dataSize]; VALUE pixels = rb_funcall( somePixels, rb_intern("flatten"), 0 ); for(unsigned long index = 0; index < dataSize; index++) { sf::Uint8 val = NUM2CHR( rb_ary_entry( pixels, index ) ); tempData[index] = val; } sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); object->SetIcon( rawWidth, rawHeight, tempData ); delete[] tempData; return Qnil; } static VALUE Window_SetJoystickTreshold( VALUE self, VALUE aTreshold ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); object->SetJoystickTreshold( rb_float_new( aTreshold ) ); return Qnil; } static VALUE Window_SetPosition( VALUE self, VALUE aX, VALUE aY ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); object->SetPosition( FIX2UINT( aX ), FIX2UINT( aY ) ); return Qnil; } static VALUE Window_SetSize( VALUE self, VALUE aWidth, VALUE aHeight ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); object->SetSize( FIX2UINT( aWidth ), FIX2UINT( aHeight ) ); return Qnil; } static VALUE Window_SetTitle( VALUE self, VALUE aTitle ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); object->SetTitle( STR2CSTR(aTitle) ); return Qnil; } static VALUE Window_Show( VALUE self, VALUE aShowFlag ) { sf::Window *object = NULL; Data_Get_Struct( self, sf::Window, object ); if( aShowFlag == Qfalse ) { object->Show( false ); } else if( aShowFlag == Qtrue ) { object->Show( true ); } else { rb_raise( rb_eTypeError, "Expected true or false" ); } return Qnil; } static VALUE Window_New( int argc, VALUE *args, VALUE aKlass ) { sf::Window *object = NULL; sf::VideoMode *mode = NULL; sf::ContextSettings *settings = NULL; switch( argc ) { case 0: object = new sf::Window( *mode , STR2CSTR( args[1] ) ); break; case 2: VALIDATE_CLASS( args[0], globalVideoModeClass, "first" ); VALIDATE_CLASS( args[1], rb_cString, "second" ); Data_Get_Struct( args[0], sf::VideoMode, mode ); object = new sf::Window( *mode , STR2CSTR( args[1] ) ); break; case 3: VALIDATE_CLASS( args[0], globalVideoModeClass, "first" ); VALIDATE_CLASS( args[1], rb_cString, "second" ); VALIDATE_CLASS( args[2], rb_cFixnum, "third" ); Data_Get_Struct( args[0], sf::VideoMode, mode ); object = new sf::Window( *mode, STR2CSTR( args[1] ), FIX2UINT( args[2] ) ); break; case 4: VALIDATE_CLASS( args[0], globalVideoModeClass, "first" ); VALIDATE_CLASS( args[1], rb_cString, "second" ); VALIDATE_CLASS( args[2], rb_cFixnum, "third" ); VALIDATE_CLASS( args[3], globalContextSettingsClass, "fourth" ); Data_Get_Struct( args[0], sf::VideoMode, mode ); Data_Get_Struct( args[3], sf::ContextSettings, settings ); object = new sf::Window( *mode, STR2CSTR( args[1] ), FIX2UINT( args[2] ), *settings ); break; default: rb_raise( rb_eArgError, "Expected 2..4 arguments but was given %d", argc ); break; } VALUE rbData = Data_Wrap_Struct( aKlass, 0, Window_Free, object ); rb_obj_call_init( rbData, 0, 0 ); return rbData; } void Init_Window( void ) { globalWindowClass = rb_define_class_under( GetNamespace(), "Window", rb_cObject ); // Class methods rb_define_singleton_method( globalWindowClass, "new", FUNCPTR( Window_New ), -1 ); // Instance methods // Aliases }