# iOS Demo if(SFML_OS_IOS) add_subdirectory(iOS) else(SFML_OS_IOS) # add the examples subdirectories if(SFML_BUILD_NETWORK) add_subdirectory(ftp) add_subdirectory(sockets) endif() if(SFML_BUILD_NETWORK AND SFML_BUILD_AUDIO) add_subdirectory(voip) endif() if(SFML_BUILD_AUDIO) add_subdirectory(sound) add_subdirectory(sound_capture) endif() if(SFML_BUILD_WINDOW) add_subdirectory(window) endif() if(SFML_BUILD_GRAPHICS) add_subdirectory(opengl) add_subdirectory(shader) if(SFML_OS_WINDOWS) add_subdirectory(win32) elseif(SFML_OS_LINUX OR SFML_OS_FREEBSD) add_subdirectory(X11) elseif(SFML_OS_MACOSX) add_subdirectory(cocoa) endif() endif() if(SFML_BUILD_GRAPHICS AND SFML_BUILD_AUDIO) add_subdirectory(pong) endif() endif(SFML_OS_IOS)